W.i.n.t.e.r
Frozen!
Hello everyone,
I have no screenshots yet and one meager rules file is still missing but my long-lost proyect is finally 99% completed now that I got another civII cd during my visit at my parents...
Watch the CDG forum for yet another Great napoleonic Battles
Allows Human-play of the Ottoman Empire;
New Cities (Skandinavia, Poland, Moldavia, Algeria, Colonial British India, etc);
Adds a Winter season with its own Rules;
Adds developing uniforms (Winter/Summer; over the period of 1798-1810);
Adds "Describe File";
More Balanced money "prize money" when conquering cities or unique units;
Cost for Cannons has been reduced to match that of Cavalry (the AI now builds many more Cannon-units than in the past;
Faster Technology advance makes the race to predominance much harder and fun in MP and offers new bartering possibilities;
Chose between the Imperial Way and its ddisplay of Absolute power or seek your profit with Republicanism and Economic advance;
The AI (Neutrals) has become quite a dangerous bugger and will strike back at foreign invaders- you will face a grimm enemy at the game's start- waiting will just make things worst, though;
and many more........................ many....................
the compendium may give you an idea- 85% of these units appear in the game...
I have no screenshots yet and one meager rules file is still missing but my long-lost proyect is finally 99% completed now that I got another civII cd during my visit at my parents...
Watch the CDG forum for yet another Great napoleonic Battles
Allows Human-play of the Ottoman Empire;
New Cities (Skandinavia, Poland, Moldavia, Algeria, Colonial British India, etc);
Adds a Winter season with its own Rules;
Adds developing uniforms (Winter/Summer; over the period of 1798-1810);
Adds "Describe File";
More Balanced money "prize money" when conquering cities or unique units;
Cost for Cannons has been reduced to match that of Cavalry (the AI now builds many more Cannon-units than in the past;
Faster Technology advance makes the race to predominance much harder and fun in MP and offers new bartering possibilities;
Chose between the Imperial Way and its ddisplay of Absolute power or seek your profit with Republicanism and Economic advance;
The AI (Neutrals) has become quite a dangerous bugger and will strike back at foreign invaders- you will face a grimm enemy at the game's start- waiting will just make things worst, though;
and many more........................ many....................
the compendium may give you an idea- 85% of these units appear in the game...
