Spillsandstains
Warlord
- Joined
- Mar 31, 2008
- Messages
- 271
I tried the doublemove method several times and I have to say that it is 100% effective for the features in the game. It doesn't only work with new features, of which I have several dozen in my mod. I am personally convinced that somewhere in the game there is a definition full of elements used in the game and my new features need to be added to it
- so I get this rather interesting comment from hrochland. Top Minds of Civ4, is there indeed an array of features like this you have come across in your C++ travels?
- so I get this rather interesting comment from hrochland. Top Minds of Civ4, is there indeed an array of features like this you have come across in your C++ travels?