Give bad advice

24. Workers are a waste of time!

29. As a corollary: Workers are not a complete waste of time, only a partial waste of time. Send them out unescorted to explore the map!

30. Barbarian camps are filled with friendly natives. Be sure to send those unescorted workers to greet them!
 
31. Whenever your domestic advisor tells you the people are ready for a government change, ignore it! Anarchy is horrible! Just stay in despotism the whole time!
 
32 Use your SGL to start a Scientific Golden Age
 
31. Whenever your domestic advisor tells you the people are ready for a government change, ignore it! Anarchy is horrible! Just stay in despotism the whole time!

31a. Actually, wouldn't it be better to change governments every 10 turns or so, just to give your people the whole range of options? Then, after you change back to despotism, your people will REALLY appreciate you!!
 
34 Build the Pyramids in a city on a 1-tile island
 
35. Always build the Great Library on Chieftain, especially when you are the tech leader and 1 tech away from discovering Education. :smug:
 
37. When playing Sid, always choose a small or tiny arid cold Pangaea map, and choose always Germany, Mongols and Zulus as your enemies!! :mwaha:
 
39 Always research all the non-essential techs before moving onto a new age
 
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