LukaSlovenia29
Emperor
- Joined
- Mar 13, 2016
- Messages
- 1,500
Hi. I thought that perhaps we'd benefit a thread for questions about how game mechanics work and game code is set up, and I haven't seen such a thread yet.
My first question is about the game determining where the first great prophet will spawn. In my current game, my pantheon was spirit of the desert. At first, the GP spawned in a city with no desert tiles, far away from my capital. I reloaded to see if it will change, and with the same course of events (I didn't suddenly meet a religious CS or sth like that), it spawned in another city, again far away from the capital. I reloaded again, and this time it spawned in my capital (with 3 improved desert tiles). Seemingly without any basis for different places.
So does anyone know about how the code/mechanics of GP first appearance works?
Thank you!
My first question is about the game determining where the first great prophet will spawn. In my current game, my pantheon was spirit of the desert. At first, the GP spawned in a city with no desert tiles, far away from my capital. I reloaded to see if it will change, and with the same course of events (I didn't suddenly meet a religious CS or sth like that), it spawned in another city, again far away from the capital. I reloaded again, and this time it spawned in my capital (with 3 improved desert tiles). Seemingly without any basis for different places.
So does anyone know about how the code/mechanics of GP first appearance works?
Thank you!