I do not know if there are unwinnable starts on Deity. With enough save scumming maybe everything is doable. However it is a slog to get no production starts and trying to eke a win out there. As I have a job I straight up restart such positions. However coming from Civ 5 deity I feel Civ 6 deity to be a tad easier in some respects. Here religion is still gettable and most important wonders can still be built.
In Civ 5 you were not guaranteed any wonders(save ones you rushed with GEs and maybe the Hubble Telescope) or a religion. It was 4 city tradition deity SV strat all the way. Then again I maybe wrong as I have only got 100 hours or so and have played decent/OP civs like Rome,Macedon,Numidia and France on Civ 6 deity(won all of them).
P.S. In Civ 5 however there were really no/very few unwinnable starts. Production was so different. Also 4 city Trad SV or a straight out Diplomatic victory was always obtainable there on deity.
In Civ 5 you were not guaranteed any wonders(save ones you rushed with GEs and maybe the Hubble Telescope) or a religion. It was 4 city tradition deity SV strat all the way. Then again I maybe wrong as I have only got 100 hours or so and have played decent/OP civs like Rome,Macedon,Numidia and France on Civ 6 deity(won all of them).
P.S. In Civ 5 however there were really no/very few unwinnable starts. Production was so different. Also 4 city Trad SV or a straight out Diplomatic victory was always obtainable there on deity.
Last edited: