Krill
Deity
I vote wheel over AH right now cause I hate "wasting"building warriors. Would much rather build the next generation of troops that can last a long time against barbs.
I agree and disagree. If we accept that we send only one worker to irrigate the wheat immediately for the copper city, the soonest we can have the copper hooked is turn 48; in the 18 turns between hooking the copper and we will likely end up building a fair few warriors, which is good as they are cheap explorers and we can use them as military police later on, using the axes on our borders our outside to kill barbs in the valleys, as they are effectively choke points. The downside is that we rund the risk of barbs screwing with us, but we can start building axes quickly at the copper city by turn 61 in the worst case scenario for the developement of that city.