GGF1: Incas

I think it goes back to Hakon :lol:. It's sort of (temporarily) becoming a two man SG. I guess we should follow your plan. Why democracy? Why change. We have no need. Just get Scientific Method, build TOE, and then declare war. No need for democracy, IMO. It seems useless to me, with fascisms benefits. But, it's your plan...
 
Tomorrow I get home at 11:30, so if you guys want, I'd be able to take it in the early afternoon :)

Also unrelated, I got 98% on guitar, and think I got a B+/A- on the math.
 
And by the way... what would I do now? Well I can't really say without looking over the save in detail, but...

First, I guess I would switch to democracy, and trade for Theory of Evolution with the Byzantines. In the meanwhile, I'd perhaps try a quick assault on the Celt's Rubber or oil resource, depending on which one is closer. Immediatly after I would try to make peace at any cost. Then we go back to the English continent, build up our troops, and invade the Byzantines. Once tha is through, we build up our tanks and roll over into Celtland, starting near the resource/s we haven't already captured. If we managed to capture oil or rubber in this war right now, we should have an easy time.
 
No, that would take long enough that we would lose out momentum, IMO. I say stay with Fascism (why leave, and then come back, and no democracy in war...). Yes play, if you can, but Fascism, and get ToE, then peace w/ Celts, then take over Byzantines, I think would be a good idea.
 
well gogf, democracy is good cuz we make A LOT more money than in fascism plus very little to NO corruption...sure sure we'll have war wariness, but we'll just steal in from byzantines ;)

@aaminion I say DONT ATTACK CELT AT ALL! move all cavs up to Byzantine land, make PEACE WITH CELTS, get Scientific Method and build ToE, THEN go for war

Facism is mainly used when we have less land OR lots of it and build spuradically. Our land is small and doesn't have many benefits w/ fascism. I think facism would be good in gcf1, but here it is too late to try it ;) and so me thinx democracy will put us on the right track (PLUS we get more shields from less corruption, when tanks come we will NEED them!)
 
another note, byzantines do have infantry now, so we are going to need CANNONS and frigs to do their job here, plus get guys over to that rubber source quick so they can't make this worse for us
 
Oh brilliant, me again? Time to mess it up again I suppose ;)

I'll try to play, and give this first priority (unlike last night)
 
Okay, I guess we can try democracy. I think when we go to war with the Celt:

A. We should wait for bombers, new lethal bombers are great
B. We should be in Fascism as it's going to be a long war

As the game draws on, I must announce that soon, you will recieve the end of game message. IGNORE IT! We're going to play until 2050, that was an error on my part.
 
Actually I'm playing right now :p

I'm sure I'll piss a lot of people off, but my strategies have worked in the past. I feel this will help us in the long run.

- Changed to Democracy
- Captured the rubber from the Byzantines via a quick city
- Captured the Celts' only supply of rubber, and could easily seize another 5 cities
 
Ignore this.

Me very confused now.
 
Ah good.

Great that you ignored my post, of course it was your turn.
 
Ok so I changed our goverment to democracy. In the meanwhile I loaded half our army in England onto galleys and sent them across the ocean to the Germanic part of Celtland. I also sent a galleon with an infantry and 3 cavalry to one of the Celtic islands. After a few turns of dodging frigates and not losing a single one of our ships, I landed next to the Celts lone rubber resource (as far as I can see they have no oil). At a loss of only 2 cavalry, I took the city from them in 1390 A.D., the same year I landed on the other island. Then I went on to capture Nuremberg (guys, their cities are all defended by pikemen and spearmen. Only one or two rifflemen or infantry at most). For my parting shot for the turn I took Leipzig. This one was by far the hardest battle, since it had 2 veteran rifflemen who annhialated 4-5 cavalry before I captured it. I boarded a good deal of what remained of the army onto galleys and sent them to what remained of the German peninsula. Then I pressed "end turn".

And this is why a continued war against the Celts would prove annoying. Their armies are technologically inferior, but by the next turn they send some 2 rifflemen, and 20 medieval infantry to the gates of my captured Celtic cities. I figure, ok, let's take what we can get. We first capture their island cities at no casualties. Then we check if they still want peace... comeon... Yes, they still want peace. I lose a cavalry or two trying to capture Hannover and Konigsberg but... oh well, no matter. We got the rubber that we came for, along with two extra cities to solidify our presence. We take peace with Brennus, getting 6 gold and all his maps along the way. Yay...

Brennus gets pissed at our troops staying longer than they should have, but in return they all get sent to nice tidy spots bunched up for easier transport home. An investigation into Caesara shows that the Byzantines won't compete TOE for 32 turns. The Celts started even more recently and can't possibly ahead. With the end to the war, a surge in "we love the sapa-inca" days occurs throughout the country. Judging from the war against the Celts, I'd say we'd need about 100-150 cavalry for a guarranteed success. We already have like what... 60.

We get scientific method, and switch Barcelona to the ToE, which will be completed in... 1 turn! I make a deal with the celts. Our gems, 15gpt, 392 gold, for the Corporation. Done. End turn... ToE done. We get atomic theory, and combustion, start research on steel. Madrid begins universal suffrage. End turn....

)!*&$)(!@*()%*#()%*(#^_)~~!!!! DIRTY *******!! THE BYZANTINES DECLARE WAR ON US!?!?!

They take our city with rubber on the England continent since I had left it undefended. :angry:

I sent my whole army up there. Ibt they sent 2 cavalry and an infantry to a city defended only by a crusader and cavalry :( no chance for that... we'll have to recapture it later. Good news on the Eastern front though. We've completely repelled their advance, taken back the city, and destroyed all their secondary lines.

I wish I had another 10 turns to make them pay but... I guess it's up to you guys now. :ninja:
 
not bad aaminion, but there were some things you should have tried:
1) first good job against Celts, I didn't actually think that would work :thumbsup:
2)you should have been prepared to take on Byzantines, they now have MANY infantry probably and will be hell to kill
3)you should have gotten REFINING!!!! why didn't you choose this? I'm hoping you know it shows oil :rolleyes:
overall, still good turns, let's hope Byzantines will fall fast so we can focus on more important priorities.
 
Well, it's your turn, so make it a reality! Get Flight! It's extremely helpful. Easily destroy their units from a distance... Let's destroy the Byzantines, and then build up for a war on tehy Celt! Play soon, please, I'm in suspence!

Oh, and good job Aamion00!
 
@Cizzlewalk:

1. Thanks :)

2. Yeah, they do have quite a few infantry... but we have like 30 cavalry. It'll be a slow war but we can do nothing but gain land. Don't forget that since they started it, war wearines won't be as bad.

3. err... well... I didn't know it shows oil, but I checked and I did get it. We have oil, right back on the mother continent next to our Northernmost city in the tundra.

@Gogf

1. Let's get motorized transportation first though... tanks will be huge.

2. Thanks

3. Then get the save and post it :lol:, i sent it to you
 
back to me again eh? don't count on my turns to be as great as before since this war v. byzantines will be devastating.
 
all i need...well...is the save :D
 
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