Giant Death Robot in Civ !?

Do you find useful an option in Custom Game to choose if you want GDR in game or not?

  • Yes, I want that !

    Votes: 310 55.2%
  • No, not really...

    Votes: 252 44.8%

  • Total voters
    562
My apologies - it was regarding trains, not automobiles. can't find the exact date though. . .probably closer to 175+ years, though
One scientist thought that high speed train travel could make the brains fall out.
The point still stands, though :)
 
You just made my day bro. Thanks.

Yes, but the point is if those things are "necessary for balance", then the game must be unbalanced without it

Pleasure to be of service, p.s if you read my post a couple pages back I gave an example of how the GDR could solve a potential unbalance of late-game stagnation with Empires turtling defences and striving for victory conditions not to do with conquest, the GDR will help you make use of Uranium to break through enemy lines without annoying all your neighbours for using nukes.

6. Since this opinion is only held by such a small minority, it follows from your premise in (1) that your opinion should not be given influence over the majority of people in this thread.

You just refuted your own position.

Of course, you could say now that my above argumentation makes use of a sleight-of-hand trick with its usage and interpretation of the numbers.

This is true, but you have again merely fallen into the trap of repeating things I have already said, if you will note on my original 0.004% statement,

the fact that we had the influence to put the GDR in the game in the first place is as lunatical as I'm prepared to let the influence of a few people dictate development resources for Millions, and by me I mean 2k will be prepared to let influence... because I have no real say on anything

So far all you have done with your posts is repeat two thing's I said in my original post in a different way, job well done I think, a round of applause to the deductive capabilities of one Psyringe. :goodjob:

P.s I was using no tricks, merely stating facts, as were you, however atleast mine were original facts so hah! I have beaten you. Muhahahhaa.

P.s I was not trying to make any numbers look smaller, 121/3,000,000 * 100 = 0.004, I could have lied and said that 121/3,000,000 * 100 = 97.32% but I don't think making numbers look bigger than they actually are would be any help.
 
So far all you have done with your posts is repeat two thing's I said in my original post in a different way, job well done I think, a round of applause to the deductive capabilities of one Psyringe. :goodjob:

He repeated what you said and pointed out how it didn't make any sense (and contradicted itself). I don't see how you figure that warrants mockery.
 
The reason why a Giant Death Robot won't exist in the future is still because of mobility problems, a large target on the battlefield = a dead target, and huge expense compared to other types of weapons.

A tank-killer with low-silhouette would have a much easier time taking down a large hulking GDR than it would a regular tank for obvious reasons. Multitudes of very cheap weapons could damage the mechanical legs of such a vehicle with relative ease.

The argument that it could traverse bad terrain easily isn't quite right. Giving a giant machine with hordes of moving parts (is bad right there) to have the balance that a human does is 100% not realistic. In order for something to travel at speeds on paved roads that 4th gen tanks are planned to is practically impossible (100km/h).

And the power requirements to run such a beast compared to a motor is enormous and would not be worth it for gaining nothing in terms of combat capability.

GDR = horrible front line war machine in every single respect.

@12agnar0k: Are you making these numbers up? Why are you calling it fact about your 121 out of 3 mil. No one could possibly know such a thing.
 
The reason why a Giant Death Robot won't exist in the future is still because of mobility problems, a large target on the battlefield = a dead target, and huge expense compared to other types of weapons.

A tank-killer with low-silhouette would have a much easier time taking down a large hulking GDR than it would a regular tank for obvious reasons. Multitudes of very cheap weapons could damage the mechanical legs of such a vehicle with relative ease.

The argument that it could traverse bad terrain easily isn't quite right. Giving a giant machine with hordes of moving parts (is bad right there) to have the balance that a human does is 100% not realistic. In order for something to travel at speeds on paved roads that 4th gen tanks are planned to is practically impossible (100km/h).

And the power requirements to run such a beast compared to a motor is enormous and would not be worth it for gaining nothing in terms of combat capability.

GDR = horrible front line war machine in every single respect.

Actually, limbed form of mobility has many advantages over wheeled and caterpillar mobility. It uses up less surface contact area getting from point A to B (good for avoiding mines and booby traps). Getting over sudden limited steep inclines like buildings, rocks trees etc. that wheeled or caterpillar just cannot as well as treading through rivers without complete submersion. Limbs themselves can be used as bulldozer weapons to smash, crush, karate kick and destroy all forms of obstacles in your path.

Just observe how much work and mobility your own limbs have, transporting all those guts and other heavy organs , oh and the ass (heaviest part of body) as well,
all the while being very stable and balanced and mobile. Humans would not be very mobile and have gotten across great distances in such short time on caterpillars.

As far as speed goes, well just imagine Giant War Frogs or Giant War Grasshoppers as they leap great distances in minutes!

Only thing I can imagine better than long limbs is hover or some form of anti-gravity.
 
He repeated what you said and pointed out how it didn't make any sense (and contradicted itself). I don't see how you figure that warrants mockery.

I wasn't mocking him but congradulating him on his great deductive skills.

Something tom doesn't share, I'm fairly sure I explained where the numbers come from,

121 is the number of people who voted yes for the remove GDR button.
3 million is the number as of 2008 2k reports to have sold copies of Civ4, which is a good indication of numbers of Civ5 purchases to come, but thats just an estimate based on previous sales of Civ games.
 
Actually, limbed form of mobility has many advantages over wheeled and caterpillar mobility. It uses up less surface contact area getting from point A to B (good for avoiding mines and booby traps). Getting over sudden limited steep inclines like buildings, rocks trees etc. that wheeled or caterpillar just cannot as well as treading through rivers without complete submersion. Limbs themselves can be used as bulldozer weapons to smash, crush, karate kick and destroy all forms of obstacles in your path.

Just observe how much work and mobility your own limbs have, transporting all those guts and other heavy organs , oh and the ass (heaviest part of body) as well,
all the while being very stable and balanced and mobile. Humans would not be very mobile and have gotten across great distances in such short time on caterpillars.

As far as speed goes, well just imagine Giant War Frogs or Giant War Grasshoppers as they leap great distances in minutes!

Only thing I can imagine better than long limbs is hover or some form of anti-gravity.

Sure, in a sci-fi movie or game... but realistically in real life; there is that darned gravity thing that won't let something 'leap over trees', especially if it weighs tens and tens of tons. Large legged robots today have no abilities to move wildly about without a very high chance of falling over. And the chances are too great to have your walking machine topple over from a mis-step or balance issue; thus rendering a rescue effort needed everytime one falls over. No way a mechanical machine can run 100 km/h, it's just not possible to really happen. Perhaps in 2150 or something, not by 2050.

Without mobility as an advantage; or at least comparable to an enemy, any other features it has don't mean much. Good luck letting the unit fire-on-the-run while bobbing up and down as it moves. Even a missile may cause problems. It would be stuck with a Machinegun, and end up missing the target without some way of keeping the weapon platform stable (talk about using lots of power here).

Having to stop to fire is something that is a death wish for some huge robot. A bull's eye would be written all over it.. It would be like a turkey shoot. The way GDR are shown, there isn't much room for sloped armor to better protect it (equals bad). For mobility, weight would have to be absolutely minimal (equals little armor).
 
Sorry but I've stopped reading the rest after getting to this part.

Sure, in a sci-fi movie or game... but realistically in real life; there is that darned gravity thing that won't let something 'leap over trees', especially if it weighs tens and tens of tons.

Can you imagine how much a frog would weigh if it was the size of a medium 3 story building? It would still have no problem leaping, I assure you. :)g?
 
I also feel that even the people who voted to remove the unit realize this fact, and are only against the GDR because of it's name, and it's graphical representation.


Nobody hasnt voted to remove the unit, we voted to have an option to remove the unit. Nobody hasnt voted that there should not be an option, they voted that they just dont find it useful. So basicly nobody hasnt voted AGAINST the option of possibly removing the unit. But othervise it is true what you are saying, at least in my case it is, i want less :scan: unit than what Giant Death Robot is.

Nobody is against having unrealistic things in the game.

Wrong. I am against having too unrealistic units in civ game. No magic points for units and no Giant Death Robots thank you.

Actually, limbed form of mobility has many advantages over wheeled and caterpillar mobility. It uses up less surface contact area getting from point A to B (good for avoiding mines and booby traps). Getting over sudden limited steep inclines like buildings, rocks trees etc. that wheeled or caterpillar just cannot as well as treading through rivers without complete submersion. Limbs themselves can be used as bulldozer weapons to smash, crush, karate kick and destroy all forms of obstacles in your path.

Just observe how much work and mobility your own limbs have, transporting all those guts and other heavy organs , oh and the ass (heaviest part of body) as well,
all the while being very stable and balanced and mobile. Humans would not be very mobile and have gotten across great distances in such short time on caterpillars.

As far as speed goes, well just imagine Giant War Frogs or Giant War Grasshoppers as they leap great distances in minutes!

Only thing I can imagine better than long limbs is hover or some form of anti-gravity.


Legs are better than wheels, this is true.. ..at least in theory, however we dont live in theory world. Or why are we moving ourselfs with cars and trains or just flying over things with aeroplanes and helicopters insted of trying to build a Giant Transport Robots (GTR) that walks? When mankind finally is able to make a robot wich can (at least somehow :lol:) mimic the human balance, then wouldnt by then somebody have invented a flying car (or something else small flying form of transport)? After all, if you think of crossing a rough terrain its way better to fly over it than use legs isnt it. :scan:
 
Thats not true az, I don't want the option to remove GDR's in the game.

However I did vote yes by accident due to stupid question/thread title differences.
 
Thats not true az, I don't want the option to remove GDR's in the game.

You are wrong and it is true what im saying. I didnt say WANT the option i said VOTED to have an option and you did vote. You got to read more carefully.
 
I am against having too unrealistic units in civ game. No magic points for units and no Giant Death Robots thank you.

I can see why people don't want unrealistic units, but you're comparing a unit that functions exactly like all the units that are (very) rough facsimiles but is unrealistic to a magic points system which is entirely at odds with how… everything, I guess, works. Not a very strong parallel.
 
It would still have no problem leaping, I assure you. :)g?
That's not how reality works! See: the strength (i.e. how much load it can bear) of a structure depends on the cross area. Meaning a bone twice the usual size (2x diameter, 2x length, etc.) would have x4 strength (cross area goes to the square).

However, the load and weight follows the volume, meaning the bone, now x4 as strong, would need to carry x8 the load (as volume goes to the cube).

If the frog-bone is quadrupled in size (i.e. x4), the strength would be 16x (4²), but the load to carry would be 64x as much (4³). Go ahead and calculate how self-destructing a house-sized frog would be.

That's why mice have tiny feet and elephants have huge trunks.

Cheers, LT.
 
I can see why people don't want unrealistic units, but you're comparing a unit that functions exactly like all the units that are (very) rough facsimiles but is unrealistic to a magic points system which is entirely at odds with how… everything, I guess, works. Not a very strong parallel.

How do you how magic points would work? :confused:

Maybe hitpoints would be changed as magic points, now the game still plays the same way as before exept hit points would be named (stupidly) as magic points. So it would be much like GDR, wich is just a stupid named and animated unit.
 
That's not how reality works! See: the strength (i.e. how much load it can bear) of a structure depends on the cross area. Meaning a bone twice the usual size (2x diameter, 2x length, etc.) would have x4 strength (cross area goes to the square).

However, the load and weight follows the volume, meaning the bone, now x4 as strong, would need to carry x8 the load (as volume goes to the cube).

If the frog-bone is quadrupled in size (i.e. x4), the strength would be 16x (4²), but the load to carry would be 64x as much (4³). Go ahead and calculate how self-destructing a house-sized frog would be.

That's why mice have tiny feet and elephants have huge trunks.

Cheers, LT.

An elephant's anatomy is by default not designed to leap, and we are talking about a huge warm blooded mammal as well. You can throw at me all the theoretical numbers you like but I still claim a huge dino-frog would leap without a care. :p
 
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