pdescobar
Moo, baby. Moo.
Matrix: Warning! Do NOT read this thread until you know (almost) the entire map! In this thread people are allowed to post revealing information regarding the map, so reading it before you know the map could be considered cheating.
Well, ouch.
I've never played Deity before (GOTM#13 was my first full Monarch, even) and now I have confirmation as to why. I sorta gave up on this one, but I did manage to meet my goal: survive to 10AD. Anyhow, here's the gory details:
BC 4000 -- Start out, begin by building a warrior for defense and one for exploration and then a settler.
BC 3000 -- Expand to Ur, 4 tiles straight SW amongst the dyes.
BC 2630 -- First exploring warrior finally finds a hut way far to the east. Got pottery. Another exploring warrior ticks some people off just NW of Babylon. Somehow he survives the attack and becomes elite.
BC 2510 -- Find another hut with gold. Make the mistake of checking Demographics; I'm dead last in just about everything.
BC 2350 -- Meet Persia. Super. My first deity game and I've got Xerxes on my border.
BC 2150 -- Science Guy cheerily informs me that "We are backwards people; we cannot allow this to continue."
BC 1910 -- Japan builds the Oracle. Yeesh. Next turn China chimes in with the Pyramids.
BC 1380 -- India builds the Colossus. Persia comes to visit to demand 34 gold. I meekly comply.
BC 1000 -- Settle my 8th city and doubt I'll get any more. Persia has at least twice that and appears to be the only other guy on the continent. At least I managed to grab an instance of all 3 luxuries.
BC 950 -- India's got the great lighthouse up; I don't think my people even have an alphabet...
BC 775 -- Trade my newly discovered Alphabet to Persia for Mysticism. Xerxes starts up the Hanging Gardens next turn...
BC 710 -- Japan finishes off the Great Library. Obviously the Asians are the cultural/technological leaders of this game. I meet the zulu when they run a boat by my shores and trade them contact with Persia for writing. Xerxes seems to be massing troops by my far Eastern cities. Did I mention that I don't have any iron?
BC 690 -- Here they come. I get a golden age out of it as the bowmen survive the intial archer/horse assault. Won't be long until the immortals come, though.
BC 550 -- I now know why I'm doing so poorly; my people are morons. The proof: Persia razes one city and captures another and the very next turn my people think that's so great that they start up a palace...
BC 510 -- Persia is willing to offer peace if I give them one of my remaining cities. Well, screw them. It is at this point in the game that I officially give up cause I'm obviously not good enough for deity. I tell Xerxes to come and take my cities if he wants 'em
BC 430 -- Give zulu a whole bunch to declare war on Persia; it doesn't much matter but I'm not gonna do anything with that money.
BC 370 -- Persia now offers peace as I'm down to Babylon. They captured Nineveh and Uruk, I disbanded two other cities to pool all my troops in the capitol and gave Ur to the Zulu for the hell of it. I accept peace, breaking the Zulu alliance, so that I can live to see AD.
BC 10 -- Well, I made it. Persia is beating on whatever the Zulu drop by. The Zulu are still polite with me and ask for a new alliance vs Persia. I take it and sit back with my dozen bowmen and wait for the end to come.
AD 50 -- The last man falls, I have suffered a humiliating defeat. Hammurabi the Pathetic amasses 360 points. Persia's over 11k. Persia is kicking butt, the Zulu probably would only survive because they're on another continent. I never did meet the Asians, but the final replay shows them all pretty much equal and there's at least some war going on as an Indian city got destroyed.
Looks like it's back to the lower difficulties for me. At least I made it to AD.
Well, ouch.
I've never played Deity before (GOTM#13 was my first full Monarch, even) and now I have confirmation as to why. I sorta gave up on this one, but I did manage to meet my goal: survive to 10AD. Anyhow, here's the gory details:
BC 4000 -- Start out, begin by building a warrior for defense and one for exploration and then a settler.
BC 3000 -- Expand to Ur, 4 tiles straight SW amongst the dyes.
BC 2630 -- First exploring warrior finally finds a hut way far to the east. Got pottery. Another exploring warrior ticks some people off just NW of Babylon. Somehow he survives the attack and becomes elite.
BC 2510 -- Find another hut with gold. Make the mistake of checking Demographics; I'm dead last in just about everything.
BC 2350 -- Meet Persia. Super. My first deity game and I've got Xerxes on my border.
BC 2150 -- Science Guy cheerily informs me that "We are backwards people; we cannot allow this to continue."
BC 1910 -- Japan builds the Oracle. Yeesh. Next turn China chimes in with the Pyramids.
BC 1380 -- India builds the Colossus. Persia comes to visit to demand 34 gold. I meekly comply.
BC 1000 -- Settle my 8th city and doubt I'll get any more. Persia has at least twice that and appears to be the only other guy on the continent. At least I managed to grab an instance of all 3 luxuries.
BC 950 -- India's got the great lighthouse up; I don't think my people even have an alphabet...
BC 775 -- Trade my newly discovered Alphabet to Persia for Mysticism. Xerxes starts up the Hanging Gardens next turn...
BC 710 -- Japan finishes off the Great Library. Obviously the Asians are the cultural/technological leaders of this game. I meet the zulu when they run a boat by my shores and trade them contact with Persia for writing. Xerxes seems to be massing troops by my far Eastern cities. Did I mention that I don't have any iron?
BC 690 -- Here they come. I get a golden age out of it as the bowmen survive the intial archer/horse assault. Won't be long until the immortals come, though.
BC 550 -- I now know why I'm doing so poorly; my people are morons. The proof: Persia razes one city and captures another and the very next turn my people think that's so great that they start up a palace...
BC 510 -- Persia is willing to offer peace if I give them one of my remaining cities. Well, screw them. It is at this point in the game that I officially give up cause I'm obviously not good enough for deity. I tell Xerxes to come and take my cities if he wants 'em
BC 430 -- Give zulu a whole bunch to declare war on Persia; it doesn't much matter but I'm not gonna do anything with that money.
BC 370 -- Persia now offers peace as I'm down to Babylon. They captured Nineveh and Uruk, I disbanded two other cities to pool all my troops in the capitol and gave Ur to the Zulu for the hell of it. I accept peace, breaking the Zulu alliance, so that I can live to see AD.
BC 10 -- Well, I made it. Persia is beating on whatever the Zulu drop by. The Zulu are still polite with me and ask for a new alliance vs Persia. I take it and sit back with my dozen bowmen and wait for the end to come.
AD 50 -- The last man falls, I have suffered a humiliating defeat. Hammurabi the Pathetic amasses 360 points. Persia's over 11k. Persia is kicking butt, the Zulu probably would only survive because they're on another continent. I never did meet the Asians, but the final replay shows them all pretty much equal and there's at least some war going on as an Indian city got destroyed.
Looks like it's back to the lower difficulties for me. At least I made it to AD.