Hi everyone, I know this crash is reported by several users, but I can't find solutions. I'm playing BtS 3.19 patched with my mod which merges: BUG mod 4.0 (I know, there is a superior version but this one always worked fine); Varietas Delectat 9.2 + new civilizations for VD: Hungary; Poland; Polynesia; Native American expanded; Australia; Cuba and my Italian civ shown in the signature; Culturally Linked Start Locations. I have also modded some xml text files and added new flags (this means i have modded CIV4ArtDefines_Civilization.xml). My specs: Notebook model: Dell Studio 1749; CPU: Intel DualCore i5 520M, 2,40 GHz; RAM: 4 GB DDR3 SDRAM 533 MHz; Graphics: AMD Radeon Mobility HD5650 (6500M/5600/5700 series) 1 GB RAM. OS: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 Game settings: Difficulty: Prince; Map: Planet_Generator_0_68; World Size: Huge; AI Civilizations: 18; Ancient Era; Normal Speed; Options enabled: City flipping after conquest; Permanent alliances. This is what happens: I'm playing with Italian empire; the year is 1836 AD, Industrial Age; i click on 'end turn button' and the game crashes to desktop; windows tries to send to MS support the files: WEREFC6.tmp.mdmp WERD17A.tmp.WERInternalMetadata.xml WEREAE5.tmp.appcompat.txt which I include in WER.zip here attached. My mod always worked fine with the same game settings; I finished several game with different empires (Vanilla and VD civs i.e.: Egypt and Sioux). If I play another game (paused days ago, Greek civ, 1750 AD) everything is fine. I tried to play my game re-starting from 1832 AD and playing ramdomly; it goes away until 1840 AD and then crashes; this makes me thinking there is an event causing the crash; normally it occours always after 1836 AD; playing randomly it occoured after 1840 AD. I have the savegame file which causes the crash but it's useless for players not having the same mod of mine. However i have attached dxdiag.txt. Please help!