raystuttgart
Civ4Col Modder
Hi guys,
General Concept:
Inspired by the code bits of @LPlate2 I suggest to give Canoes to Natives, Native Mercenaries, Rangers and Scouts.
Whenever one of these 2 Units steps on a "Lake", "Large Rivers" or "Coast" or "Shallow Coast" or "Coral Reefs" plot it transforms into a Canoe. (Water Domain)
When that Canoe then steps back on "Land" it will re-transform into the original Unit. (Land Domain)
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Technical Comments:
Technically we will probably use a "Profession" for that.
So the Unit stays the same and just the Profession changes. (Which includes a change from "Water Domain" to "Land Domain".)
(The old Profession needs to be stored as well to set it back for Domain Changes.)
This may sound like a small addition for gameplay and considering "technical capabilities" for WTP itself (since we have only few Units that may use it for immersion).
But for modmods with other scenarios it may be !!! extremely powerful !!! to be able to transform Units (by Profession) from Land Domain to Water Domain and vice versa.
The "capabilty" to transform (by Professions) will be configurable in XML of Units.
----
Gameplay Effects:
So what is this concept doing for gameplay:
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Grapics Needed:
To make this possible I would need a graphical modder to create 2 versions of Canoes for me.
(It is basically the same Profession but it will have 2 different UnitArtStyles)
1. A Native sitting in a Canoe.
2. A European sitting in a Canoe.
Graphics may need Combat Animations.
General Concept:
Inspired by the code bits of @LPlate2 I suggest to give Canoes to Natives, Native Mercenaries, Rangers and Scouts.
Whenever one of these 2 Units steps on a "Lake", "Large Rivers" or "Coast" or "Shallow Coast" or "Coral Reefs" plot it transforms into a Canoe. (Water Domain)
When that Canoe then steps back on "Land" it will re-transform into the original Unit. (Land Domain)
----
Technical Comments:
Technically we will probably use a "Profession" for that.
So the Unit stays the same and just the Profession changes. (Which includes a change from "Water Domain" to "Land Domain".)
(The old Profession needs to be stored as well to set it back for Domain Changes.)
This may sound like a small addition for gameplay and considering "technical capabilities" for WTP itself (since we have only few Units that may use it for immersion).
But for modmods with other scenarios it may be !!! extremely powerful !!! to be able to transform Units (by Profession) from Land Domain to Water Domain and vice versa.
The "capabilty" to transform (by Professions) will be configurable in XML of Units.
----
Gameplay Effects:
So what is this concept doing for gameplay:
- Natives, Native Mercenaries and Rangers and Scouts will be able to cross Lakes.
- Natives and Rangers and Scouts will be able to cross short distances between Islands (2 Plot Gaps).
- Natives, Native Mercenaries and Rangers and Scouts will be able to travel faster on Large Rivers
----
Grapics Needed:
To make this possible I would need a graphical modder to create 2 versions of Canoes for me.
(It is basically the same Profession but it will have 2 different UnitArtStyles)
1. A Native sitting in a Canoe.
2. A European sitting in a Canoe.
Graphics may need Combat Animations.
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