Jesusin, contender. Primary Goal: Fast game in real time. Secondary Goal Fast Diplo or Fast Domination.
Diplomatic Victory, 1712AD, some 96000 points, 39 hours, 16 sessions.
I am sad to report that I didn´t enjoy the end of the game. Epic speed, Emperor, standard map, low water is too much time consuming. In my particular case, I only had a week to play after the holidays. I should have skipped this month’s game. It has not been funny. I have even let my cities starve without opening the city screen when I needed the pop for the UN… so short of time I was.
Well, enough whining, let’s tell the tale.
In the long weeks away from Civ I prepared my strategy around 4 points:
1.- Optics asap.
Two Carabels built in 560AD. It worked nicely, traded my naval techs with the other continent for a meager tech lead that slowly grew afterwards.
2.- Build Stonehenge (for the first time) and burn the prophet for CS or CoL.
I did, in my second city in 1240BC. But the GP came too late, when I already had Masonry, because…
3.- Built Academy in capital asap.
I did, in 595BC. It was a terrible mistake. Two pop tied to the Library made me get a grand total of TWO cities at that moment. Worst still, it interfered with my SH GP, being born before and delaying the prophet quite a number of centuries.
4.- More workers than usual.
Worked ok.
Conclusion: having seeing the map, the perfect strategy was REX. We had plenty of land to settle and enemies where too far to take their cities fast.
Settled 1W for additional cottages in floodplains. Worker first and AH.
Production: Worker, Que, Barracks, Que, Que, Settler, Granary, Library.
Techs: AH, Wheel, Mining, BW, Pott, Wri, Alph, MC, Monarq(crucial to get the cities growing),Lite (GLIB in 125AD), Optics.
Exploration: disaster, explorers died, Cesar and Gandhi scouts came from de NE…
Expansion: North, to only fight barbs from the South. For the first time used limited fog-busting, with good results.
Cesar dowed in 130BC, 2 Archers from a ship and 2Prats, costed me some money in upgrades, those Praetorians are huge. Easy peace.
First Gandhi War to take 2 cities and peace, my expansion had been so slow that they upgraded every archer to longbow in 1200AD.
Second Gandhi War, 1300AD-1500AD, extermination.
Second Cesar War, 1500AD-1600AD, extermination.
At that time I could choose how to win: domination, conquest, spaceship or diplo where at hand. Diplo (never done before) seems the shortest path.
MassMedia researched in 1586AD, to my dismay building the UN will take 34 turns. I had had 1 engineer permanently in 2 cities but never got a GPeng, bad luck. I shut down the PC and plan to abandon the game. That night I think of Universal Suffrage, something I have never used before. Tech to it, revolt to it (taking emancipation for free too, 3 turns of anarchy anyway, so that other’s pop go down), 100% gold, UN built in 1640AD, I have 44% of pop.
Fred was the bad guy in the other continent, the rest where budist friends. Luis was the opponent, 18% pop, just little more than Fred. Tried to gift a city to Fred, but he wouldn’t accept. So I dowed Fred, bribed Peter and Kublai into the war and left Luis out of it. I had already 18 good units on their continent.
I got elected SG, everybody voting for Luis but Fred. I used the first vote for Free Religion, to broke their friendliness. That made Peter vote for me. I took 3 Fred cities. Second vote, 496/520. Third vote, 526/533, arggg. If I had bothered to chain galleons I would have already taken another city, but so much mouse clicking would have been too time consuming. I was rushing through the turns now, assigning random things to build to cities. I got elected SG again, fisrt vote: diplo win, 565/554, Peter continued voting for me even after his peace with Fred.
Mistakes:
- Early Academy, crippled my expansion.
- Researched Astronomy just after Optics and built 2 Galleons, which were useless for the next 6 centuries. Should have gone for CS instead.
New things learnt:
- How to win diplo
- UN is expensive
- Universal Suffrage is useful
- I have seen infantry and Artillery for the first time, but they couldn’t reach the battlefield in time, so I have yet to see them in action.
Stats:
- 1000BC: 2cities, 5pop, 2worker, 3(War). Copper. 1Lux, 1health. 6fpt, 6hpt, 28bpt,-3gpt, 14cpt, 8GPPpt. Box: f, h, b, 31g, c. 1Gra, 1Lib, 1Barr. 1WW. 9Tech: almost Alph. 0reli,no ofi,0mia. 2,5 hours. 0/1 cottage used.
- 10BC: 5cities, 19pop, 4worker, Gal, 13(Axe). Copper, Iron, Marble. 2Lux, 4health. 18fpt, 34hpt, 57bpt,-4gpt, 32cpt, 5GPPpt. Box: xf, xh, xb, 219g, xc, 1GP. 1WW,0NW. 20Techs: IW,Lite, no CoL,MC,Monarq. 0 religion, ofic, 0 mia. 4/4 cottages used. 7 horas. 3 sessions.
- 500AD: 7cities, 45pop, 8worker,Gal, 15(Axe). Copper, Horses, Iron, Marble, almostStone. 4Lux, 7health. fpt, 55hpt, 95bpt,+10gpt, 48cpt, 21GPPpt. Box: xf, xh, xb, 27g, 2GP. 2WW,2NW. Techs: Almost Optic,Lite,Calen,Monar. 2 religion, no ofic, 0mias. 15 cottages used. 11 hours.
- 1000AD: 7cities, 63pop, 9worker,5sea 22(Mace). Iron, Copper, Horses ,Stone, Marble. 6Lux,8health. fpt, 83hpt, 371bpt,-27gpt, 61cpt, 34GPPpt. Box: xf, xh, xb, 121g, 3GP+1. 3WW,2NW. Techs: CS,Astro,Guilds. 2religion, no ofic, 0mias. 22 cottages used. 16,5 hours. 15,5%pop.
EDIT: Just read Obormot's spoilers. Amazing! That's what I call a minimalistic approach. Congratulations.