GGF2: English

Pretty good turns, I think we should try to get as many cities on as island as possible, before the enemies start to colonize us...

On your terrain: Mitsho, I'm not sure if you got it, or I forget to send it (:rolleyes:), but the terrain file you sent me didn't work, it was corrupted. Can you post it again here? Thanks!

general_kill is up.
 
Here's my log:

Turn 0-
York - changed from temple to settler, shift citizen for growth in 4 turns and get 2 extra gpt
With extra gold, move science to 100%, philosophy in 3 turns and 0gpt

IBT - Scandinavia ask us to move our ship, we agree.

Turn 1-
-Scandinavia learns writing
-Byzantine get MYsticism - not enough money to get it

Turn 2-
ZzzzZZzzZzz

Turn 3-
-Discover philosophy, gets literature as free tech, start on map making
-Discover new Civilization near Byzantine with purple border, korea?

[B[Turn4[/B]-
-York produce settler --> Warrior in 3 turns
-Nottingham produce worker -->worker
-Vikings start to build Colossus, hopefully they complete it so we can capture it.
-New civilization is Iroquois- they have dye- we have writing, philosphy and literature over them

Turn 5-
-Found Canterbury --> Archer to deal with barb in 5 turns
-Finds barb camp with 4 warriors

Turn 6-
-Another barb warrior north of existing barb camp, maybe theres another barb camp there?
-York create warrior -->worker
Warwick founded, barbcamp 2 tiles away --> warrior

Turn 7-
-Hastings produce warrior -->temple

Turn 8-
-York produce worker -->Warrior
-Nottingham produce worker -->worker
Lux to 10% for london, map making still 4 turns away

Turn 9-
-Canterbury produce archer -->barracks
-Connect road to furs in nottingham

Turn 10-
Warwick produce warrior-->archer
 
Gogf
Håkon
Mitsho
general_kill
*SuperBeaverInc.

Got it.
 
Originally posted by general_kill
Here's my log:

Turn 0-
York - changed from temple to settler, shift citizen for growth in 4 turns and get 2 extra gpt
With extra gold, move science to 100%, philosophy in 3 turns and 0gpt

IBT - Scandinavia ask us to move our ship, we agree.

Turn 1-
-Scandinavia learns writing
-Byzantine get MYsticism - not enough money to get it

Turn 2-
ZzzzZZzzZzz

Turn 3-
-Discover philosophy, gets literature as free tech, start on map making
-Discover new Civilization near Byzantine with purple border, korea?

[B[Turn4
-
-York produce settler --> Warrior in 3 turns
-Nottingham produce worker -->worker
-Vikings start to build Colossus, hopefully they complete it so we can capture it.
-New civilization is Iroquois- they have dye- we have writing, philosphy and literature over them

Turn 5-
-Found Canterbury --> Archer to deal with barb in 5 turns
-Finds barb camp with 4 warriors

Turn 6-
-Another barb warrior north of existing barb camp, maybe theres another barb camp there?
-York create warrior -->worker
Warwick founded, barbcamp 2 tiles away --> warrior

Turn 7-
-Hastings produce warrior -->temple

Turn 8-
-York produce worker -->Warrior
-Nottingham produce worker -->worker
Lux to 10% for london, map making still 4 turns away

Turn 9-
-Canterbury produce archer -->barracks
-Connect road to furs in nottingham

Turn 10-
Warwick produce warrior-->archer [/B]

Pretty good turns. Are you using the trade assist utility? It sounds like it. Did Ainwood release the C3C version?
 
No i'm just used to checking trade every turn. It's a habit that wastes time but at least I won't miss any trading ;)
 
You attached the wrong save file general_kill. I opened it and got Gogf's turns.
 
Alright, thanks general_kill
 
I hope we have iron on our island. I think we should research iron works soon so incase we dont have iron, we can start making archers and horsemen to invade who ever has iron. It's not crucial to have iron on regent but it would be nice and make our victory swifter.
 
SuBI, are you going to play soon? Not trying to sound attacking, I'm just wondering about when I will be up (I won't be able to play this weekend beacause I have something in real life)...
 
IBT
Byzantines finish The Colossus

1


2
Finish Map Making, start Iron Working

3
Nottingham Worker -> Worker
Disband barbarian camp, get 25 gold

4


5
York Settler -> Library

6
Finish Iron Working -> Masonry
We have two iron, located in the south
Trade Philosophy to Byzantines for Mysticism + 21 gold

7


8
Nottingham Worker -> Library
Warwick Settler -> Warrior

9
Hastings Temple -> Galley
Disband barbarian camp, get 25 gold

10
Canterbury Barracks -> Settler

Save
 
Back
Top Bottom