Silver_wizard
Chieftain
I'm planning to make a somewhat large fantasy mod (even though i don't really have the time for it). Currently i am in the designing phase. The mod describes a huge empire that collapsed and now consists of a great many small states.
Now for the question: is there a limit on the number of players? Now i know that it is rather trivial to increase the number of players to 50, you just have to change a define and make sure the scenario file has the correct number of player/team entries. But what if i want to go beyond that, is there a limitation in the exe?
I might want to have around 100 players at any given time. However, small states conquer each other and will also break up so the total number of players over the running of the entire game might be in the thousands. Would reusing player slots work?
Thanks in advance for any answers!
Now for the question: is there a limit on the number of players? Now i know that it is rather trivial to increase the number of players to 50, you just have to change a define and make sure the scenario file has the correct number of player/team entries. But what if i want to go beyond that, is there a limitation in the exe?
I might want to have around 100 players at any given time. However, small states conquer each other and will also break up so the total number of players over the running of the entire game might be in the thousands. Would reusing player slots work?
Thanks in advance for any answers!