How does this determine map size? Does it use the 'World Size' rules the map is using or does it estimate it based on tiles? A 180x180 map made w/ bmptobic and imported to a biq file shows world size rules of 'Tiny' using Civ3multitool savegame editor. This shows world size as 'Sandard'. I'm really trying to find an easy way to tell which World Size rules are in effect for a custom map.