GOTM 100 - Final Spoiler

neilmeister

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GOTM 100 Final Spoiler

,

So how did your game after 1AD go? Tell everyone and discuss in this thread, subject to...

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How did you go?

Where would you rank your game and where do you think you would have got in the original game (out of 652 submissions)
 
Well I know I was the first to submit..

Trouble is don't remember much of the game.. :) Though I did manage to introduce Alex to Praetorians. Don't think he thought much of them though. Well with only Alex on the island and no tech trades available so decided he had to go. So Alex was first to go. Followed by Monte and the English.

Next target was Spain who were in wheeoh. I thought she would go for Sal rather than me but sent quite a big stack near me so I declared to take the stack out on flat land. After I had taken a few of her cities she then declared on Sal.. :confused: So perhaps he was the target all along but would have thought she had enough on her hands with me. never known an AI to do that. Still made my job a bit easier.

I left Isabella with 1 city then declared on Sal and took enough of his cities to trip the domination limit in 1690 AD.
 
It's kind of ironic... I managed to do in this game what none of us could do in GOTM99 despite the UN theme, I won a Diplo victory (1936).

Soon after 1 AD, I saw a notification that the Spanish had been destroyed. During the replay I learned that it was a cooperative effort between the Arabs and Aztecs. Then, a few turns after that, I started my offensive against Alex. I think I captured five cities and burned four of them. Like I said in the other thread, I thought his city placement sucked. I diverted one settler from the northern tip and churned out another one so that I could claim some of the emptied land. The city I kept was Thermopylae, which was on the eastern coast by the clam.

I got some ancient era techs out of him in the peace treaty, but that's the last time that type of negotiation worked. Really, I wasn't in a position to crack his core cities without cats, so I cut if off there. I also had some more settlers to build. I got the good spots on the west coast, and then backfilled in the north. That was maybe 500-600 AD. I went into a fairly long build period then, but I was having trouble keeping up in tech, and that was against the nearly-crippled Greeks. China sailed over to meet us pretty soon, and he was WAY ahead in tech.

I rallied the troop for another offensive around 1500 AD, still using medieval units. I had some success pushing in from the west, but the Greeks really concentrated on Thermopylae and managed to take it. Then they burned it! I have never seen and AI burn a city that it founded, it was just stupid! Especially stupid because the Chinese were desperate looking for more city sites and they quickly swooped in to found one on the ashes of Thermopylae. Anyway, I took his cities in the south central region and I finally cracked Corinth up on its hill. I couldn't extort much out of him except a little gold, which was bad news because now I was really lagging in tech. Alex had Athens and Sparta left to him, but his stack in Athens was pretty huge, so I sued for peace once again.

Once I realized I wasn't going to catch up in tech, diplomacy seemed like the only option left to me. The Aztecs got destroyed around this time, so I only ever met the Germans and Arabs from the eastern continent. I started my beeline for Mass Media, got diverted by Biology, and then the need to emancipate people, and then back on track. Bismark was #1 in score, and I clawed my way up to #2 mainly through population growth and squeezing in new cities. Saladin became friendly, but even though I had +9 with Mao he stubbornly remained Pleased. I thought it was all going to be for naught, but when the vote finally came Mao actually supported me.

I should also mention that the Germans decided to come wipe out the Greeks, which actually helped me cram some more cities in. I don't think it would've changed the vote though. I needed both of the other two civs' support in order to win.

Have you ever heard of getting victory votes from a Pleased civ? Especially when he was also Pleased with Bismarck (only about +5, though)
 
I had a latish 1822AD conquest, barely avoiding domination.

Knowing about iron due east I settled a bit to the east still on the river and got the iron just in the BFC. Pleasantly surprised by an extra corn too.

Alex went with praets and then the turtling started. Traditional lib of MT and then operation clean-em-all started. First China, then Germany. Got close to domination, so from there basically razed everything from the Aztecs, Spain and Arabia. 180+ cavalry proved their use. :p
 
Saladin won a space victory in 1987 AD.

Since I knew iron was to the east I concentrated my efforts there. Found it and used praetorians to conquer the Greeks and barbarians. I had my continent to myself but research was slow. I built the colossus late which caused me to put off researching astronomy. The Chinese built a couple cities on my continent. I left them alone until they declared war on me then I remove the Chine from my land.

Tried staying peaceful then. Researched slowly while I accumulated gold for a series of military upgrades. The Aztecs and Chinese attacked a few times but could not establish a beach head. Saladin was building a spaceship. I took a force over to try to take Mecca but it was wiped out after landing. The Aztecs had declared war on me prior to my Arabian landing and then the Germans declared on me after it. The rest of the game for me was trying to fend off successive invasions until Saladin finished his spaceship.

I wonder how I did compared to GOTM I.
 
Well, my working theory that I suck at Vanilla Civ is still proving positive.

I've been focusing recently on trying for late game wins like Space in Vanilla, seeing if I can overcome the significant research issues this version seems to have over...say...BTS. The early game was fairly slow as I took out Alex early with Praets. The war was a little slow going, and Alex kept spamming out cities to the SW, but overall fairly painless war. Athens made a nice GP farm.

Problem, ofc, was lack of trade routes and trading partners early game. Techs like CS came rather late even as I developed a fairly nice Bureau cap in Rome. Obviously getting CS in like 500AD does not bode well for a Space win.

Eventually got Optics and Astro at some point (played this game quite slowly over the month so I forget a lot now). Can't remember if Mao was first to meet me or vice versa. All I do know was I found it a bit odd that an AI in isolation was teching so well. Ofc, I soon surpassed everyone considerably. The 4AI continent that I soon met after Mao were actually a bit backwards compared to Mao and me which was strange, and I don't think there were any wars.

I decided I needed more land so I took out Monte and Izzy (well left her one city). The cultural pressure in this game was just huge over there so I had to fight that off. I ended up losing at least one city to revolting. The culture stuff in Vanilla is just complete BS IMO - not so good in BTS either. Seems ridiculous that a city with so little surrounding culture of the pressuring AI would cause it to revolt so badly.

Anyway, really the best thing seems to be just to keep warring. Give away cities or raze them if must to avoid Dom.

Real odd thing was that Mao was in WHEOORN literally the whole game after I met him, but he never sent out any ships/armies. I never new if he was targeting me or Bismark.

1906AD Space Victory

I made a real bad mistake on the tech path. Basically forgot about the part in Genetics that is pretty expensive. So I had almost all parts completed or near completed and realized I not only had to tech Genetics (about 2 or 3 turns) but build the part (about 10 turns). So that pushed my date back considerably. So important to sync up these builds and I've never got optimal Space tech path iron out. Despite the Elevator, Aluminum and some pretty solid production, all the parts seemed to take forever.
 
This seems like a hard Emperor level game. With no trading partners, the other AIs may be well advanced before we meet them. I hope any new players are either highly skilled or take the Adventurer save.

Settled 1E and beelined iron working. Then decided a Praet rush of Alex would be too costly, better to put my effort into my economy and let Alex build me some more cities = wait for catapults (then conquer whole mini continent).

1846AD Domination

Conquering Alex with catapults and praetorians was very easy.

I have a lot of newbie habits, like overbuilding and obsession with winning the Circumnavigation Race. Learned Optics in 1120, started building caravels, and met Mao's caravel in 1150. He was content to explore my continent and I circumnavigated in 1300 AD. Took Astronomy from Liberalism in 1400 AD.
Never learned Military Tradition.

Used Frigates and Grenadiers for China. And then Aztecs with cannons. As stated, German cultural pressure on Aztec cities was intense. Most of my units were needed as garrisons.
Bismarck's power was slightly higher than mine and he had lots of Riflemen. So, I decided to get Assembly Line and Infantry; by then he had steel and cannons, so I went for Artillery. The conquest of Germany was bloody and slow. Both sides had artillery but only the Romans had Infantry. It wasn't enough to get Northern Germany, I had to take all his cities (except the island) to reach the dom limit.

screenshots: German Cultural Pressure;
surprise! I knew of 4 frigates in Berlin (no problem, I have 8), but when my invasion fleet arrived, I found a lot more guarding the harbor. Not doing a very good job of it as they left a channel for me to come in. I landed my army and defended the galleons with my frigates. He killed my frigates. I conquered Berlin immediately and put the galleons in it as only hope of escaping. Then he reconquered Berlin immediately. Oh well. I had enough to retake it and the forces from the north were overwhelming.
Then later, after I had cleared the land (captured nearby cities), I spent a great artist to pop Berlin Borders. This was a mistake as the Germans just didn't like our rule (and it wasn't enough for the Dom victory (therefore sh have saved him to the last continental city)). [That artist was supposed to be a Merchant to pay for troop upgrades.]
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Where would you rank your game and where do you think you would have got in the original game (out of 652 submissions)
I think I am middle of the pack of the current xOTM players. But we are a small dedicated bunch. I expect to be in the middle of the Dom victories and between 5th & 12th in score (as usual). I think I would be in top 100 of the 652.
 

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Where would you rank your game and where do you think you would have got in the original game (out of 652 submissions)

Missed this one and its a bit hard to compare emperor with noble. Not sure how the score scales for the higher difficulty plus huts as well I believe.

Saying that I would hope to be in the top 10% especially if everyone played this one instead. :lol:
 
Domination victory in 1902.

I dominated in tech during most of the ADs. My wars were not well executed and it was a long slug. Defeated Bismark with cannons. Montezuma with infantry and Saladin with artillery.

Enjoyed good relations with China as I spread Confucianism to them. In the end they had teched past me as I was in constant war.

Would probably had a better space date but I need to learn how to war effectively.
 
Sloppy start, got beat to mids with about 5 left to go, go beat to GLH by one turn (arrggghh). I did manage to get G Lib. Alex, of course won't trade, and he declared on me in the swords vs archers era.

His horse archers were a pillaging pain, but my stack of doom slowly took him out city by city (with one peace in between to heal up). But it was slow going ... how slow?

I own the continent at 1560 AD, and I think I was just getting education done at that point. Yikes! I had met others because they sailed to me ... did someone say England? I don't recall seeing England. Might have been an early death on the other world.

I am so far behind in tech ... on emperor, this seems like a lost cause. But, I do have 35% of the land ... Maybe I can make something out of that.

Bismarck has score lead, he declares on Monte and wipes him out. I press for courthouses, markets, banks, grocers, universities and observatories everywhere in a desperate attempt to get tech rolling. I do get to supporting 80% research with positive cash flow.

Bismarck has an insane power graph, good thing he is pleased with me. Front door diplo is about the only real chance I have. Tech trades with Saladin make him pleased, and he agrees to a defensive pact, adding points over time. Mao gets friendly as we both run State Property. I am popping off the electricity and later techs at about 6 turns a piece. I settle every nook and cranny on the continent, and farm like mad with biology.

I pass Bismarck in points, GE rushes all but five turns of UN (in ironworks capital). Bismarck has his Apollo up and building, so its a race. Mao +10, Saladin +9.

Fork in the road: I wonder if I should switch out of Free Religion into Theocracy, Sal's favorite (and he's in it) for more buddy points with him. However, I fear that if I do, he will ask me to change to his religion, which would annoy Mao. Or annoy him not to. Maybe he doesn't ask if I am in FR, so I stay there. Hopefully, +9 is enough.

I win Sec Gen vote, and get the Diplo win on first vote in 1960. Me, Sal and Mao vote for me, Bis and Iz vote for Bis. I get 63% of the votes, about 1% more than needed. It was close, and every little city and farm mattered.

A terrible time, but I am glad to have pulled out the win after the bad start.

10 hours played to get to 1960 is one of my faster games. Maybe I need to slow down at the start.

dV
 
Have you ever heard of getting victory votes from a Pleased civ? Especially when he was also Pleased with Bismarck (only about +5, though)
I get votes from pleased all the time, for me Sal's +9 was only pleased, Mao was friendly.

I think the deal is you need to be about +8 (sometimes more if hidden negatives) to get the votes, and of course better than the voting rival's +x.

Your game sounds a bit like mine, only yours was faster. ;)

dV
 
I had a latish 1822AD conquest, barely avoiding domination.
<...>
Got close to domination, so from there basically razed everything from the Aztecs, Spain and Arabia. 180+ cavalry proved their use. :p

This might seem like a stupid noob question to most of you, but why would you intentionally avoid domination - an earlier victory?
 
This might seem like a stupid noob question to most of you, but why would you intentionally avoid domination - an earlier victory?

He was aiming for conquest. In general people try to win in a certain way. If the plan was only to win early there would be very few space victories.
 
He was aiming for conquest. In general people try to win in a certain way. If the plan was only to win early there would be very few space victories.
I understand aiming for specific victory, but to me conquest and domination seems to be the same - taking over all/most of the map with military might. Conquest simply takes longer. I guess it's too early for me to understand the grand schemes of veteran players.
 
I understand aiming for specific victory, but to me conquest and domination seems to be the same - taking over all/most of the map with military might. Conquest simply takes longer. I guess it's too early for me to understand the grand schemes of veteran players.

I can agree with you. I do not care if I get domination or conquest unless I'm aiming for a specific award.

But they are two distinct victory conditions in the game and here they are reported and awarded as two distinct victory conditions.
 
What Folket says. If you don't care about the specific VC obviously you can win however you want. However, as there are (virtual) awards for every specific victory condition, you may want to avoid accidentally winning in any unintended manner. The most common thing is having to avoid domination when either going for conquest or space.
If you win by every different VC in a series of games, you are awarded the so-called "eptathlon" for versatility. Totally virtual and irrelevant by all means in real life, but it might pose a challenge. ;)
 
After reading Pantheon of Heroes page I think I get it now. Or not. I guess that nocho was going for Cow and maybe Fastest Conquest awards?
 
After reading Pantheon of Heroes page I think I get it now. Or not. I guess that nocho was going for Cow and maybe Fastest Conquest awards?

Trying for conquest. Cow I think is for highest base score, so it comes as a sort of by-product with any other victory type. Never specifically tried for that yet.
 
Well, 2 hours to go until the submission deadline and I probably need an afternoon to finish the game, so it's an 1834 AD retirement for me.

At the point of retirement, I had artillery, industrialization and combustion. I owned the entire starting continent (bye bye, Alex) and all of Monty's rather lush grassland (bye bye, Monty) and was at war with Spain (which I would win easily: Her cannon and AI stupidity against my infantry and artillery? No chance). I'd just bribed Bismarck into joining the war, mostly to get his troops out of Berlin so I could attack him too – since his land looked rather nicer than Spain's. Plus he had gold and my people were craving more happiness. There was no doubt I would win the game eventually, but it would be very late. I was estimating early 20th century for reaching Alpha Centauri.

I'm not sure if it was just me but I struggled with the starting continent. So little food and not many happy resources until astronomy. I started by moving the warrior SW, and saw the wheat. That gave me an instant dilemma… Settle East to get the corn and gems, and possibly iron, or settle West to get adequate food for the capital but no gems. I went for the food option. But then of course discovered there was almost no food for additional cities. I destroyed Greece fairly easily with catapults and praetorians, and then set about expanding over the entire island – including several cities that had no food other than grassland farms – something I'd normally be very reluctant to do, but on this map, it was the only way to get some resources :(

Tech was so slow that I didn't get to liberalism until the 1300ADs (I used it for much needed astronomy so I could trade some happy resources for my red-faced cities). However I wasn't worried because I could see that even with that late date I was way ahead of all the AIs. That made me suspect the map was slow in general, and that all the other competitors playing the game would have the same problem, which made me feel a lot better!

I decided I needed Bismarck's land, and quickly teched up to cannon and machine guns. I then bribed him to declare on Spain, to get his units out of the capital (not the same bribe I mentioned earlier).

But – talk about plans going awry. On the very turn that my four cannon/machine-gun-loaded galleons were just outside Berlin's borders (and therefore decidedly NOT able to defend my own lands), Montezuma suddenly declared he'd had enough of my insults (What insults????) and there was a stack of Aztec grenadiers outside my heroic epic city. Hmmm. Aztecs? Declaring war? Could never have anticipated that one. Luckily, thanks to railroads everywhere, enough money in the bank to upgrade the lone defending warrior there, and running slavery, I managed to see that one off. Just glad Montezuma did it the turn BEFORE I was about to declare on Bismarck. Obviously my galleons immediately diverted North, Berlin was saved for Germany, and I imagine Aztec cities quickly learned the folly of declaring war on someone who has a stack of battle-ready cannon two turns away from your homeland!

I suspect there was some bribery at work because a short time later, China suddenly declared that the world wasn't big enough (or something equivalent) and – guess what – there was this stack of grenadiers standing outside a warrior-defended city north of my capital. Luckily, thanks to railroads everywhere I – well you get the picture. After seeing off that invasion, I couldn't do much more to China because all my troops were kinda – busy in Aztecia. But my homeland was safe.

Oh. Until a few turns later when Isabella decided that the same warrior-defended spot in my homeland was a suitable place to land her grenadiers. Hmmm. Could it be she was upset at me for bribing Bismarck? Anway, thanks to railroads everywhere, enough money in the bank to upgrade that warrior, I – well, you get the picture.

Three wars in one? I could scarcely get any cities above size 8 or 9 thanks to the war weariness. But eventually I wiped out Montezuma, got peace from China, and my troops were now at China's borders. So that’s when I bribed Bismarck again and retired and hey, we're now back at the start of this write-up. So I suggest you go back to the start and read it all again. The sense of everything repeating itself will give you a good sense of just how this game felt to me every time another AI landed grenadiers on my eastern coast! :D

But it was great to play the very first GOTM map for real (albeit at a harder difficulty than the original people would have played it). I feel suitably a part of history.
 
Conquest and domination can be very different, and conquest can be fastest. To conquer, you just have to kill 'em all (we miss Erkon), so you can raze your way across the map, faster than holding 60% or so of land and population for Dom (which you have to pay for in maint).

dV
 
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