GOTM 38 Final Spoiler - Game Submitted

Well, whadya know, I went for culture too. And I played like dung. But still better than you guys :p J/k, jesusin, I also got settler but didn't disband it - guess this was the advantage which allowed me to finish 1570 AD. Three (sic!) more culture points, and would've finished 1 turn earlier.

Awful spot for culture. Capital is half-decent, all the other spots are subprime to say the least, unless you kill of Hatty and put a city 1N from Thebes. Luckily, there was another spot between Mansa and Hatty with 2 wheat, 2 grass cows and 2 plains cows which became my GP farm.

My 3 LCs were Persepolis (NW from the start on the plains hill), Rome (awful choice, should've made it GP farm probably) and a city N from Persepolis in the woods with 2 hill sheep, 1 flood plain, gold, silver and some hills. This became my high-hammer wonder-building LC - cultural output was close to that of the capital in the end, with no towns and no food for specialists.
Killed off Rome and Louis later into the game. Had 2 horrible cities - Paris and north from Rome, where I tried but didn't manage to pull off FP cow from mansa's capital until almost the final whistle. Switched to Pacifism, Merc and Castes only in 1270AD - extremely low quality of play. Still, managed 2 GPs and 11 GAs + GM from Economy. Spent GM on money I didn't need in the end :( Should've launched a GAge with him and 2nd GP.

Pyramids anf HG in the capital, Oracle and loads of GA wonders in the hammer city. CS-slingshot turn 60.

6 cathedrals in each city (lost like 7 judaist missionaries before bringing it to Rome from Paris, the founding city - what are the odds?). Bombed 1-2-8.

Should've expanded much, much faster, and probably went for Machinery right after the CS to get the spots I like for my cities.
 
Well, whadya know, I went for culture too.

...6 cathedrals in each city

Do you think it was worth it? I mean, if you only had had 5 religions and had built 5 cathedrals in each city, would you have finished slower or faster?
 
Do you think it was worth it? I mean, if you only had had 5 religions and had built 5 cathedrals in each city, would you have finished slower or faster?
Never really thought much about it. Considering the speed of last religion dissipation and the delay the missionary, temple and cathedrals slaving caused to Merc_Paci_Castes, 5 should've been better. But this is just one of the non-optimalities in my play.
 
Too Culture - 1605AD.
Has very late found horses, from goody huts has pulled out warriors, money and a scout,
Mansa GEs has withdrawn two wonders from me.
6 religions and cathedrals.
CS slingshot - 650BC.
It seems 8 ВА and +1 from Music.
The capital with cottages and wonders has strongly outstripped other legendary cities.
 
Too Culture - 1605AD.
Has very late found horses, from goody huts has pulled out warriors, money and a scout,
Mansa GEs has withdrawn two wonders from me.
6 religions and cathedrals.
CS slingshot - 650BC.
It seems 8 GA and +1 from Music.
The capital with cottages and wonders has strongly outstripped other legendary cities.
 
Tacit gauntlet :)
 
This was my first Civ 4 game in nearly 6 years. Have I really forgotten that much? I had been dominating the other Civs and was going for a non-military cultural victory. The Oracle and Great Library were mine, but I was caught off-guard when the barbs went to axemen. Instead of trying to hang on, I desperately sent my archers to take back the capitol. Didnt happen and that was that.
 

Attachments

  • overconfidence!0000.JPG
    overconfidence!0000.JPG
    86.4 KB · Views: 98
With Persia and raging barbs turned on I decided to go for a domination victory

had very good luck with the huts and popped two settlers, not that i'm complaining but this seems a bit imbalanced to me. settled them in the closest good city sites so my initial empire is very spread out.

At this stage I was basically REXing into every available space to try to stem the tide of barbs. I found time to overrun the Romans with immortals but then I just dug in and teched to rifles

then split my army into 3 and killed off MM and Hatty which pushed me over the domination limit for a 1640AD win

Comments:
I could probably have finished quicker but I like attacking with overwhelming force too much especially in XOTM
I do like the rifle beeline especially for domination.
after the early game where I had a few improvements pillaged and lost a few workers, I didn't have too much trouble with barbs. immortals really helped to hold them back and playing for domination meant there wasn't much land for them to spawn in

Thanks for putting this game together, really needed to go on a rampage through the AI after BOTM 13.
 
It's a GOTM, so of course da_Vinci goes for a diplo-dom, to try to hold his global ranking.

Was hoping to get 100,000 score out of this one, but apparently the formula is not very generous on warlord.

Settled ... 2 south I think on a plains hill, to try to get that worker out early.

Spent a long time hunting for horses, got Oracle and Great Lib, so didn't get to warring until 300 AD (vs JC).

Had to gift cities to Hattie, (last AI standing) to keep from going over the dom limit while waiting for UN. By the time of the first vote, score gain was less than 100 per turn, so went for the win ...

Diplo 1740 AD, 6161 base, 64,686 final.

dV
 
It's a GOTM, so of course da_Vinci goes for a diplo-dom, to try to hold his global ranking.

I don't understand. :confused:

Speed global ranking gives 100K to the Fastest Award winner.
Score global ranking gives 100K to the Gold Medal winner.
Combined global ranking gives you the maximum of [speed, score], so it gives 100K to both the Fastest Award winner and the Gold Medal winner.


How does going for diplo-dom help you with global ranking?
 
I don't understand. :confused:

Speed global ranking gives 100K to the Fastest Award winner.
Score global ranking gives 100K to the Gold Medal winner.
Combined global ranking gives you the maximum of [speed, score], so it gives 100K to both the Fastest Award winner and the Gold Medal winner.


How does going for diplo-dom help you with global ranking?

Because going for peaceful diplo will give you a lower score.
 
Because going for peaceful diplo will give you a lower score.

Maybe he means that. I am under the impression that he is trying to maximize both speed and score at the same time, but I'm not sure.

If he just wants more score, he should do almost_domination - milking - conquest, not almost_domination - diplo. Or am I mistaken? I really don't now much about score.
 
Wow! :goodjob: CornFP for the capital while it is growing and producing settlers, then for the GPFarm when it is ready and the capital is just working cottages!

Of course! That's what I should have done, instead of whining all game long "I don't have a good GPFarm, I don't have a good GPFarm".:blush:

Unfortunately, judging by the other culture win dates, I think that is about the only thing I did right.:lol:

I'm not sure how others are completing so many cathedrals in cottaged legendary cities when I couldn't find any cities (other than the capital) that could support both lots of hammers and lots of cottages as there were simply not enough high food tiles.:confused:
 
I didn't build as many cathedrals as others, but the ones I built in the capital and the 3rd city where done by whipping 6-7 pop into them each time under OR.
 
jesusin, in a game like this how many times (and when) do you swap civics between Pacifism/CS and OR/Slavery? (Or if you spend significant time in other combos, what are they?)

I'm trying to get faster at culture but I seem to be going backward ...
 
Tacit gauntlet :)

I am very pleasantly surprised by all the great players going for culture this game. Now only if we could get everybody to take the contender save :joke:

My own cultural game didn't have a very good finish date, 1715. After reading Lexads spoiler I wish I had gone for Louis instead of Mansa. Because Mansa was a pain in the behind and Louis had marble.

I also remember looking wistfully at a great gems+wine+many cows+wheat+other goodies site that was between Hatty and Mansa. It seemed too far away.

My 3 cities became Persepolis (in place), Pasargadae between the copper and cows and with 5 floodplains, and Timbuktu.
9 Great Artists, 1 Great Prophet. Spent 8 of the GA in Timbuktu, it started developing too late.

To be complete, I popped 103 gold and 1 warrior in the goody hut sweepstakes.

PS 4 religions, and yes 12 cathedrals
 
dr_s: In this game, I already said in my spoiler: OR+slav till 1000AD, then CS+Pacif.

In a normal 6-cities-lots-of-GA game I try to have my GPFarm set up and CS+Pacif at 1AD. In those games I might never be in OR. I know other players enphasize hammers moer than me. If Quick speed, I try to make the change from Bureau to FS at the same time.

I don't go back and forth with civics unless I'm Spiritual or it's BTS and I'm in a Golden Age. In those cases, 5 turns of slavery here and there are really great.
 
I don't understand. :confused:

Speed global ranking gives 100K to the Fastest Award winner.
Score global ranking gives 100K to the Gold Medal winner.
Combined global ranking gives you the maximum of [speed, score], so it gives 100K to both the Fastest Award winner and the Gold Medal winner.


How does going for diplo-dom help you with global ranking?
Happy to explain my logic here, and then you can tell me what is wrong with it ... (but, since a mediocre player like me is hovering in or near the top 20 on all three globals, the logic can't be THAT bad ... :mischief:)

By diplo-dom I mean a back-door diplomatic win that also seeks a high score. Goal is to have a resonable percentage of the fastest diplo, and a reasonable percentage of the highest score, in the same game. I max pop with biology, keep land below dom limit, and may delay UN win a bit if score increases are still large per turn.

The rationale for diplo-dom to achieve this goal, since I am not good at fast conquest or domination, is that the fastest diplo win has a mimimum time requirement to get to MM, build UN, etc, so I have a better chance to get a better speed score in the diplo VC (vs. trying to match someone's 1000 AD dom or conquest, with my pathetic 1800 or so dom).

I am looking to get 30 to 50 points each in speed and score rank from a game like this.

GOTM, by allowing the self-voting back door diplo, is perfect for this approach. With those points in hand, then I am free to pursue other VC in WOTM and BOTM. And, every once in a while if few go for diplo, I get a lame fastest diplo win for my efforts! :lol:

If I were good at faster warring, other options might be more effective to get a high blend of speed and score, but this is what works for me now ... ;)

dV
 
I didn't build as many cathedrals as others, but the ones I built in the capital and the 3rd city where done by whipping 6-7 pop into them each time under OR.

I barely touched the whip in this game as my legendary cities were mostly food poor so it took too long to grow back. I guess I just did a poor job selecting the legendary cities and how I set them up, failing to adjust my already weak culture skills. :(

All the people going culture will certainly lead to lots of data to learn from once I can look at the replays/logs. :cool:
 
Happy to explain my logic here, and then you can tell me what is wrong with it ... (but, since a mediocre player like me is hovering in or near the top 20 on all three globals, the logic can't be THAT bad ... :mischief:)

Oh, I see. You want to excel in all 3 rankings! You are a real man, man!

Did you know that if you concentrated on just 2 of the 3 global rankings you could easily be among the top 19 on those 2?

:)
 
Back
Top Bottom