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Giant Earth Map for Civ 5

Discussion in 'Civ5 - General Discussions' started by Genghis_Kai, Mar 19, 2010.

  1. MatrixTheKitty

    MatrixTheKitty Skitty

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    It's been shown many times that you need twelve pentagons mixed in with the hexagons to make a "hexagonal" sphere. It's not happening.
     
  2. Zomgmeister

    Zomgmeister Emerged Lurker

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    While it's been shown that twelve pentagons are not the end of the world, and while I really do want to play spherical maps, it probably does not happening yet.

    Anyway, on size terms: who says that hypothetical “GEM” mod (or maybe just scenario) should contain just one, really humongous map? I think several Earth maps of various sizes and, of course, various precision (larger = more realistic, smaller = more distortion; yet common principles, like enlarged Europe are applied to all of them) are better idea.
     
  3. Thorburne

    Thorburne Centurion

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    You are right that it does not necessarily discount the processor issue, but it should definitely help. Especially if, like the claim, Civ V is developed to utilize multi-processors. To my understanding, Civ IV wasn't. Regardless, what I was saying is that dual cores have been out long enough that anybody who would consider themselves a gamer would find it in their best interest to upgrade by now. I got my computer last June, and it wasn't "top of the line", but should be able to handle most games (at least ones programmed to utilize the multi-processors).

    Well, the problem is that developers (in general) are too focused on "improving" the graphics with the newer hardware. If they would step back from the aesthetics and focus on putting the power towards "bigger worlds", we wouldn't have the problem of games crapping out when we try to make bigger worlds. Graphics are to the point where the "improvements" are getting less drastic with each hardware iteration. Unfortunately, review outlets like IGN constantly cry if the graphics look like anything "last gen".

    I have been reading several dummies books on history (for my own entertainment and curiosity) lately, including Ancient Greeks and Romans (I have just started reading Mythology 4D and have British History, Ancient Egyptians, U.S. History, and World History on tap). Anyway, I was about to school our friend on many of his mistakes, but thankfully, you already did that and saved me the trouble.

    The only thing that I would point out is that the Byzantines were the remainder of the Roman Empire after the WRE fell in the 400's AD. While, technically, it was Greece and the surrounding areas, the Byzantines carried on what remained culturally of the Ancient Romans for the thousand years following the fall of the west.

    For the most part, I would say that the rest of what you said was pretty spot on (especially about the Aztecs). Though, I could probably right an essay about how, technically, the ancient cultures aren't gone, just mixed in with the other cultures that have come and gone. Anyway, when thinking of the Romans, I would say that the Roman Republic has been reborn in the form of America. The whole time I was reading the Romans for Dummies book, I couldn't help but think about how much it mirrors that of modern America. Of course, the way things are going in America on the political front, things might just lead to civil wars which could lead to the fall of the "American Republic"! Hmmm... could that mean that we might see the American Empire in the near future?

    Sorry... got off on a rant! Just been thinking a lot about that stuff lately. I should be going to bed now.

    Anyway... Go GEM!
     
  4. kivanc

    kivanc Chieftain

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    the main problem with the developers are that; their managers are too young. they just follow the new world's trend, that's why gfx is 1st priority for them.
    maybe more experienced lead designers/programmers have won enough and decided to be a top-manager who is only following marketing and sales.
    well, obviously civ5 needs more experienced guys in the 'kitchen'.
     
  5. Ahriman

    Ahriman Tyrant

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    Absolutely. Though I think that in 1000 years they were different enough to also qualify as their own Civilization.

    I see no evidence that Civ5 developers are prioritizing graphics over gameplay.
     
  6. kivanc

    kivanc Chieftain

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    civ4 gfx was already more than enough for a turn based strategy game.
    and demo screenshots of civ5 shows civ5 will have better gfx than civ4 although it was only a demo screenshot, there may be even more graphical improvement over what we saw until now.

    still if they really prioritize gameplay over gfx, then i can only say that marketing management for the game is bad.


    here is the result of a poll in firaxis home page civ5 section.

    4. Graphics or Gameplay?
    Percent Answer
    2% It’s gotta be pretty
    51% Balance is the key
    47% Who cares about graphics?

    fans either value gameplay and gfx equally or they don't care about gfx at all.
    i know this is a poll of fans-by-heart, not all the ones that will buy the game but still i believe firaxis didn't need to do civ5 gfx better than civ4.
     
  7. Ahriman

    Ahriman Tyrant

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    If they did not include at least *some*graphical improvements, they would find it difficult to sell a new version.
    [Witness the "Civ5 looks ugly" type threads]

    It seems to me like they are focusing on gameplay, while having some nice graphical updates too. (I like the ocean look, and the moderate terrain/tile mixing, and the mountains. Rivers look ugly....)

    I think for a game with as big an audience as Civ, they get a big enough development budget to do both.
     
  8. Andrew_Jay

    Andrew_Jay Chieftain

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    Giant hex-map used for a World War II simulation:



    (Click for Full Size)​

    More information Here
     
  9. kivanc

    kivanc Chieftain

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    well, i already like civ4 gfx so much, that's why i said it.

    and let me remind; baldur's gate1, icewind dale 1 and 2 and their expansions. all these games had the same graphics. and they were still popular, i guess they should have sold much.
    anyway, improved gfx is ok for me, but i need improved gameplay more.

    @andrew_jay
    i think i saw that game somewhere before but didn't play. but the map is gigantic. (i don't want to count it but it just looks like a ~50k hex map, i just noticed every hex seem like a 100km*100km) very nice!
    but i doubt any pc will run it fast.
     
  10. Thorburne

    Thorburne Centurion

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    That would be pretty good... It seems pretty detailed and covers a lot of areas. Alaska is a little messed up, but, for the most part, I like it.
     
  11. Genghis_Kai

    Genghis_Kai GEM modder

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    The map is not really the best, in my opinion, but the link you provided is actually very intriguing! How can these people spent years to play a PBEM game? The amount of dedication is unbelievable! And my God, they even wrote their own newspaper for every turn!
     
  12. Ituralde

    Ituralde Chieftain

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    I also found the map Andrew_Jay posted when I did some google searches for hexmaps. I like the scale of it, but the problem is that they don't use strict hexagonal tiles. Some tiles have both water and land in them, which I think is always the most challenging thing when making maps to a specific raster. So it's nice to look at but not really useful for Civ V.
     
  13. OsmarChito

    OsmarChito Chieftain

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    hey gengis kai where can i download the mod ? or u haven't made it yet?
     

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