Originally posted by Big_Al
LOL, I'm a LONG way from being ready for a OOC, but I'm not 100% sure of what aspects of research I would be micro managing with a log. Are you referring to keeping track of accumulated beakers vs. the number generated per turn and adjusting tax setting so as not to waste beakers? If so I do that without a log, unless you count scratch paper and pencil as a log
. Am I missing something else I should be keeping track of?
Your scratch paper is a START on a log...
Aside from tracking accumulated beakers (which you log at the beginning of the new turn, not at the end of the previous), the number of beakers required can change from turn to turn as the program compares your Power Rating to other civs and compares your TechNumber (minus starting techs) to your KeyCiv. So I also make it a habit to check both the "number of turns for tech" on the F5/F6 screen as well as the PowerRating on the F3 screen. Changes in one or both will require recalculating any plans to hit a particular tech on a particular turn. Course, that's usually government changes, and thats ruled out for GOTM24... But anyway, read some threads on Power Ratings and KeyCivs.
Two:
After further review of the GOTM #18 Spoiler thread and posts on trading I've decided on the following priorities for advancement research:
1) Mas for PYR. I make it #1 only because it is quick to get to and the AI always seems to make PYR a priority.
2) Trade for the obvious MPE and Caravans
Hopefully at that point I can trade for other vital advances (like MM). Comments anyone?
Your #1 is mine too. Especially since our city research is halved.
Other ways to get tech:
- Stealing it, requiring Diplomats or Spies (Alp:Wri).
- Trading other civs for it, requiring contact and preferably embassies or Marco Polo (another reason for Trade).
- Capturing cities, requiring powerful attackers (Hor:Whe for Chariots or Hor:Cer

T for Elephants, plus Barracks for vets).
- Build GreatLibrary (Alp:Wri:CoL:Lit).
Something you may not be aware of is that the other civs tend to follow your lead in setting research levels, so if you set it to 10% they will TEND to do so as well. Then get most of your beakers from caravans and you will do well. The other civs are less aggressive if you play Classic/2.42 than the MultiPlayerGold Edition.
Looking forward to reading your logs!