Everyone is free to contribute, I will update this post. May become something important or just be my public scratch pad, we will see.
Remember, methods can be enumerated with getmetatable(someobject.__index). Don't know how to get their prototypes.
Based on the diff with the wiki. Some changes may actually be older then G&K.
No parentheses means the signature is unknown.
Others
Civ5 now bundles the Lua debug library.
Network (incomplete)
New methods
SendFoundReligion
SendEnhanceReligion (rename also)
SendMoveSpy
SendStageCoup
Events (incomplete)
New methods
SerialEventEspionageScreenDirty
Game Events (incomplete)
New methods
GetFounderBenefitsReligion(ePlayer)
CityBuildingsIsBuildingSellable(iPlayer ID, iBuildingID)
CityConvertsReligion(iOwner, eReligion, iX, iY)
GameCoreUpdateBegin()
GetScenarioDiploModifier1(ePlayer1, ePlayer2) --change diplo relations???!!!!
GetScenarioDiploModifier2(ePlayer1, ePlayer2)
GetReligionToSpread(ePlayer)
PlayerCityFounded(iPlayer, iCityX, iCityY)
SetAlly(iMinor, iOldAlly, iNewAlly)
Game (complete)
New methods
CanDoControl
ChangeNumVotesForTeam
DoMinorBullyGold
DoMinorBullyUnit
DoMinorBuyout
DoMinorGiftGold (besides of DoMinorGoldGift?!)
DoMinorGiftTileImprovement
DoMinorPledgeProtection
EnhanceReligion(iPlayer, eReligion, eBelief4, eBelief5)
FoundPantheon
FoundReligion(iPlayer, eReligion, nil, eBelief1, eBelief2, eBelief3, -1, pCity)
GetAvailableBonusBeliefs
GetAvailableEnhancerBeliefs
GetAvailableFollowerBeliefs
GetAvailableFounderBeliefs
GetAvailablePantheonBeliefs
GetBeliefsInReligion(eReligion) --an iterator: e.g., for i,v in ipairs(Game.GetBeliefsInReligion(eReligion)) do
GetBuildingYieldChange
GetBuildingYieldModifier
GetCombatPrediction
GetDealDuration
GetFaithCost
GetFounder(eReligion, -1)
GetFounderBenefitsReligion
GetHolyCityForReligion(eReligion, -1)
GetMinimumFaithNextPantheon
GetNumCitiesFollowing
GetNumCitiesPolicyCostMod
GetNumFollowers
GetNumReligionsFounded()
GetNumReligionsStillToFound
GetPreviousVoteCast
GetReligionName
GetReplayMessage
GetReplayMessages
GetResearchAgreementCost
GetTimeString
GetTurnsBetweenMinorCivElections
GetTurnsUntilMinorCivElection
GetUnitUpgradesTo
GetVariableCitySizeFromPopulation
GetWorldNumCitiesUnhappinessPercent
HasAdvisorMessageBeenSeen
IsProcessingMessages
SetAdvisorBadAttackInterrupt
SetAdvisorCityAttackInterrupt
SetAdvisorMessageHasBeenSeen
SetFounder(eReligion, iPlayer)
SetGameState
SetHolyCity(eReligion, pCity)
SetMinimumFaithNextPantheon
SetNumVotesForTeam
SetUnitedNationsCountdown
SetVictoryValid
Removed methods
RegisterMethod (did it even exist?)
GetAdvisorCheckFlags
GetReplayMessageColor (use GetReplayMessage and GetReplayMessages)
GetReplayMessagePlayer
GetReplayMessagePlotX
GetReplayMessagePlotY
GetReplayMessageText
GetReplayMessageTurn
GetReplayMessageType
GetScriptData
SetAdvisorCheckFlags
SetScriptData
City (complete)
New methods
AdoptReligionFully(eReligion)
CanPlaceUnitHere
ChangeBaseYieldRateFromReligion
ConvertPercentFollowers(eReligion1, eReligion2, int)
CreateGreatAdmiral
GetBaseYieldRateFromReligion
GetBuildingEspionageModifier
GetBuildingFaithPurchaseCost
GetBuildingGlobalEspionageModifier
GetBuyablePlotList
GetFaithPerTurn
GetFaithPerTurnFromBuildings
GetFaithPerTurnFromPolicies
GetFaithPerTurnFromReligion
GetFaithPerTurnFromTraits
GetFaithPurchaseBuildingTooltip
GetFaithPurchaseUnitTooltip
GetFavoredReligion
GetHappiness
GetHappinessFromBuildings
GetJONSCulturePerTurnFromReligion
GetLocalHappiness
GetMaxHitPoints
GetNumFollowers
GetPressurePerTurn
GetRawProductionDifference
GetRawProductionDifferenceTimes100
GetReligionBuildingClassHappiness
GetReligionBuildingClassYieldChange
GetReligionCityRangeStrikeModifier
GetReligiousMajority()
GetUnitFaithPurchaseCost
IsHolyCityAnyReligion
IsHolyCityForReligion
IsOriginalCapital
IsReligionInCity
RangeCombatDamage
RangeCombatUnitDefense
Removed methods
ChangeJONSCulturePerTurnFromTerrain
GetJONSCulturePerTurnFromTerrain
SetScriptData
Player (complete)
New methods
AddMinorCivQuestIfAble
AddTemporaryDominanceZone
CanCreatePantheon
CanMajorBullyGold
CanMajorBullyUnit
CanMajorBuyout
CanMajorGiftTileImprovement
CanMajorGiftTileImprovementAtPlot
CanMajorProtect
CanMajorStartProtection
CanMajorWithdrawProtection
CanResearchForFree
CanSpyStageCoup
ChangeFaith
ChangeFreePromotionCount
ChangeGarrisonedCityRangeStrikeModifier
ChangeNavalCombatExperience
ChangeNewCityExtraPopulation
ChangeNumFaithGreatPeople
ChangeNumFreeGreatPeople
ChangeNumMayaBoosts
ChangeNumWorldWonders
ChangeScoreFromFutureTech
ChangeScoreFromTechs
GetAvailableSpyRelocationCities
GetBeliefInPantheon
GetBuildingProductionModifier
GetBuyoutCost
GetCapitalSettlerProductionModifier
GetCombatBonusVsHigherTech
GetCombatBonusVsLargerCiv
GetCommonFoeValue
GetCoupChanceOfSuccess
GetCulturePerTurnFromMinor
GetCulturePerTurnFromMinorCivs
GetCulturePerTurnFromReligion
GetDealMyValue
GetDealTheyreValue
GetDealValue
GetEmbarkedGraphicOverride
GetEspionageCityStatus
GetEspionageSpies
GetExtraBuildingHappinessFromPolicies
GetFaith
GetFaithPerTurnFromCities
GetFaithPerTurnFromMinorCivs
GetFaithPerTurnFromReligion
GetFaithPurchaseIndex
GetFaithPurchaseType
GetFoundedReligionEnemyCityCombatMod
GetFoundedReligionFriendlyCityCombatMod
GetFreePromotionCount
GetGarrisonedCityRangeStrikeModifier
GetGiftTileImprovementCost
GetGoldPerTurnFromReligion
GetGreatAdmiralsThresholdModifier
GetHappinessFromCities
GetHappinessFromLuxury
GetHappinessFromMinorCivs
GetIntrigueMessages
GetJONSCultureEverGenerated
GetLateGamePolicyTree
GetLifetimeCombatExperience
GetLifetimeGrossGold
GetMajorCivApproach
GetMayaCalendarLongString
GetMayaCalendarString
GetMinimumFaithNextGreatProphet
GetMinorCivBullyGoldAmount
GetMinorCivContestValueForLeader
GetMinorCivContestValueForPlayer
GetMinorCivCurrentCultureBonus
GetMinorCivCurrentCultureFlatBonus
GetMinorCivCurrentCulturePerBuildingBonus
GetMinorCivCurrentFaithBonus
GetMinorCivCurrentHappinessBonus
GetMinorCivCurrentHappinessFlatBonus
GetMinorCivCurrentHappinessPerLuxuryBonus
GetMinorCivFriendshipAnchorWithMajor
GetMinorCivNumActiveQuestsForPlayer
GetMinorCivUniqueUnit
GetNaturalWonderYieldModifier
GetNavalCombatExperience
GetNegativeReligiousConversionPoints
GetNewCityExtraPopulation
GetNumCiviliansReturnedToMe
GetNumFaithGreatPeople
GetNumFreeGreatPeople
GetNumFriendsDenouncedBy
GetNumMayaBoosts
GetNumSpies
GetNumTechsToSteal
GetNumTimesIntrigueSharedBy
GetNumTimesRobbedBy
GetNumUnassignedSpies
GetNumWarsFought
GetNumWondersBeatenTo
GetOpinionTable
GetOtherPlayerNumProtectedMinorsAttacked
GetPlayerBuildingClassHappiness
GetPlayerBuildingClassYieldChange
GetPolicyBuildingClassYieldChange
GetPolicyBuildingClassYieldModifier
GetPolicyCatchSpiesModifier
GetPolicyEspionageCatchSpiesModifier
GetPolicyEspionageModifier
GetProjectProductionModifier
GetQuestTurnsRemaining
GetRecentAssistValue
GetRecentIntrigueInfo
GetRecentTradeValue
GetReligionCreatedByPlayer
GetReplayData
GetResearchCost
GetResearchProgress
GetSpecialistProductionModifier
GetTotalFaithPerTurn
GetTradeRouteGoldModifier
GetTurnLastPledgeBrokenByMajor
GetTurnLastPledgedProtectionByMajor
GetTurnsSincePlayerBulliedProtectedMinor
GetTurnsSinceThreatenedAnnouncement
GetUnhappinessFromCitySpecialists
GetUnhappinessFromPuppetCityPopulation
GetUnitBaktun
GetUnitProductionModifier
GetWeDeclaredWarOnFriendCount
GetWeDenouncedFriendCount
GreatAdmiralThreshold
HasCreatedPantheon
HasCreatedReligion
HasOthersReligionInMostCities
HasRecentIntrigueAbout
HasReligionInMostCities
HasSpyEstablishedSurveillance
IsAbleToAnnexCityStates
IsAngryAboutProtectedMinorAttacked
IsAngryAboutProtectedMinorBullied
IsAngryAboutProtectedMinorKilled
IsAngryAboutSidedWithTheirProtectedMinor
IsCanPurchaseAnyCity
IsCapitalCapturedBy
IsDenouncingPlayer
IsDoF
IsDoFMessageTooSoon
IsEmpireSuperUnhappy
IsFreeMayaGreatPersonChoice
IsFreePromotion
IsFriendDeclaredWarOnUs
IsFriendDenouncedUs
IsGaveAssistanceTo
IsHasPaidTributeTo
IsHasPlayerBulliedProtectedMinor
IsLiberatedCapital
IsLiberatedCity
IsMinorCivActiveQuestForPlayer
IsMinorCivContestLeader
IsMinorCivHasUniqueUnit
IsNukedBy
IsPlayerBrokenAttackCityStatePromise
IsPlayerBrokenNoConvertPromise
IsPlayerBrokenSpyPromise
IsPlayerDenouncedEnemy
IsPlayerDenouncedFriend
IsPlayerDoFwithAnyEnemy
IsPlayerDoFwithAnyFriend
IsPlayerForgivenForSpying
IsPlayerIgnoredAttackCityStatePromise
IsPlayerIgnoredBullyCityStatePromise
IsPlayerIgnoredNoConvertPromise
IsPlayerIgnoredSpyPromise
IsPlayerStopSpyingRequestEverAsked
IsProtectedByMajor
IsStopSpyingMessageTooSoon
IsThreateningBarbariansEventActiveForPlayer
IsTraitBonusReligiousBelief
IsUntrustworthyFriend
IsUsingMayaCalendar
SetEmbarkedGraphicOverride
SetFaith
SetFaithPurchaseIndex
SetFaithPurchaseType
SetNavalCombatExperience
SetNumFaithGreatPeople
SetNumFreeGreatPeople
SetNumMayaBoosts
SetNumWondersBeatenTo
SetReplayDataValue
WasResurrectedBy
WasResurrectedThisTurnBy
Removed methods
ChangeHappinessFromBuildings
ChangeHappinessFromGarrisonedUnits
DoGreatPersonChoice
GetHappinessFromGarrisonedUnits
GetNumCiviliansReturnedToMe (use GetNumCiviliansReturnedToMe)
IsPlayerIgnoredCityStatePromise
IsWorkingAgainstPlayerAccepted
IsWorkingWithPlayer
IsWorkingWithPlayerMessageTooSoon
Unit (complete)
New methods
CanRepairFleet
CapitalDefenseFalloff
CapitalDefenseModifier
ExecuteSpecialExploreMove
FlankAttackModifier
GetActivityType
GetConversionStrength
GetEmbarkedUnitDefense
GetGreatGeneralCombatModifier
GetMajorityReligionAfterSpread
GetNameNoDesc
GetNearbyImprovementModifier
GetNumFollowersAfterSpread
GetOriginalOwner
GetRangedAttackModifier
GetReligion
GetReverseGreatGeneralModifier
GetScenarioData
GetSpreadsLeft
HasName
IsBusy
IsCityAttackOnly
IsDelayedDeath
IsGreatPerson
IsHigherTechThan
IsLargerCivThan
IsReadyToMove
IsStackedGreatGeneral
SetDeployFromOperationTurn
SetOriginalOwner
SetScenarioData
Plot (complete)
Removed methods
ChangeCulture (use CalculateYield)
GetCulture (use CalculateYield)
Remember, methods can be enumerated with getmetatable(someobject.__index). Don't know how to get their prototypes.
Based on the diff with the wiki. Some changes may actually be older then G&K.
No parentheses means the signature is unknown.
Others
Civ5 now bundles the Lua debug library.
Network (incomplete)
New methods
SendFoundReligion
SendEnhanceReligion (rename also)
SendMoveSpy
SendStageCoup
Events (incomplete)
New methods
SerialEventEspionageScreenDirty
Game Events (incomplete)
New methods
GetFounderBenefitsReligion(ePlayer)
CityBuildingsIsBuildingSellable(iPlayer ID, iBuildingID)
CityConvertsReligion(iOwner, eReligion, iX, iY)
GameCoreUpdateBegin()
GetScenarioDiploModifier1(ePlayer1, ePlayer2) --change diplo relations???!!!!
GetScenarioDiploModifier2(ePlayer1, ePlayer2)
GetReligionToSpread(ePlayer)
PlayerCityFounded(iPlayer, iCityX, iCityY)
SetAlly(iMinor, iOldAlly, iNewAlly)
Game (complete)
New methods
CanDoControl
ChangeNumVotesForTeam
DoMinorBullyGold
DoMinorBullyUnit
DoMinorBuyout
DoMinorGiftGold (besides of DoMinorGoldGift?!)
DoMinorGiftTileImprovement
DoMinorPledgeProtection
EnhanceReligion(iPlayer, eReligion, eBelief4, eBelief5)
FoundPantheon
FoundReligion(iPlayer, eReligion, nil, eBelief1, eBelief2, eBelief3, -1, pCity)
GetAvailableBonusBeliefs
GetAvailableEnhancerBeliefs
GetAvailableFollowerBeliefs
GetAvailableFounderBeliefs
GetAvailablePantheonBeliefs
GetBeliefsInReligion(eReligion) --an iterator: e.g., for i,v in ipairs(Game.GetBeliefsInReligion(eReligion)) do
GetBuildingYieldChange
GetBuildingYieldModifier
GetCombatPrediction
GetDealDuration
GetFaithCost
GetFounder(eReligion, -1)
GetFounderBenefitsReligion
GetHolyCityForReligion(eReligion, -1)
GetMinimumFaithNextPantheon
GetNumCitiesFollowing
GetNumCitiesPolicyCostMod
GetNumFollowers
GetNumReligionsFounded()
GetNumReligionsStillToFound
GetPreviousVoteCast
GetReligionName
GetReplayMessage
GetReplayMessages
GetResearchAgreementCost
GetTimeString
GetTurnsBetweenMinorCivElections
GetTurnsUntilMinorCivElection
GetUnitUpgradesTo
GetVariableCitySizeFromPopulation
GetWorldNumCitiesUnhappinessPercent
HasAdvisorMessageBeenSeen
IsProcessingMessages
SetAdvisorBadAttackInterrupt
SetAdvisorCityAttackInterrupt
SetAdvisorMessageHasBeenSeen
SetFounder(eReligion, iPlayer)
SetGameState
SetHolyCity(eReligion, pCity)
SetMinimumFaithNextPantheon
SetNumVotesForTeam
SetUnitedNationsCountdown
SetVictoryValid
Removed methods
GetReplayMessagePlotX
GetReplayMessagePlotY
GetReplayMessageText
GetReplayMessageTurn
GetReplayMessageType
GetScriptData
SetAdvisorCheckFlags
SetScriptData
City (complete)
New methods
AdoptReligionFully(eReligion)
CanPlaceUnitHere
ChangeBaseYieldRateFromReligion
ConvertPercentFollowers(eReligion1, eReligion2, int)
CreateGreatAdmiral
GetBaseYieldRateFromReligion
GetBuildingEspionageModifier
GetBuildingFaithPurchaseCost
GetBuildingGlobalEspionageModifier
GetBuyablePlotList
GetFaithPerTurn
GetFaithPerTurnFromBuildings
GetFaithPerTurnFromPolicies
GetFaithPerTurnFromReligion
GetFaithPerTurnFromTraits
GetFaithPurchaseBuildingTooltip
GetFaithPurchaseUnitTooltip
GetFavoredReligion
GetHappiness
GetHappinessFromBuildings
GetJONSCulturePerTurnFromReligion
GetLocalHappiness
GetMaxHitPoints
GetNumFollowers
GetPressurePerTurn
GetRawProductionDifference
GetRawProductionDifferenceTimes100
GetReligionBuildingClassHappiness
GetReligionBuildingClassYieldChange
GetReligionCityRangeStrikeModifier
GetReligiousMajority()
GetUnitFaithPurchaseCost
IsHolyCityAnyReligion
IsHolyCityForReligion
IsOriginalCapital
IsReligionInCity
RangeCombatDamage
RangeCombatUnitDefense
Removed methods
Player (complete)
New methods
AddMinorCivQuestIfAble
AddTemporaryDominanceZone
CanCreatePantheon
CanMajorBullyGold
CanMajorBullyUnit
CanMajorBuyout
CanMajorGiftTileImprovement
CanMajorGiftTileImprovementAtPlot
CanMajorProtect
CanMajorStartProtection
CanMajorWithdrawProtection
CanResearchForFree
CanSpyStageCoup
ChangeFaith
ChangeFreePromotionCount
ChangeGarrisonedCityRangeStrikeModifier
ChangeNavalCombatExperience
ChangeNewCityExtraPopulation
ChangeNumFaithGreatPeople
ChangeNumFreeGreatPeople
ChangeNumMayaBoosts
ChangeNumWorldWonders
ChangeScoreFromFutureTech
ChangeScoreFromTechs
GetAvailableSpyRelocationCities
GetBeliefInPantheon
GetBuildingProductionModifier
GetBuyoutCost
GetCapitalSettlerProductionModifier
GetCombatBonusVsHigherTech
GetCombatBonusVsLargerCiv
GetCommonFoeValue
GetCoupChanceOfSuccess
GetCulturePerTurnFromMinor
GetCulturePerTurnFromMinorCivs
GetCulturePerTurnFromReligion
GetDealMyValue
GetDealTheyreValue
GetDealValue
GetEmbarkedGraphicOverride
GetEspionageCityStatus
GetEspionageSpies
GetExtraBuildingHappinessFromPolicies
GetFaith
GetFaithPerTurnFromCities
GetFaithPerTurnFromMinorCivs
GetFaithPerTurnFromReligion
GetFaithPurchaseIndex
GetFaithPurchaseType
GetFoundedReligionEnemyCityCombatMod
GetFoundedReligionFriendlyCityCombatMod
GetFreePromotionCount
GetGarrisonedCityRangeStrikeModifier
GetGiftTileImprovementCost
GetGoldPerTurnFromReligion
GetGreatAdmiralsThresholdModifier
GetHappinessFromCities
GetHappinessFromLuxury
GetHappinessFromMinorCivs
GetIntrigueMessages
GetJONSCultureEverGenerated
GetLateGamePolicyTree
GetLifetimeCombatExperience
GetLifetimeGrossGold
GetMajorCivApproach
GetMayaCalendarLongString
GetMayaCalendarString
GetMinimumFaithNextGreatProphet
GetMinorCivBullyGoldAmount
GetMinorCivContestValueForLeader
GetMinorCivContestValueForPlayer
GetMinorCivCurrentCultureBonus
GetMinorCivCurrentCultureFlatBonus
GetMinorCivCurrentCulturePerBuildingBonus
GetMinorCivCurrentFaithBonus
GetMinorCivCurrentHappinessBonus
GetMinorCivCurrentHappinessFlatBonus
GetMinorCivCurrentHappinessPerLuxuryBonus
GetMinorCivFriendshipAnchorWithMajor
GetMinorCivNumActiveQuestsForPlayer
GetMinorCivUniqueUnit
GetNaturalWonderYieldModifier
GetNavalCombatExperience
GetNegativeReligiousConversionPoints
GetNewCityExtraPopulation
GetNumCiviliansReturnedToMe
GetNumFaithGreatPeople
GetNumFreeGreatPeople
GetNumFriendsDenouncedBy
GetNumMayaBoosts
GetNumSpies
GetNumTechsToSteal
GetNumTimesIntrigueSharedBy
GetNumTimesRobbedBy
GetNumUnassignedSpies
GetNumWarsFought
GetNumWondersBeatenTo
GetOpinionTable
GetOtherPlayerNumProtectedMinorsAttacked
GetPlayerBuildingClassHappiness
GetPlayerBuildingClassYieldChange
GetPolicyBuildingClassYieldChange
GetPolicyBuildingClassYieldModifier
GetPolicyCatchSpiesModifier
GetPolicyEspionageCatchSpiesModifier
GetPolicyEspionageModifier
GetProjectProductionModifier
GetQuestTurnsRemaining
GetRecentAssistValue
GetRecentIntrigueInfo
GetRecentTradeValue
GetReligionCreatedByPlayer
GetReplayData
GetResearchCost
GetResearchProgress
GetSpecialistProductionModifier
GetTotalFaithPerTurn
GetTradeRouteGoldModifier
GetTurnLastPledgeBrokenByMajor
GetTurnLastPledgedProtectionByMajor
GetTurnsSincePlayerBulliedProtectedMinor
GetTurnsSinceThreatenedAnnouncement
GetUnhappinessFromCitySpecialists
GetUnhappinessFromPuppetCityPopulation
GetUnitBaktun
GetUnitProductionModifier
GetWeDeclaredWarOnFriendCount
GetWeDenouncedFriendCount
GreatAdmiralThreshold
HasCreatedPantheon
HasCreatedReligion
HasOthersReligionInMostCities
HasRecentIntrigueAbout
HasReligionInMostCities
HasSpyEstablishedSurveillance
IsAbleToAnnexCityStates
IsAngryAboutProtectedMinorAttacked
IsAngryAboutProtectedMinorBullied
IsAngryAboutProtectedMinorKilled
IsAngryAboutSidedWithTheirProtectedMinor
IsCanPurchaseAnyCity
IsCapitalCapturedBy
IsDenouncingPlayer
IsDoF
IsDoFMessageTooSoon
IsEmpireSuperUnhappy
IsFreeMayaGreatPersonChoice
IsFreePromotion
IsFriendDeclaredWarOnUs
IsFriendDenouncedUs
IsGaveAssistanceTo
IsHasPaidTributeTo
IsHasPlayerBulliedProtectedMinor
IsLiberatedCapital
IsLiberatedCity
IsMinorCivActiveQuestForPlayer
IsMinorCivContestLeader
IsMinorCivHasUniqueUnit
IsNukedBy
IsPlayerBrokenAttackCityStatePromise
IsPlayerBrokenNoConvertPromise
IsPlayerBrokenSpyPromise
IsPlayerDenouncedEnemy
IsPlayerDenouncedFriend
IsPlayerDoFwithAnyEnemy
IsPlayerDoFwithAnyFriend
IsPlayerForgivenForSpying
IsPlayerIgnoredAttackCityStatePromise
IsPlayerIgnoredBullyCityStatePromise
IsPlayerIgnoredNoConvertPromise
IsPlayerIgnoredSpyPromise
IsPlayerStopSpyingRequestEverAsked
IsProtectedByMajor
IsStopSpyingMessageTooSoon
IsThreateningBarbariansEventActiveForPlayer
IsTraitBonusReligiousBelief
IsUntrustworthyFriend
IsUsingMayaCalendar
SetEmbarkedGraphicOverride
SetFaith
SetFaithPurchaseIndex
SetFaithPurchaseType
SetNavalCombatExperience
SetNumFaithGreatPeople
SetNumFreeGreatPeople
SetNumMayaBoosts
SetNumWondersBeatenTo
SetReplayDataValue
WasResurrectedBy
WasResurrectedThisTurnBy
Removed methods
Unit (complete)
New methods
CanRepairFleet
CapitalDefenseFalloff
CapitalDefenseModifier
ExecuteSpecialExploreMove
FlankAttackModifier
GetActivityType
GetConversionStrength
GetEmbarkedUnitDefense
GetGreatGeneralCombatModifier
GetMajorityReligionAfterSpread
GetNameNoDesc
GetNearbyImprovementModifier
GetNumFollowersAfterSpread
GetOriginalOwner
GetRangedAttackModifier
GetReligion
GetReverseGreatGeneralModifier
GetScenarioData
GetSpreadsLeft
HasName
IsBusy
IsCityAttackOnly
IsDelayedDeath
IsGreatPerson
IsHigherTechThan
IsLargerCivThan
IsReadyToMove
IsStackedGreatGeneral
SetDeployFromOperationTurn
SetOriginalOwner
SetScenarioData
Plot (complete)
Removed methods