-3950 - opened hut, 50G
-3800 - founded Thebes on Whales and Buffalo (and, as it turned out, Fish and something under that grassland tile), ->cerem.burial
-3500 - cer.burial -> code of laws. Hut-archer
-3400 - Memphis on Pheasant and Whales
-3150 - code of laws -> warrior code (monarchy was unavaliable)
-3100 - hut, empty
-2800 - barb uprising 7 tiles from Memphis - chariot.
-2750 - warrior code -> monarchy. hut - archer
-2450 - settler in memphis
-2200 - another uprising near Memphis. Barb chariot kills archer right away. Founded Heliopolis on mountain gold, started Pyramids there.
-2150 - monarchy, revolution. Barb archer lands near Thebes (I have 2 warriors there). Had settler nearly ready there, switch to archer
-2100 - barb archer doesn't kill my fortified warrior in Thebes (strangely, those barbs have a penalty while attacking cities)
-2050 - Monarchy government
-1850 - settler in Memphis
-1700 - writing -> mysticism
-1600 - settler in Thebes. Found Elephantine on swamp tile, but on spice and oasis
-1450 - settler in Memphis.
-1400 - mysticism -> feudalism
-1300 - Alexandria on whales
-1150 - Romans undertaken Pyramids
-1100 - feudalism -> map making (thought of literacy for rush to monoteism, but since we are on an isle, ship are needed urgently), settler in Thebes
-1050 - settle in Memphis
-975 - Pi-Ramesses on Fish, Buffalo, and Wheat
-875 - map making -> literacy
-850 - founded Giza on silk tile
-825 - trireme in Memphis, goes exploring the coast, founded Biblos on a spot with suspicious grassland and maybe a resource in unexplored ocean - turned out to be a whale later
-800 - settler in Thebes
-775 - trireme finds an island to the north with a road on a grassland tile.
-725 - Mongols undertaken Hanging Gardens
-700 - literacy -> philosophy
-650 - Chinese undertaken Great Library. I rush Pyramids in Heliopolis for 350G
-600 - Japanese undertaken Colossus
-575 - Vikings undertaken colossus
-550 - Romans complete HG
-525 - Philosophy, golden age, Horseback riding -> Politeism
-450 - Japanese completed Colossus. I start San-Tzu in mountain city Heliopolis, Vikings change to Lighthouse
-400 - founded El-Amarna on swamp tile near silk
-375 - Vikings finish Lighthous
-350 - someone completes his history, and we are 4th largest nation. ????
-325 - Hieraconpolis on Fish and Wine
-300 - Politeism -> Chivalry
-250 - Chinese build Great Library. Well, not that I would care much for that.. Saw a roman warrior in a fortress on the northern island
-200 - Abydos on hills and fish+whale
-175 - I delivered a settler to the small island to the east
-150 - Adyut on whales+fish
-75 - chivalry -> monoteism
-50 - Romans nearly completed ME, Japanese undertaken Sun-Tzu
-25 - Romans done ME. Well, I don't care either.
AD1 - Chinese undertaken Great Wall
20 - Romans undertaken GW, Avaris on a swamp island to the east
40 - Roman horseman lands near Thebes. Offer trade for our literacy, ok. Pottery for philosophy? ok. I take construction. Pottery for writing? ok. I take currency. Pottery for monarchy? no! Peace. Offer maps exchange - no. Tribute - WAR! (they were cordial!??)
100 - Romans land in empty avaris (1) and raise it, take Monarchy.
120 - my 2 knights land near Antium
140 - Mongols started Sun-Tzu. Knights capture Antium, taken Pottery.
160 - founded Lisht on the same spot where Avaris was
180 - monoteism! -> seafaring (I am going to rush for navigation now)
200 - Greeks build Great Wall.
220 - founded Buto on south-eastern island
260 - Chinese undertaken Sun-Tzu, Japanese nearly completed. Well, not much of a trouble..
300 - Japanese complete Sun-Tzu, Chinese and Mongols abandon, I change to Michelangelo
320 - scouting trireme finds Herclea
380 - seafaring -> mathematics
440 - take Neapolis, mathematics, 34G. Settler on a trireme go around the Romans' island and found Edfu on a forest tile in the north. -> astronomy
520 - take Veii, bronze working
580 - take Pompeii, 54G+60G granary. I rush Michelangelo for 540G (I had 540G)
600 - Heliopolis finished Michelangelo, starts Oracle
680 - Japanese undertaken Oracle
700 - astronomy -> navigation
740 - take Pisae. My vet trireme attacks a barb trireme, which has thin red lifebar and fails. Thats what I hate in Civ2
780 - raise Ravenna
880 - Rome with HG and ME captured. Exchanged Iron working for my Construction with Japanese. Traded Wheel for construction with Mongols. Demanded tribute from Greeks and Mongols and they declared WAR. Ok then..
920 - my diplomat bribes Cumae, Romans destroyed
980 - Japanese build Oracle, I change for Magelan's Expedition
1000 - Chinese undertaken King Richard's
1060 - Vikings and Greeks sign an alliance agains us.
1120 - Greeks build Copernicus. I started a total war, most cities on the first island have barracks and produce crusaders, caravels started delivering them to nearby islands. Wiped small Mongol city Quinsay. Greeks have their great wall, so their conquest will have to be postponed will development of Metallurgy.
1160 - demanded tribute from Chinese. WAR. Raise empty Macao, take Engineering.
1180 - a noticeable battle takes place in the deserts to the north of Basra. My 4 crusaders kill 5 units. I rush Magelan.
1200 - Chengdu captured. I take Bridge Building.
1220 - cease fire with Chinese (my Crusader was near a city with walls alone). Invention -> Gunpowder. Started Leonardo in Heliopolis. Captured Shangtu and Basra from Mongols.
1240 - discovered advanced tribe while attacking chinese. Violated cease fire and captured Nanking. They have no pikemen, so taking them won't be hard.
1280 - capture Xinjian, take Banking. Wipe Tatung and take Republic.
1300 - capture Izumo
1320 - Vikings build King Richard's, Mongols and Japanese make an alliance against us, wow. We capture Tsintao and take Physics.
1360 - cease fire with Chinese. They built city walls in Bejing, so I will hold on the attack for a bit
1380 - capture Nagoya, take 100G
1400 - Japanese bribe Izumo with a caravel, crusader and 2 pikemen.
1440 - capture Ormuz. Gunpowder -> Leadership
1480 - Chinese break cease fire and kill 2 crusaders. I capture Tabriz, I buy Leonardo. Vikings attack my fortified musketeer with an elephant and kill it. Next turn they will have Gunpowder.
1500 - well, this turn was really unlucky. Vikings and Chinese now have Gunpowder. It seems attacking on all fronts is quite hard.
1520 - Chinese build Shakespeare
1550 - capture Aarhus
1560 - capture Hangchow, Chinese offer cease fire for 350G, ok
1570 - Vikings counter-attack and vipe Aarhus. Leadership -> Steam Engine (I want Communism, curruption is intolerable), all crusaders upgrade to dragoons, waaa. I capture Kazan.
1580 - I wipe out Izumo
1600 - capture Kabul
1610 - capture Samarkand
1630 - war again with Chinese
1660 - capture Edo with Sun-Tzu, 265G and 60G for granary. yeah! sold all baracks, now have 1850G
1680 - steam engine -> railroad
1700 - capture Satzuma with Oracle, 250G. Nearly capture Kyoto.
1710 - capture Kyoto with Colossus, 250G. Capture Canton.
1720 - cease fire with Japanese for 550G!
1730 - cease fire with Chinese for 300G. Capture Cashgar, 100G. Cease fire with Mongols for 300G. Greeks force peace with GW.
1740 - I break peace with Greece by wiping out 4 ancient units with Ironcland, capture Pharsalos. I land in empty Kararorum (all was wiped out by ironclad), all declare war at us again, wow!
1750 - greek elephant, as usually, kills my musketeer, greeks take back Pharsalos and get Gunpowder.. Japanese and Mongols have no capitals now, so I build diplomats. Bought Kagoshima
1752 - railroad -> democracy. bought Osaka (for 450G), Japanese have 1 city left
1754 - capture Sparta, capture Tientsin, take University. Chinese have 2 cities left. I attempt an attack on Bejing with 6 dragoons, but there turns out to be at least 4 musketeers behind walls, lots 5 dragoons in vain.
1756 - Mongol capital moves to Bokhara. Captured Nara, Japanese destroyed.
1758 - bought Nishapur for 1400G
1760 - capture Bokhara, buy Aleppo for 230G, capture Thessalonica
1762 - bought last two Mongol cities, Mongols destroyed.
1768 - democracy -> industrialization. I rush Darwin's voyage
1770 - Darwin rushes industrialization, then communism. -> metallurgy (to get rid or that Great Wall). Greeks have walls in all cities. Started revolution.
1772 - revolution ended, communism! Productivity on the whole at least double, maybe even trippled. No unhappy folks, discoveries 4 turns! yeah! Ok, now that there are only Greeks and Vikings left, and the Chinese are nearly done, I will rush for Tactics to get Cavalry instead of dragoons, cancel the effect of their Great Wall and bribe some cities for faster conquest.
1778 - capture Herakleia, Hladir
1780 - metallurgy -> conscription. Effect of Great Wall cancelled! Charge! Captured Knossos, Effesos, Troy, Buto (back from Vikings)
1784 - capture Lindholm, Rhodes, Marathon, Athens (Copernicus, GW), Eretria, Thermopilae. Greeks are nearly done. I rush Eiffel Tower.
1786 - conscription! -> espionage (I need to blow up walls at viking cities). All musketeers to riflemen
1788 - capture Argos
1790 - wipe 5 musketeers in Beijing and capture it with dragoons, capture Viborg, caputre the last Greek city of Micenae. Greeks are destoryed.
1792 - Espionage!! -> Tactics. I buy Shanghai for mere 240 gold (there was riot there, and they lost their capital). I unsuccesfully try to sabotage walls in Trodheim. Buy Kaupang for 1340 gold (sold lots of buildings for that)
1794 - Destroyed walls in Trondheim! Bought Roskilde for 699G.
1796 - storm of Trondheim. With heavy casualties it was taken, Vikings fall. END OF THE GAME
Result:
end year 1796
score: 832 for citizens, 340 for acheivements. 217%
Maybe I should have switched to Democracy in the end to make some score on celebrations, but was too laze to do that.
All in all, the game was fun while capturing Romans and then leading war on all fronts. However, in the end it got boring to move dozens of units around.