mackerel
Warlord
Clearly what we need here is a duel to the death.
Seriously though, as somebody who hasn't fully assimilated the GOTM score rules or truly mastered either style of play, I'm amazed that any comparison can be made at all. Calling any strategy "best" requires some context - it's a very different discussion if we're only talking about GOTM score than if we're debating the one size fits all solution for every Civ2 game. Basically we have two strategies that "always" win, and a formula that's balanced enough to make this discussion possible.
That said, I'd really like to see a GOTM that starts in a (normal player's) hopeless situation, outnumbered and under siege, and see how the experts pull out of it. I'd imagine several of us haven't seen enemy tanks in our territories in years.
Seriously though, as somebody who hasn't fully assimilated the GOTM score rules or truly mastered either style of play, I'm amazed that any comparison can be made at all. Calling any strategy "best" requires some context - it's a very different discussion if we're only talking about GOTM score than if we're debating the one size fits all solution for every Civ2 game. Basically we have two strategies that "always" win, and a formula that's balanced enough to make this discussion possible.
That said, I'd really like to see a GOTM that starts in a (normal player's) hopeless situation, outnumbered and under siege, and see how the experts pull out of it. I'd imagine several of us haven't seen enemy tanks in our territories in years.