Game Killing Bug on Xbox

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dshirk said:
This is what I got from Dan, the producer...

Ships always have however many cannons they have, and you can't add to their cannon number anymore. However, all ship classes don't necessarily spawn with the same number of cannons. So even though your beginner sloop is an 8 gun sloop, you may run into a 20 gun sloop on the high seas. And that's kind of a decision you need to make -- do I keep the 8 gun ship that has all the upgrades I've put into it, or capture this ship with more guns but without all my upgrades, and put the money into upgrading the new ship.

This added an extra dimension to the gameplay, and always leaves the option open to finding a better ship of the same class.
On the Xbox version of Pirates you can never add cannons to your vessel.
:thumbdown [pissed] :gripe: :spank: :hammer:
This was a management decision!!

You can only capture a vessel with cannons and must move to that vessel if you wish to have that vessel's cannons.

"Game Killing Feature"

Looks like I will never be getting the Xbox version. Maybe I will save my money for a better computer and write off Firaxis entirely.
 
I don't think this feature alone will destroy the game itself, but it is just the kind of decision that if it keeps repeating, it might sink future Pirates! games.

It is really unexpected for Firaxis to do something like this. :hmm:
 
This game killing bug necessitates another game killing bug.

You only have 3 choices from here.

1) You can reduce your opponent's cannons by bombardment with round shot.

2) You cannot reduce your opponent's cannons by bombardment with round shot.

3) You can reduce your opponent's cannons by bombardment with round shot, but all cannon damage is magically repaired after battle.


Item 1 means you will always get a reduced prize because you have permanently reduced that ship's desirability as a flagship.

Item 2 means there is no purpose to an artillery duel except to maybe reduce the crew or sink the ship.

Item 3 means you don't care what you do to the enemy.


With the history of terrible decisions and non-support that Firaxis has shown with Pirates!, I am rather wondering what they are going to destroy with Civ IV. From a game where they could do no wrong (pirates) they have made a game that could not sell from the bargain bin, what will they do to Civ???
 
rupertlittlebea said:
With the history of terrible decisions and non-support that Firaxis has shown with Pirates!, I am rather wondering what they are going to destroy with Civ IV. From a game where they could do no wrong (pirates) they have made a game that could not sell from the bargain bin, what will they do to Civ???

This happen very often when games are designed for PC and consoles at the same time(Deus Ex 2 is a great example). Frankly I'm not really surprised with Pirates!... But Civ IV is gonna be PC only so that means less things to worry about.
 
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