g3-Regent Game-Civ. (?)

I've played 2 turns so far, and the things i have noticed are:

1. Where the hell are all the workers??? we should have like 5 times this amount!!!

2. Who the hell built just offensive units for the indian war!?! Now we are stuck with building those defensive troops with 1 shield/turn.

3. Why do we not have the FP?!

Oh well, not so much bad that there wouldn't be anything good...

We have a lot of culture buildings ready/finishing and we'll be a great cultural power soon... we need to get Sun Tzu... great thing to be when you want the cities to make better troops...

I don't really feel like playing the rest of the 10 turns... ...im going to put the save here, but i might be playing a good 8 turns tomorrow.

If i haven't responded to this post tomorrow at this time, i think the next one can take his turn...
 
1) Swodsmen are adequate as defenders, their D is 2 as a spearmans. So build other stuff, then later we can build dedicated defenders.

2) FP - why build it too early???? wait until we are sure where to put it!
 
We should build a new palace in Delhi, and when we have captured all the chinese cities we'll build FP there... ok? :) Then we would have our palaces in both ends of the continent...
 
I have dropped out of SGs because of personal issues (no longer have time and some health problems) so if it comes up to my turn please skip me.
 
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