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Game settings make all the difference.

Discussion in 'Civ6 - General Discussions' started by Troy Bruckner, Jul 1, 2019.

  1. lotrmith

    lotrmith Prince

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    Noone said anything about ignoring culture. Culture is important, it's right there in the post you quoted. Science is just more important.
     
  2. Archon_Wing

    Archon_Wing Vote for me or die

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    Culture > Science early game. Getting the t1 government and the governors is a massive early game power spike.

    Science > Culture later on because you get more advanced units. Civics tree doesn't give you many units.

    Korea is S tier. So is Greece tho. There are OP for none of the reasons listed thus far. ;)

    Broad statements are usually wrong. Game size and speed and map type change a lot of things.
     
    Last edited: Jul 9, 2019
    BrotherInJah and lotrmith like this.
  3. Basajaun

    Basajaun Warlord

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    Id say spawn location and nearby city states will have a bigger impact. Game speed is just a multiplier for how good/bad your start bias was.

    Standard spawn? 40 turn research time. Spawn with close mercury? cut it in half.
     
  4. Troy Bruckner

    Troy Bruckner Prince

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    Every new government level at least through Democracy is a major power boost.
    Culture gives significantly more inspirations to science than the other way around.
    Culture is what unlocks armies etc...
    Social Media and Globalization
     
  5. Archon_Wing

    Archon_Wing Vote for me or die

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    Yea but the biggest deal is from t0-t1, and I guess Feudalism. But afterwards stuff like rationalism and globalization are meant to boost science anyways. Social Media isn't that important outside of culture victories.

    At a certain point you'd probably prefer to get crossbows faster as being more important than a t2 government I would think, Zulu excepted.
     
    lotrmith likes this.
  6. Troy Bruckner

    Troy Bruckner Prince

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    I guess I didn't make it clear, but a culture heavy strategy is like winning a long distance race where you hang back saving up your energy and then sprint ahead late in the race. Globalization should put you at least 50% ahead in science output per turn which should erase any deficit pretty quickly. Of course there is the built in cheating on the part of the Ai where I have caught the game keeping up with me even though I am producing more than double their science output and more than 10 times their culture.
     
  7. BrotherInJah

    BrotherInJah 60% of the time works every time

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    Location, location, location..
    Thank you, saying this from beginning.
     
  8. lotrmith

    lotrmith Prince

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    So it's supposed to (not really) put you 50% ahead in science from a deficit, except of course against the AI.

    Also nerfed by half in GS.
     

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