GOTM 67 Final Spoiler

jesusin

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GOTM67 Final Spoiler



So how did your game after 1AD go? Tell everyone and discuss in this thread, subject to...

Reading Requirements

Stop! If you are participating in GOTM67, then you MUST NOT read this thread unless
  • You have submitted your entry

Posting Restrictions
  • Do not post any savegame file from the game. Discussions and screenshots are fine but not actual games.

How fast was your REXing?
What did you do after the initial land-grabbing phase?
What have you learned this game?
 
1380AD diplo.

Could have been 12-15 turns sooner, but I failed on my multiple GE chances...42%, 22%, 10%, and several 5%.

As expected, Gandhi remained #1 in pop the entire game. Spread Buddhism to all my cities. The Buddhist bloc voted for me. Washington (Hindu) voted for Gandhi. Very predictable. I messed up the diplo with Washington, or he probably would have voted for me too. Spread Buddhism to all his cities, but got the negative 'traded with our worst enemy' BS from some late trades so I couldn't convert him.

Stayed out of war other than the early silly attempt shuttling archers accross the river from WK. Was able to bulb the SciMeth-Astro-Phys-Elec route with GS and barely get liberalism->radio. The tech pace really picked up mid-late game.

Overall, this played somewhere between Monarch and Emporer.

Thanks for the game.

cas
 
Space in 1856, but I was attempting the Cow. Base score was 7681.

I was going to continue for another 150 years, but I decided to finish the last part of the SS when I was getting pressure from the others.

I killed Gandhi & Washington off by ~1000ad, then crippled Asoka and Saladin? I was running at 62% land for a few hundred years, but didn't want to trigger domination. I left a stack of ~50 tanks in Damascus as I was comtemplating taking Madrid, which had 4 wonders, including Oracle. The sheer number of Izzy's troops disuaded me.

Anyway, in 1848, the Chinese had finished Apollo and a reasonable amount of bits, and Izzy DoWed me. As luck would have it she attacked Damascus with its large pile of tanks. I normally play quick moves & combat, except for defense. So, I read my daughter a long bedtime story and tucked her in, got myself a beer, and when I got back, Damascus was still being attacked by Izzy. At this point I decided that I could not be arsed crippling the AI to stop them winning, so I simply finished the last part on my SS, and won.

I think my base score is reasonable, for the size of map, so hopefully this nets me the cow. I don't really want to attempt it again.

My REXing wasn't fast enough. I claimed 8 cities by 1ad, but before I had settled my 3rd I could see Gandhis cultural borders. Looking at the replay, he was reasonable aggressive with his settling, but I didn't mind too much, as I intended to take his cities and viewed it as him improving the land for me. Both Gandhi & Washington didn't have Iron or Copper, even though they both seemed to have them in their lands. Maybe they popped out of mines later. This tempted me to Keshik rush him, but by the time I learnt HBR, suddenly they had metal. Oh well, I fell back to my beloved Mace/Cat combo.
 
820AD: The tech I was looking forward to:

Spoiler :

mt.jpg



1040AD: Right side is mine:

Spoiler :

1040.jpg



1240AD: Game over:

Spoiler :

dom.jpg



Some stats:

Spoiler :

food.jpg


power.jpg


units.jpg

 
Space 1864. Should have been able to build the final component in my Ironworks city in 1 turn due to forest chops but I miss moved a worker so it ended up taking 2 turns.

I got overly enthusiastic about building workshops too speed production at the very end which probably shaved a few turns off my tech rate. Especially in my super commerce capitol city.
 
THANKS jesusin for a usable and fun higher level game! Really appreciated!

It was FINALLY a game that was suited for any victory and wasn't stacked against us and still had challenging elements, mostly being the level of higher play!

Victory - Domination 1705AD; 92,658 points

Your questions (sorry - answers are about 'usual' leader configurations, I can't remember the ancient names you used):
How fast was your REXing? - I'm not a REXer... I settled 2 cities and then went conquering.

What did you do after the initial land-grabbing phase? I stomped on India first and America 2nd. Went back and finished off India and back to finish off America. Then sailed the river to China and found them surprisingly hard, and only conquered one city on the other riverside, and three my side. Went after Spain next and took all cities, and THEN went back and finished off China with loads of cannon and grenadiers.

What have you learned this game? There is still hope to have fun in CIV game GOTM's when someone doesn't delight in placing extreme difficulties in the way of winning a GOTM game... Thanks again! :D
 
How fast was your REXing?
What did you do after the initial land-grabbing phase?
What have you learned this game?

As I mentioned in the initial spoiler, I did a fair amount of REX since the northern land near the start was very generous.

I went to war against the Americans as my REX was coming to a close. I then quickly eliminated Gandhi. At that point, I should have beelined better military techs but went paper--education for no particular reason (which slowed me down). I then decided to just go for domination and started building galleys to cross the Danube. I was pretty careless with my military campaign (totally underestimated the AI's ability to make stacks) and ended up losing some turns on my way to domination. Oddly enough, the extra turns I lost let me get liberalism though, which ended up pushing my final score up a bit :lol:

I used lots of knights and catapults in my game. I should have concentrated more on the military techs though, as it would have let me wrap up my game quicker.
 

GOTM67 Final Spoiler



So how did your game after 1AD go? Tell everyone and discuss in this thread, subject to...

Reading Requirements

Stop! If you are participating in GOTM67, then you MUST NOT read this thread unless
  • You have submitted your entry

Posting Restrictions
  • Do not post any savegame file from the game. Discussions and screenshots are fine but not actual games.

How fast was your REXing?
What did you do after the initial land-grabbing phase?
What have you learned this game?

Well, maybe I can read it after throwing in the towel?! What about whining, too?!!
 
Well, that map was a lot of fun. Despite my predictions, the "last major AI" got Feudalism before I could take him down--that being Tas, the yellow Asoka at the bottom left of the map.

Of course, then I daudled and many of the other AIs got Longbowmen, too, even though most of them only had a couple of Cities remaining to them.

Still, it really was a foregone conclusion, with the only real danger being my troops falling victim to a Strike. I came close to a Strike many many times (probably was within 5 or less turns of striking for about 1/3rd of the game) but conquest Gold kept my money levels afloat.

I was getting ready to launch a Golden Age near the end of the game but the game ended a couple of turns before I got the needed Great Person.

China (Tohotom, purply-pink) was my best buddy and we remained Friends right until the end.

At the end, there were only enemy AI Cities remaining in the top left and bottom right of the map.

One turn before winning, I thought that I'd still be under the Domination Land Limit and didn't settle my randomly-spread-out Settlers for extra points, but I never really was much of a Final Score milker (although I've been known to milk Base Score--usually by accident--for the odd Cow Award).

Still, no AI (nor the player) made it to Macemen, and all of the AIs were almost deprived of War Elephants--I only had to kill 1 of them--thus the Keshiks had a long-lasting reign.


It seems that I captured more Fast Workers than regular Workers, but then agian, there were 2 Indian Civs and I only went to war against 5 AIs, so that figure is not necessarily all that surprising.


What have I learned? Well, overwhelming odds are quite important, as I could have lost several key battles had I come under-prepared... yet, by being over-prepared every time, I ended up having additional forces surviving each battle, meaning that I could continue to STAY over-prepared for successive battles.

For example, early on in the game I faced a hastily-whipped Spearman and 2 Archer defenders in one of Kond's (Washington, blue) Cities, but I had more than 10 Military Units within striking distance, so Kond's City was still captured.


My last several games have been relatively Cottage-less, but for an early-game Domination Victory, it seems that you want a TON of Cottages. I had Cottages EVERYWHERE, even on top of Resources at times, and without them my units likely would have gone on Strike many times over.


Thanks for the game! There were SO many Forests. I just couldn't Chop them all. I was trying really hard to Chop them all, too, but there was just no way that it was going to happen.


I liked the Coastal squares in that strip in the middle of the map (some being Ocean, some being Coastal). I mean, in order to get Galleys, you pretty much had to place a Coastal City, which would have given you access to "the other side" via the fact that we were a Creative Civ, but it was nice that the non-Creative AIs could sail across, too. That fact meant that Saladin (Ond, green) settled multiple Cities on "our side" of the map, which made for a more entertaining and challenging game.

I left one square of Jungle on the map for posterity's sake. :D
 
Sounds like a great game! When did you finish?
I forget exactly but it was pre-1000 AD.

I have to say that it was a relatively slow and relentless slog compared to taking over the world with Cavalry. Doing so must have been fun, seeing as how you did it in roughly 30 turns.

For my game, it could take me as many as 8 to 10 turns per City to take over some of the last major Cities that I captured, due to a lack of siege near the front lines (only having recently learned Construction), facing well-expanded Cultural Borders, tough-to-siege Cultural Defences, and stacks of AI defenders requiring a massive collection of my own units gathering at each AI City before attacking.

I was also stuck near the 40% Land Area mark for a really long time and I was tempted to declare war on my Friendly-towards-me ally, China, but I am glad that I did not, as he literally had multiple stacks of 20+ units, most of which were Horse Archers, and I only had a few Spearmen and War Elephants on the scene (meaning that war with him would have been REALLY messy). He'd also recently learned Machinery and had access to Iron (Cho-kos). Fortunately, once the borders of Cities captured from Asoka started to expand, I saw how much Land Area that I'd be getting and thus realized the folly of attacking my ally, thereby assuring myself a victory.
 
Yes it was a walk in the park to take over the world with the cavalry. Respect to your domination win with the medieval units. That is always a though task on higher difficult levels!
 
1380AD diplo.

Could have been 12-15 turns sooner, but I failed on my multiple GE chances...42%, 22%, 10%, and several 5%.

Nice job. :goodjob:

1500 AD diplo. I didn't have a favorable religious distribution and couldn't open borders so I ended up spending many, many turns building up an army and eliminating all but 3 of the AI. I was only able to Liberalize Astronomy, so I'm very surprised that I was as close to you (12 turns) as it turned out. I guess my aggressive tech trading early on raised the tech level of everyone so fast that I was forced to finish Liberalism much earlier... At least I got my GE at 91% odds, which explains a large chunk of the time I was able to make up on you.
 
How fast was your REXing?
What did you do after the initial land-grabbing phase?
What have you learned this game?

I went for a fast space race, couldn't pass up the opportunity jesusin gave us with those dreamlands.

My REX was described in the first spoiler thread.

This was the known world in 1AD. Or did we already knew it all?

Civ4ScreenShot0063.JPG

After that I took Gandhi's land, up to 400AD, and planned to get Washington next. But that never happened. I noticed Mao went WHEOOHRN and started stockpiling troops in his city NW of my side of the Danube. He was pleased at me and probably had Izzy as a target, but I decided not to take the risk.

I bribed her to attack him and followed a couple turns later, in the 800AD's. He was eliminated in late 1100's. Beijing and Shangai later became my hammer cities, as my home continent was almost entirely devoted to cottages.

One thing I learned (well, already knew it but had never actually put it into practice) was to shut down research after getting Education (200AD) and only firing it up again after OxU was complete (580AD).

I was then able to run 100% science for the remainder of the game, without relying heavily on building wealth (very inneficient, as it is a vanilla game), but obviously helped by 5 GM's trade missions.

I took Democracy from Lib in 980AD, and ran Rep/Emanc/FR as civics from then on - and SP shortly thereafter. Next goals were beelining Computers for the Labs, and only then the hammer/rocketry techs. I finished in 1670AD.

I checked my XOTM's finishes and found out this was my fastest launch on any version of the game - thanks to jesusin for the extra generous setup! :goodjob:
 
^ Thanks, I wish I could get something like this our BOTM43 space gauntlet, but I doubt it!

Btw you forgot to tell us how you overcame Washington's DOW mentioned in your 1st spoiler - must have been an amusing story. :)
 
:) As far as I remember he stole a worker and captured an undefended city and then send SODs of 3 or 4 units. Not really an issue with a +10 city empire. I needed to do some annoying whips but soon the city was back mine and he signed peace ... later I came back with cavalry :D
 
For a second game in a row, I was going for conquest and bailed out with a late domination. :(

Went for Lib-MT and got up to 20 cavalry in 800 AD. My game, Saladin had killed Asoka before I even met him (circa 500 BC). This gave him about 30% land, and he ended up with a pile of units. Scouting him showed several stacks of 20+ maces, LBs, pikes and CAs. I made a strange strategic decision to go after China/Spain first, America/India second and Saladin last. The idea was to unlock cannons in the meantime, spam more troops and get some promos. Misjudged the timeline, and ended up splitting my army in two right when I should have been going into Arabia. Saladin beelined Rifling and got it at 1100 AD. He also went into WHEOOHRN just before this. I still had about 10t to finish off random cities owned by others and prepare for an attack.

At this point, I started spamming more grens and cannons in anticipation, but his power graph was skyrocketing. In the late 1200's AD, I was finally sorta ready to start. By this point, I had razed a bunch of cities, so domination wasn't too close. Had to close borders with Sal, to prevent him settling behind me, which meant I couldn't really scout him out. Anyway, I whipped some settlers as domination back-up and went in. Turns out he had at least 100 Rifles (7-10 per city that I saw, plus several big wandering stacks) and at least as many other units - mostly CA's and grens. Took me 5t and 60 units killed just to take two unimportant peripherial cities. A couple of 30-unit stacks were moving against me, as well. He still had 14-15 cities, including the whole core to spam rifles with, so I just took the domination in 1350 AD by planting my settlers and going 100% culture for a turn. Winnable, but would have been a horrible slog. I had to kill about 300 units to get here - too tired to kill as many more.

There's no way cavalry wins the domination or conquest race here, btw. More fun to play, as you guys pointed out, but much slower in the end.
 
I really enjoyed playing this game!

The higher difficulty made for a challenge, but with the glorious land we had to work with it was a whole lot of fun without being too difficult.

My Rex was probably the fastest I've managed before. I settled in place, and the capital was simply glorious. My first 3 cities were pretty much in a horizontal line to block of Washington and Ghandi, and then I filled out the rest of my land with 10 cities by 375 BC.

I had a reasonably peaceful space race plan in mind, but then Ghandi declared war on me. I was fortunate that on the turn he declared the lone archer defending in one of my border cities fought off one of his Horse Archers - though I did lose the city temporarily when his main stack arrived. Eventually I fought him off and bought peace by giving up my World Map.

I changed tack at this point, and beelined to Cavalry via Liberalism (OxU built in the capital in ~500 AD, Liberalism->Nationalism 660 AD). Washington decided to declare war on me as well, but at that stage I was amassing an army of cavalry, so I wiped him out in two stages, taking a break to wipe out Ghandi.

I'm never really sure how to handle the Build Wealth/Research mechanics of Vanilla Civ4 - I ended up building lots more Markets/Grocers/Banks and fewer Forges/Factories/Coal Plants than I normally would. I even built Wall Street (in Ghandi's former capital with Hindu shrine), a wonder I usually don't bother with. In hindsight, I wonder if a more effective way to "build wealth" in my high :hammers: cities might have been to build missionaries or some other cheap unit and claim :gold: through overflow + spreading the religion for extra :gold: in WS city. I like C63's plan with GM trade missions, but my National Epic city (nearby Bananas/Seafood) was never very good and the rest of my population was busy working cottages.

Final result was a Space Colony victory in 1780 AD. That's better than all of my HOF submissions with similar settings :) Thanks Jesusin :goodjob:
 
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