Game Developer's Conference- ZELDA!

Silverflame

OBJECTION!
Joined
Oct 8, 2002
Messages
2,111
Location
On the West Coast
Info on the next-generation of consoles were also revealed at GDC. The Revolution, Nintendo's upcoming console, will be backwards compatible and fully support WiFi. The DS will also go online. Xbox Next will be adding a ton of cool features to Xbox Live. Although I don't really care about playing online, this is all good news regardless. Oh, and no news regarding PS3. Have to wait until E3.

Now that boring stuff is out of the way, ZELDA! :)

zilda-20050310091749918.jpg

zilda-20050310091749246.jpg

zilda-20050310091747558.jpg


I love it. So much. Full trailer can be found here, it's the one on the left.
 
Link is probably the greatest console character of all time. The Zelda games are the ones I miss most from console gaming.
 
Great, isn't it. I was just playing Ocarina of Time (best game ever) this morning. So friggin awesome, it's like my tenth time. It's on the collectors edition Zelda thingy for Gamecube, the Ocarina of Time and Master Quest for Gamecube (both of these are promotional doodads, and Master Quest is friggin hard near the end!) and the original for N64.
 
HOLY ****!!!!! THIS TRAILER IS FREAKIN' AWESOME!!!!!!!!!!!!!

On another Zelda '05 note, beginning the first of April, if you preorder the game, you get a free copy of WW, with awesome visuals!!!! Here's a pic:
scan0002.jpg
 
odintheking said:
HOLY ****!!!!! THIS TRAILER IS FREAKIN' AWESOME!!!!!!!!!!!!!

On another Zelda '05 note, beginning the first of April, if you preorder the game, you get a free copy of WW, with awesome visuals!!!! Here's a pic:

I hate to break it to you, but it's false. EGM pulled an April Fool's joke on you. :p :(
 
The Legend of Zelda: The Wind Waker. Very controverial graphics style that outraged pretty much every Zelda fan in existance. After actually playing the game, though, it's really amazing how beautiful the graphics are. The game is a bit too easy and the sailing is on the long side, but it's still a very good game, and a solid instalment to the Zelda series.
 
You should get back into console gaming. :)

Gamecube is only $99, and is usually bundled with a free game. It's almost worth getting one for Resident Evil 4 alone. Then there's Wind Waker and a ton of other great titles, and of course there's the upcoming Zelda. Definitely worth it.
 
I should get out of PC gaming ;). That great big sucking sound you hear is all the time that I don't have to spare that I spend gaming . . . and coming here . . . which is a result of gaming . . .

I got the original Doom for the PC today, and I've already spent 40 minutes I had earmarked for something else playing that. That probably does pale in comparison to the time I blow here though.
 
I got out of PC gaming when I got my Gamecube a bit over two years ago. That was also the time when I quit Civ. The only PC game I really find worth playing is Starcraft, but that game is TOO addicting that I'm avoiding it... it would really suck up way too much of my time.
 
Silverflame said:
The Legend of Zelda: The Wind Waker. Very controverial graphics style that outraged pretty much every Zelda fan in existance. After actually playing the game, though, it's really amazing how beautiful the graphics are. The game is a bit too easy and the sailing is on the long side, but it's still a very good game, and a solid instalment to the Zelda series.
I wasn't outraged by the graphics........I liked the graphics.......Link had more than two facial expressions for once.......
 
The Omega said:
I wasn't outraged by the graphics........I liked the graphics.......Link had more than two facial expressions for once.......

Yes, Wind Waker is incredibly beautiful. Link's facial expressions really allowed him to express some powerful emotions without ever speaking once (unless you count that "C'mon!"). The amount of detail in the animation is stunning. Everything down to the individual blades of grass are affected by the direction of the wind. The cloud formations and star constallations were constantly changing depending on the time of day and position in the world, just like in real-life. The game is simply gorgeous.

However, no one realized this until after playing Wind Waker. I'm willing to bet when you first saw the new graphic style, you weren't too happy. Most people felt the same way.
 
Yeah, I loved it when I played it, but after I saw the kick-ass figh against Ganon, then seeing some big-eyed 2-year-old, I was pretty pissed off! But when the story began before the "press start" screen, I knew I was in for a treat.
 
Silverflame said:
I'm willing to bet when you first saw the new graphic style, you weren't too happy. Most people felt the same way.
Then you would lose that bet. I've never really paid attention to graphics, except when gamecube games look like their on an N64......
 
The Omega said:
Then you would lose that bet. I've never really paid attention to graphics, except when gamecube games look like their on an N64......

:crazyeye:

People like you seem to be a rarity these days. Such people must not go unnoticed.

*gives you a cookie*
 
I'd tell you, but then this thread would degrade into a spam-fest real fast. Besides, it's a secret. :mischief:
---
I'm going to start a random rant:

Going back to GDC-related discussion, last week Iwata, the current President of Nintendo, had presented a thirty-minute long keynote regarding Nintendo's current stance on the industry. It was during that keynote that the new Zelda trailer was revealed, a demo of the upcoming Nintendogs was shown, and eight lucky people got to play Mario Kart DS wirelessly for the first time.

But regarding the keynote itself, Iwata's stance is that the current direction the videogame industry is heading in will lead to an inevitable crash. Look at Sony and Microsoft's upcoming next-gen consoles: Sony will use a cell processor for the PS3, while Microsoft is going all HD-savy. In layman's terms, this means next-gen will all be graphics, graphics, and more graphics. Surely the average consumer would realize when they're playing Halo 5 or Grand Theft Auto: Some Random City that they're playing the exact same thing as they were five years ago, right? That's what Nintendo is trying to prevent from happening. They're pushing innovation, trying to bring new ideas into the industry. They really are trying to do what the ipod did to the CD player industry. Most importantly, Iwata wants to bring new gamers into the mix. I think his most powerful statement is right here:

As we spend more time and money chasing exactly the same players, who are we leaving behind? Are we are creating games just for each other? Do you have friends and family members who do not play video games? Well, why don’t they? And, I would ask this: How often have you challenged yourself to create a game that you might not play? I think these questions form an important challenge for all of us.

That is Nintendo's target audience. My mom is so incredibly bad at games even Mario Kart is too difficult for her. Yet she has had a lot of fun with Donkey Konga and the Nintendo DS. A lot of my classmates don't play videogames anymore, they seemed to have given up after the N64/PSX generation. Yet I was able to get them hooked onto mere MINIGAMES from Super Mario 64 DS. If Nintendo was not trying out these new things, and decided to pump out sequel after sequel like their competitors, neither my parents nor my non-gamer friends would be interested in the slightest. That's Nintendo's philosphy. Whether it works, that will only be revealed in the future.

After Iwata spoke at the GDC, he received quite a positive response from the developers. George Harrison, VP of marketing and communications of Nintendo fo America, spoke on the issue:

Mr. Iwata comes from such a strong game development background that he feels truly passionate about gaming in a way that makes him unique amongst industry executives. As he said in his keynote speech, he's stayed up all night eating pizza and rice balls while cracking away on the code until the sun came up. You and your readers have known this for a while, but many in the industry did not, so this keynote speech was an excellent opportunity for him to become more intimate with the development community and really show them a little about himself, what drives his passions, and his thoughts about his direction for the company.

He spoke despite being under the weather and suffering from a sore throat, but he felt so strongly about delivering this message at GDC that nothing could have stopped him from taking the stage. He really wanted to have a chance to speak directly to the developers themselves -- the people who fell in love with making games just as he did many years ago. He also rehearsed the entire speech in English countless times to make this message as personal for the U.S. development audience as possible. His goal in sharing this personal background and history was to help this community understand that he and Nintendo will never forget what it is that makes gamers tick -- both casual and hardcore. This message is very important to Nintendo, because he wants the video game industry to continue to mature and flourish with creative gaming ideas.

Once his speech was over, we received many comments from industry professionals and media attendees such as yourself who felt a strong emotional reaction and connection to his message. Hearing this has made Mr. Iwata very grateful for having had the opportunity to speak and make this personal connection with both the industry and gamers everywhere.
---

TO SUMMARIZE

If Nintendo fails, prepare for sequel-itis until eventually, years from now, people will realize they're playing the exact same thing as they were ten years ago, and will lead to a videogame crash.

If Nintendo suceeds, prepare to see a Revolution as big as the iPod.

End Rant.
 
Back
Top Bottom