Instead of finishing off Falamar, we simply use him to get more technologies.
Unfortunately, he was not allowed to trade “trade” yet. So we have to self tech it ourselves to get to feudalism and achieve a fast conquest.
The barbarians also have a message for us:
What do you mean we have grown too civilized? What are you talking about?
Just look at us: we are just consistently ramming our heads on the walls!
Sheelba actually feels that the destruction of the actually civilized is near.
Without wasting any time, we declare on the elves!:
Some stacks come from there, others come from here:
The Elohim also gives us some spirit mana and we will most certainly show our appreciation by killing them also soon.
When the Orcs roll, cities fall:
We pump more Orcs!
The deadly choo-choo train never stops, although we have to slow down two units to take care of that hill giant traitor:
Nothing can resist an Orcish mob:
And the choo-choo keeps going and going and going and going:

Sheelba, drunk with the violence and victories, was having some silly fun trying to reach feudalism with just pillage money, but supporting the many dozens and dozens of orcs is expensive and we are forced to have some sense and switch to consumption to get feudalism.
Thessa is crumbling, what follows next?
- We declare war on the Elohim!
And pump more Orcs! (brainless orc tactics for the win!)
One of our stacks enters their borders, but, all of a sudden, one of their conquest stacks comes out of nowhere (literally) and approaches one of our cities.
Oh,no!:
Unfortunately for them, that was the city to where the choo-choo was being rallied by then. We simply take some units (just some) that still could move and:
Problem almost solved.
Other stacks continue to go after the elves.
It's not like they don't have some defense, but...
The first Elohim city also falls:
Thessa proudly refuses to capitulate and we have to put an end to the beautiful archmage:
As cities are conquered, culture disappears and Cardith is a joker:
Sheelba doesn't find it funny, though. He will soon learn to make better jokes.
Meanwhile: Pump more Orcs! - It's still impossible to resist the swarm.
The troops are everywhere and nowhere, it's like every tile has an orc, Sheelba no longer has any idea to where she is commanding her units (this is true

).
As is expected, more Elohim cities fall including the capital:
Ethne is forced to capitulate:
But not everything goes well and our previous barbarian brothers pillage our improvements with 10 out of nowhere chariots!:
Sheelba, of course, had already declared on Cardith and with all the land groaning under the weight of orc's smelly feet, his cities fall quickly like dominoes:
We also finish off Falamar: in some way, anyway, whatever way, we really don't know anymore

...
He still tried some charm on Sheelba, the delusional fellow...
He doesn't know Sheelba very well.
Back to the seas, you silly pirate, the land belongs to us orcs:
One more glance at the orcish choo-choo train:
We seriously don't know where they are going
Sheelba's victory is legitimized by turn 229:
That's how Orcs roll.
Some statistics:
We ended up with 161 axemen and lost 225 in a few dozen turns
Sheelba's score:
And so the land is purified by the great axe of war and will return to it's original wild state under Sheelba's care.
Corrupted civilization is no more, for good or for worse.
It's an orc's world out there and you must be tough.
Meanwhile there's a celebration going on somewhere and Sheelba sits high as Queen with Rantine always close to her as her right arm...
What is an orc world, anyway?
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Thanks for following.
Cheers
