GG 1: Religious Fanatics

Originally posted by God
It will get hard into the Industrial age with the tech rate. We will have to beat techs out of civs. After we've got through these few religious techs, there really won't be any more, so we should start making cash to buy techs later on.

Right. Basically, we may as well drop to 0% and buy buy buy! But ALWAYS at Last Civ prices.

<Seinfeld>Sealman!</Seinfeld>
 
390 AD: Nothing
400 AD: Trade Theology to England for Liturature and 100 Gold plus 1GPT. Trade Theology to France for Feudalism and 100 Gold. Now learing Chivaly.
410 AD: the seal-wing is added to the Priset's Home, Some race who call themselves Egyptians complete the Great Library.
420 AD: Sold maps to all empires for a gold here and there, continues throughout my reign.
430 AD: Nada
440 AD: Some people calling themselves Americans complete a Great Aid to Sea Navigation which they call a 'Lighthouse'
450 AD: Nada
460 AD: Nada
470 AD: Lost some land via French culture, 2 horsemen in the new French lands have been asked to leave, which they are forced to do.
480 AD: France cancels Gem trade, Kyoto goes into disorder.

____

Have not renegotiated Gem trade, France wants 200 Gold, leaving it to next ruler. Made some entertainers in Kyoto. Basically building up Horsemen for Samuari.
 
I "got" it (not really, I'm at work so I didn't download it)...but I will play tomorrow evening (not going to have time tonight, see "I'm at work" comment above) :D
 
Don't build horsemen for Samurai, because they cost 80 gold per upgrade. Its too expensive. We'll have to build samurai from scratch.
 
Originally posted by God
Don't build horsemen for Samurai, because they cost 80 gold per upgrade. Its too expensive. We'll have to build samurai from scratch.

That may be too simplistic of a guideline; it all depends on how much money we generate at 0% science versus the cost of building (in shields) of a Samurai.

I'm playing tomorrow night (too much to do tonight, and I had to work late), and I'll see what I can figure out on this issue.
 
Turn 0 -- 480 AD
Whoa, hey..Science at 60%...not good! I drop it to 50% (of course, Chivalry's still due in 4 turns)

Ok, if science is at 0%, +92 gpt. Now, 80 Gold = 50 shields in this situation, as its 30 shields for horsemen and 80 shields for samurai. So, are we better off building Samurai or Horsemen?

If we have our top 6 producing cities (excluding Kyoto, which is building Sistine Chapel) build Samurai, it would take (11+16+10+10+9+8=64 shields (round down to 60) per turn) an average of 4 turns to build 3 samurais straight up. If we build Horsemen, we can build 8 in 4 turns...and since we're earning over 80 gold per turn, we can upgrade one horseman to Samurai per turn on average, so we can build 4 samurai per 4 turns on average, an increase of 1 Samurai every 4 turns.

Now, we're not going to take Iron off and on line constantly, so increases would have to happen at once. We only have 9 horseman, and I'd like to have 20 Samurai before we even think of starting a war. So once we get Chivalry, it would take 20 turns to get an army of 20 Samurai if we build Horsemen...if we build Samurai, it would take us 5 turns to upgrade (using most of our money), and in 20 turns we'd have built 15 Samurai...so it's 20 Samurai in 20 turns either way! Long story short (too late), we should build Samurai (just because it's easier, and more cash)...but at some point in the future we may want to take Iron off-line and build horsemen and upgrade...but that won't happen in my turn :)


Despite all these mathematical mumbo-jumbo, I decide to redo the trade with France...simple reason: too many entertainers in Kyoto.
I get it for 260 Gold. Note, though, that if we start War within 20 turns, we may have issues with Happiness.


Where are our glorious Workers?!? We need workers...Kyoto has way too many unimproved squares. I make that a priority.

What we are currently building looks good, so I'll keep it as is.

Turn 1 -- 490 AD
Tokyo produces Horseman, begins Worker
Several 'We Love the Shogun' Days
ZzzZzz

Turn 2 -- 500 AD
I trade Territory Maps with the backwards Iroquois to keep them on our good side.
Tokyo completes Worker, begins Horseman
Nara produces Cathedral, begins Worker

THE LOYAL CITIZENS OF CHARTRES HAVE OVERTHROWN THEIR OPPRESSORS! A new governor is installed!

*DANGER*When we go to War with France, we'll have to watch them...they'll go unhappy. I order up a Temple.

Turn 3 -- 510 AD
Whoops, our galley was lost in treacherous waters
Satsuma completes Horseman, begins Worker

Turn 4 -- 520 AD
We gain Chivalry...I order up Engineering.
Our Cultural Influence is expanding! (Kyoto)
Satsuma produces Worker, begins Samurai
Nara produces Worker, begins Samurai
Sapporo finishes Temple, begins Barracks
The Palace gets a Left Wing (or is Right Wing?) It's one big chapel inside.
The French are building the Sistine Chapel!
I upgrade one of our Horsemen to Samurai (AI judges power based on highest unit, regardless of number)
I drop Science to 0%...+91 gpt.

Ah...we had more than 9 horsemen...they just weren't in cities...oops...well, my analysis still stands :)

Turn 5 -- 530 AD
Kagoshima builds Cathedral, orders up Samurai

Turn 6 -- 540 AD
Edo completes Aqueduct, begins Cathedral

Turn 7 -- 550 AD
Osaka completes Cathedral, begins Samurai
Nagoya completes Aqueduct, begins Samurai
I change Entertainer in Kyoto to Scientist, still no rioting.
And I get Scientist in Kagoshima working so that Samurai get built faster.

Are we allowed to have Scientists? The one was in Kagoshima when I got here...

Turn 8 -- 560 AD
Rouen expands..Joan gets pissy...I have the troops move automatically, as it becomes essentially a free move.
Tokyo produces Samurai, begins Samurai.
Cultural Influence grows in Sapporo!
The English are building the Sistine Chapel!

Turn 9 -- 570 AD
ZzzZzz

Turn 10 -- 580 AD
Matsuyama produces Pikeman, begins Cathedral

And that's all she wrote!
I got us some more workers, we've got a slew of Samurai (soon we'll be able to destroy the Heathen French), and we're looking good. Sistine Chapel in 8 turns.

Here's the save:
 
Ooh, I think I made a mistake in the upgrade calculations.

The price for upgrade w/o Leos, is twice the number of shield difference. So Horsemen are 30 shields. Samurai 80. 50 shield difference * 2 = 100 gold per upgrade.

But we should be earning gold like crazy soon and maybe we'll get time to build Leos.
 
Originally posted by God
Ooh, I think I made a mistake in the upgrade calculations.

The price for upgrade w/o Leos, is twice the number of shield difference. So Horsemen are 30 shields. Samurai 80. 50 shield difference * 2 = 100 gold per upgrade.

But we should be earning gold like crazy soon and maybe we'll get time to build Leos.

It was 80 gold per upgrade, so you were right there. If we were to get Leo's, then yeah, definitely buy Horsemen (after disconnecting the iron), get a gaggle of savings, then do a mass upgrade.
 
Originally posted by God
Ooh, I think I made a mistake in the upgrade calculations.

The price for upgrade w/o Leos, is twice the number of shield difference. So Horsemen are 30 shields. Samurai 80. 50 shield difference * 2 = 100 gold per upgrade.

But we should be earning gold like crazy soon and maybe we'll get time to build Leos.

Can we build Leo's? I did not think that that was religious.
 
We can if there is no religious wonder to build. First priority are the religous wonders. We can build Sistine in our more productive city, and Leo in another.

Is Bach a religious wonder? I think it is, so we may have to prepare for that too.
 
My bad! Forgot to post that I was having some problems with downloading. It was some program I had installed. That was a few days ago. I'll play now.

Sorry.
 
1. 590- Not much. Some worker actions, fortify a few samurai near French border. Satsuma completes samurai, starts another one.
2. 600- Kagoshima completes samurai. Upgrade 3 horsemen to samurai. 2 gold left in treasury.
3. 610- Tokoyo completes a samurai. Some samurai moved around.
4. 620- Some tech trade. I trade Theology to Iroquois for Engineering. Start on Invention. Chartes increases in pop. so I have to make an entertainer while the temple is being built.
5. 630- Not much
6. 640- Some more samurai built. Worker stuff.
7. 650- Trying to buy education from English. They want chivalry. They'll trade that to France. I'll hold off on that. I decide not to renew our ivory from France, because if we go to war with the trade on, we'll appear as untrustable and may not get future luxury deals.
8. 660- Same, same. We should war in a few more turns. Will wait till we have 25-28 samurai.
9. 670- Sistine completed in Kyoto! Switch to cathedral. We need happy people. Chartes completes temple, starts courthouse. Izumo completes pikemen, starts barracks.
10. 680- We lose our supply of gems. I supress unhappiness in some of our cities. Once those cathedrals are compelted we won't need to worry about luxuries anymore.
11. 690- Couldn't resist the extra turn. Time for war. I trade France for invention and education. They get 533 of our gold and chivalry. Yeah, I know you guys are saying they'll get knights. But how without iron? They only have one source of iron and thats at Paris which will be captured soon. We declare war. 2 horsemen upgraded to samurai.
Battle for Paris: A sucess. GOLDEN AGE triggered! We lose only 1 samurai! Kill a pikeman, get an elite, and then kill two more spearmen. A succesful and switft victory. I starve the city.
Battle for Rheims: First I send the archer against a swordsmen fortfied outside the town. He did well but died in the end. My next samurai kills him. Rheims is captured. Lose a samurai against another swordsmen.
Battle for Tours: The best victory yet. No losses. 2 elites generated.

Person up next: (Ming). There are some French swordsmen and archers that are kind of in between the captured cities and our border cities. Kill them off with the newer samurai generated. Remember that samurai have a defense of 4. They can defend and win agaisnt swordsmen or archers. Watch out for Tokoyo and Shimoneski. Sun Tzu war academy in Edo is a prebuild for Bachs. Switch it over when we get Music Theory.


And the save:
http://www.civfanatics.net/uploads/GG1-690AD.zip
 
700 AD - The holy crusade marches on under a new general, MingTheMerciles. Workers near orleans are "converted" to our belief system and set to work building roads to transport our samurai to the front.

- Samurai shifted to attack positions around Orleans

- A samurai is lost to a French knight.

710 AD - Palace Expansion. Cities building samurai or settlers. Heathens in Orleans put up a strong defense.

720 AD - Orleans falls to Elite Samura, a Leader emerges, Tojo. He is sent to Tokyo where he will oversee the construction a great military academy, named after Sun Tzu, to strengthen our Crusaders. Edo is changed to Leonardo's Workshop as a placeholder for Bach.

730 AD - Sun Tzu rushed in Tokyo, fighting continues

740 AD - Sun Tzu completes in Tokyo, barracks in all cities will make the work effort easier.

- Avignon falls and is razed by our Veteran Samurai after defeating each of our glorious Elite Samurai, I hate when that happens.

750 AD - Fighting continues, samurai in position to take Marseilles

760 AD - Marseilles razed

770 AD - Hakodate founded on the ruins of Marseilles.

780 AD - Lyons is razed by elite samurai, no leaders, curses.

790 AD - Besancon is captured by elite samurai, the city is kept to get immediate benefits of the gems.


The French are just about done. They're down to two cities defended by spearman. We have enough Samurai in the area to finish them off in one or two turns. There are several Settlers on the way to fill the gaps from the razed cities.

We have hordes of french "converts" working our lands now.

I may have left a few units on extended goto orders, apologies if I did.

At the end, I began switching production between pikeman (cheaper and upgradeable) and samurai and started getting a very few units over to the English border. They're going to be a tough conversion, lots of size 12 cities in nice lands. The iroquois don't look like they've got much going.

Music Theory is set to finish in one turn, at which point Edo can switch to Bachs. Might be worth putting Tokyo or Kyoto on Leo's after that.

--Oops, just noticed Bescanon was set to build a pikeman. Of course that should be switched to Temple...

The newly purified former french lands...
790AD.jpg


The game
http://www.civfanatics.net/uploads/GG1-790_AD.zip
 
:goodjob:

The heathen French will soon be no more!

A couple things:
there's a '_' missing in the link to the file. Here's the correct link:
http://www.civfanatics.net/uploads/GG1-790_AD.zip

The English have Astronomy. Soon the other continent will be revealed to us, and we will find new converts.

The English should be our next target, as they are more powerful than the Iroquois, and we're still in Golden Age. Once the English are no more, then we should 'convert' the Iroquois.

The next GL we get should be used to build a Forbidden Palace in Nottingham or York.

I disagree with getting Sun Tzu...we're Militaristic, so Barracks are cheap for us anyway. We should've gotten Leo's first, I think. Samurai are upgradeable to Cavalry (I think) and we're going to have a lot of Sams to upgrade.

Remember, the English have the Pyramids! We can't raze the city with them (I believe it was London, but we should doublecheck).
 
Sun Tzu: Ok choice. We had barracks in our more productive cities and I really wanted Sun Tzu for prebuild for Bachs or Leos.

I believe that upgrading samurai to cavalry cost 20 gold per unit. Thats one of the cheapest upgrades in the whole game. We should take advantage of it, even if it means cutting our own saltpeter off. 20 gold is a great deal. At the rate we earn our cash we could upgrade 50 samurai without much problem.

Ex is up next.
 
got it...

Here are my plans: finish off the French and rebuild, leaving the English to someone else. My luck (or maybe strategies... :rolleyes: ) in war has never been any good.
 
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