ybbor
Will not change his avata
CIVPhilzilla said:Make it so that you can only build this small wonder after you get a victory with your UU.
make a thread to encourage discussion, and so i can put a link to it in current topics
CIVPhilzilla said:Make it so that you can only build this small wonder after you get a victory with your UU.
ybbor said:not if it's instead triggered by wonders
sir_schwick said:I thought that the game should measure how successful you are to others, plot that on a bell curve, determing about when your zenith is, in terms of game benefits. Whenever you are near the top of your game, you would get a UU, or if you were really powerful(spectacular fall later on) you would get multiple UUs and maybe even Unique Techs. This way you always get your UU during the height of 'your' power, not that civ in history. This is a what-if, not a this-is type game.
sir_schwick said:As for the second point, you are right in that it moves civs ahead in their historical time. Unfortunately that limits some of the 'what-if' part of Civ. In some ways Civ 2 was very interesting because everyone started with slightly different techs(random) but in other respects were same at the beginning. No assumptions about when their 'golden age' was. I would like a system where civs evolve(player controlled) rather than are static and have no social change(traits same throughout history).