GGF1: Incas

Also, with Fascism, we can support a much larger military, and get more money, and therefore more research... So, Mitsho, GET FASCISM!!!!!
 
The path to victory seems obvious.

1. Take care of England a.s.a.p.
2. Get Fascism
3. Get a ton more cavalry
4. Invade Byzantium
5. Catch up in technology
6. War with the Celts :cool:

And I think I probably asked already, but after my finals are through, would any of you be interested in a sg where we started on a world map (monarch probably) and tried to conquer the whole world before the game is through?
 
I have to repeat: I cannot play until I've my comp repaired (I know it is the wrong word, but the english one doesn't come to my mind).

I would like to play, but unfortunately....

I agree on aaminion00's post above

mfG mitsho
 
@mitsho that's ok, we'll keep playing for you :)
also, it is said like this ' I can not until my comp is repaired, schon?

@aaminion the victory path looks good, but it would be better if we attack vikings first and I would not mind joining your sg, but I need to wait until one of my 5 is done :(

@gogf find out who is next to play
 
ok, seems Hakon is up, good luck
 
OK.

CAn't play before tomorrow though - taekwondo practice now, and then I won't have more than say an hour which isn't gonna be enough to play the turn.
 
Okay, I personally hate it when people just type "Bumb" in their thread, to bumb it, but I really want to keep this on the front page, and nobody will play for a fairly small while, so, I'm bumbing it, for safety's sake.
 
Not to worry - a turnlog will be posted within the next 6 hours or so.
 
I never could have imagined that this would take 2 hours...oh well.

IBT: Electricity -> nationalism
Persepolis Musket -> cav.'
Madrid cav -> cav.
Chichen Itza work -> work.
Corihuayrachina work -> work.
Toledo frigate -> frigate.
Santiago cav -> cav.

1 (1275 AD): Kill a pikeman and two med infs. Lose 2 HPs in both the first battles, then 1 HP. See a lot of units go to. Sink a galley 4-0 and promote. Sliders to 4.6.0 (+144gpt, Nationalism still in 4). Send 2 full galleons across the sea. Attack Coventry and kill a reg fort pike 3-1.

IBT: Cav near Coventry loses 2 HPs, but survives. English caravels appear near the old Mayan territory! Elite frigate outside Ica is attacked by elite privateer, but wins 5-3 and survives
Chichen Itza work -> work.
Copán library -> frigate.
Pasargadae cav -> cav.
Machu Picchu cav -> cav.
Ollantaytambo musket -> cav.
Antioch cav -> cav.
Seville cav -> cav.
Vitcos cav -> cav.
Vilcas cav -> cav.
Vilcabamba frigate -> frigate.
Riots in Calakmul.

2 (1280 AD): Send workers into hiding in Mayaland.
Battle of Warwick:
Vet cav kills reg fort pike 3-1.
Vet cav kills reg pike 3-0.
Vet cav kills reg fort spear 3-1 and conquers Warwick.
Outside Coventry, a med inf kills a reg knight (1) 1-2.
An elite cav kills a reg spear 3-0.
Battle of Coventry:
A vet cav (2) retreats from a reg fort spear 0-1.
A vet cav (3) kills a reg fort spear 3-0.

IBT: English caravels sail away again.
Madrid cav -> cav.
Tiwanaku cav -> cav.
Palenque musket -> cannon.
Corihuayrachina work -> cav.
Toledo frigate -> uni.
Huamanga cav -> cav.
Arequipa musket -> cav.

3 (1285 AD): Elite cav conquers Coventry by killing reg unfort pike 4-3.

IBT: English attack and try to weaken Coventry. Fail, although they do kill 1 cav.
Persepolis cav -> cav.
Chichen Itza work -> work.
Cuzco cav -> cav.
Arbela cav -> cav.
Seville cav -> cav.
3 resistors quelled (out of 6) in Coventry.
2 resistors quelled (out of 4) in Warwick.
Vilcabamba frigate -> cannon.
Andahuaylas frigate -> cav.
Ica cav -> cav.

4 (1290 AD): Move all units to a better attack position. Crack in on London.
Battle of London:
Vet cav is killed by vet fort musket 3-4.
Vet cav is killed by vet fort musket 1-4.
Vet cav retreats from vet fort musket (3) - 0-3.
Vet cav retreats from vet fort musket (3) - 1-3.
Vet cav kills reg fort pike 3-3.
Vet cav (3) retreats from reg fort pike - 0-2.
----
Vet med inf kills vet cav (2) outside Coventry - 2-2 and promotes.

IBT: Oops. Celts declared war on us. Just because I didn't give them electricity...So far, all they have done is attack Dover.
Nationalism -> fascism.
Madrid cav -> cav.
Tiwanaku cav -> cav.
Yaxchilán library -> cav.
Santiago cav -> cav.
2 resistors quelled in Coventry.
Vitcos cav -> cav.
Warwick resistance ended.
Vilcas cav -> cav.

5 (1295 AD): Build an embassy in Constantinople. Ally with the Byzantines against the English and the Celts. Give them Electricity, get Fascism and Free Artistry back. Fascism -> replaceable parts.
Battle of London (cont.):
Elite crusader kills vet fort musket 4-4.
Vet med inf is killed by vet fort musket 1-4.
Vet cav retreats from elite fort musket - 2-3.
Vet cav kills vet pike 4-2.
Vet cav kills reg fort pike 3-2.
Vet cav kills elite fort musket (2) 2-0.
Vet cav kills vet fort longbowman (3) 3-0.
London is captured.

IBT: Med inf is killed.
Pasargadae cav -> cav.
Seville cav -> cav.
Huamanga cav -> cav.
Vilcabamba cannon -> cannon.
England unleash 2 knights and some other units on the smallest of the Mayan islands. That bit's lost...even though I hurry a rifleman for reasons unknown...

6 (1300 AD): Battle of York:
Vet cav kills reg fort pike 3-3.
Vet cav kills reg fort pike 3-2.
Vet cav kills reg fort pike 3-0 and conquers York.

Battle of Nottingham:
Vet cav kills vet fort musket 4-1.
Vet cav kills vet fort musket 4-2.
Vet cav kills reg fort spear 3-2. We conquer 2 Trebuchets.

IBT: England take Lagartero. We'll get that back soon though, we've got units coming from Persia.
Units produced, new units in queue.
Sink an English galleon 4-2.
Sink a Celtic galley 4-0.
Sink an English galleon 4-1.

7 (1305 AD): Disband some galleons to reduce support costs. We've got far too many anyway.

IBT: A babylonian ship is sunk, probably by Celts.
England sue for peace. Famous last stand at Quirequa, 0-3 down to win 4-3 and kill the knight. War weariness deluxe.

8 (1310 AD): Bombard Oxford with a frigate and take 2 HP off the best unit there.
Vet cav retreats from a reg fort spear 1-3.
Vet cav kills reg fort spear (2) 2-0.
Vet cav kills reg fort pike (1) 1-0.
Vet cav kills reg longbowman 3-1.
Bombard Lagartero.

IBT: Another famous last stand at Lagartero, being 0-3 down to win 2-3 and kill the knight.
Santiago cav -> cav.
Huamanga cav -> cav.
Vitcos cav -> cav.
Vilcabamba cannon -> cannon.

9 (1315 AD): Conquer Lagartero. Accidentally pillage near Oxford. Start to amass troops in Dover.

IBT: Celtic bombardment continues, as it as done over the years. Our elite frigate is attacked, but wins 4-3 and kills the Celtic frigate.
Units produced, units in queue.

10 (1320 AD): Move a lot of units. There are tons of gotos, sorry about that. They are sent wherever they are thought to be required.

Notes: Well, we have another war on our hands. The wrong one. I was supposed to build up for the war with Byzantines - instead they are our allies against the Celts. I dunno how you're going to solve it - you have a lot of cavalries at least, and it's tearing down on our resources. And I messed up the ToE too (although I reckon I got that fixed - and with anarchy before Fascism we could still get it)

You do it better

Incas1315.JPG


Edited link.
 
ohhh yummy, now we need to figure out how this will work...
zulu and byzantines are weak and can wait, but should we really build up force vs celt? we are going to need AT LEAST 50 cavs on the eastern side of their island to take about 1/3 their land, by then tanks will be on the way. Once we do get tanks we need to do a simultaneous attack on celts and vikings, once one of them goes THEY ALL GO!
 
aaminion, your up and we're ALL counting on you to lead the war into its largest battle ever, against the might of the outlanders!
 
Time to rebel. I guess it's your turn Cizzlewalk. To have any chance against the celts... Let's just try to survive until Fascism, when we will get the advantage.
 
:aargh: so many sgs to do, now i remember that aaminion is busy. well u know how my games usually go :thumbsup: so prepare for some fun
 
AFTER READING MY TURNS, PLEASE READ MY STRATEGY!!!
 
*pre-turn*
nice job w/ railroads guys :thumbsup:
keep Barcelona on palace, cuz i might have a plan to get ToE just yet!
notice Vikings are communists :groucho:
Celts have average sized army, PAH!

ibt- Celtic frigates destroy our 1/4 frig and bombard Dover

turn 1, 1325ad...
*Cuzco cav--frig
*Tikal rifle--ch
*Vilcabomba cannon--cav
*Calakmul brax--temple
*Arequipa cav--frig
2 cavs built
trade gems to Theodora for +18 gpt. I starve down the cities to get unit costs down. While doing that, 3 galleons AUTO MOVE towards Dover and come in contact w/ celtic frig *grr*

ibt- 4/4 galleon v. 4/4 frig, 4/3 woot!

turn 2, 1330ad...
*Chichen Itza worker--ch
4 cavs built
palace expands

ibt- learn Replaceable Parts, go for Scientific Method
celts have ONE source of rubber, right hurr
their_ONLY_rubber.JPG


turn 3, 1335ad...
Alliance w/ Vikings vs. Celts for gems
Begin ANARCHY
:devil2::satan::devil2:

ibt- making +53 gpt from trades
Byzantines and Celts make EARLY peace, fools!
4/4 celt frig v. 4/4 galleon, 4/3
4/4 celt frig v. 1/4 galleon, 1/1

turn 4, 1340ad...
give Byzantines rubber because they already have a source (BIG MISTAKE) for +gpt (about 10-15)and 290 gold for industrialization
bombard a celtic frig, miss

ibt- 3 frigs and galleon come near Spain

turn 5, 1345ad...
4/4 frig v. 1/4 frig, 1/3
4/4 galleon v. 4/4 privateer, 4/3

ibt- Celtic 4/4 frig v. 4/4 frig, 4/3 and we promote
4/4 frig v. 2/5 frig, 3/2 (darn)
4/4 priva v. 4/4 frig, 4/1 we promote
4/4 priva v. 4/4 frig, 4/1

turn 6, 1350ad...
make some deals, and workers work

ibt- :lol: 2 cavs dropped off from galleon near Spain, play time!

turn 7, 1355ad...
4/4 cav v. 4/4 cav, 4/1
4/4 cav v. 4/4 cav, 4/2

ibt- 2 Celtic 4/4 frigs v. 2 4/4 frigs, both 3/4 (damn RNG)
vikings begin universal suffrage

turn 8, 1360ad...
4/4 frig, v. 1/4 frig, 1/0 we promote
4/4 galleon v. 1/4 frig, 1/0

ibt- 3/3 privateer v. 4/4 galleon, 2/4

turn 9, 1365ad...
4/4 frig v. 3/4 frig, 3/0
byzantines have 2 rubber, I switch production in Nottingham to settler (it has surplus shields) and will be made next turn for aggressive settlement

ibt- 2 celtic frigs come near, BYZANTINES BEGIN THEORY OF EVOLUTION!?!

turn 10, 1370ad...
Nottingham settler--infantry
Byzantines are getting TOO many techs TOO quickly...so I propose this information below along with the save>>>
 
we will be fascism next turn, which provides good and bad things
GOOD: low unit costs, very low
BAD: horrible corruption and not very high tech pace
this will lead for a long, drawn out war w/ Celts that will be pointless and Byzantines have an open shot at old England, with our forces in Celt land we will be helpless...

NEW PLAN!!!!
become a *gasp* democracy, for this reason
we will make A TON of more gold and we ask Byzantines for Scientific Method (whatever they ask, TAKE IT, even if it is ALL our gold and ALL our +gpt)
then, of course, we switch Barcelona to ToE, build it next, turn AND GET THE CORPORATION AND REFINING!!!!! then begin steel
by now you realize what will happen next, we make peace with the Celts, turn ALL our cavs up to London, AND DECLARE WAR ON BYZANTINES!!! yes, yes it IS dastardly but this is the real world, not realm beyond civ! I believe this is our only way of making things easier for us for a few reasons...
1) once byzantines are gone, we will not have to worry about England invasion
2) with byzantines gone, NO ONE will beat us to techs EVER again and we will have more rubber
3)once we begin tanks, we can roll into Celt land and take any oil supplies and their ONE rubber source

this might not go over well with some of you, but please realize a war this huge with celts is suicide, plus Byzantines will have tanks before you know it! Please, follow this plan, but if you have another suggestion make it known! ty.
 
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