Ali, I understand your point.
I study the map editor ( only ocean , no land , a blank map , only whales and fish are visible ) while I was working last year on my seed finder program , to understand the formations of the specials and I realized later that all calculations were wrong because the map editor coordiantes did not jive with the real map.
IN the map editor the Coordiantes East or west are + or - 8 , in the playing Map they are + or - 16.....
Then I used an old game to determine the distance between all seeds on Excel, the map editor just help me to " see " the formations ( Opposite hexagons with 2 specials inside ) that run paralell , and repeat every 16 squares East or west and beguin or end at longitud 0.
The only thing I learned from the Map editor was the different seeds depending on the Hexagesimal number, I can determine all hidden specials now , just by using that program.
I still have not find the " logic " of the huts, since the mathematical equation works ..sometimes...
Whales and Fish are allways there, may be visible or hidden under a grassland, and invisible if more than 2 tiles from land....HUTS , are a bit different , the distance SHOULD be + 16 ...but is not consistent....I my first deduction was that the Huts would not appear if located on top of a hidden Seed , or withing 1 square....YET the pattern of the Huts is similar to the Seeds ( an outside Hexagon with 2 specials that point NW/SE and repeats..then another Hexagon , one on top , and one on the Bottom that points NE/SW ).
So when a map is quoted as a 125 x 80 , in reality is a 120 x 160.
Point is understood, pretty much like talking miles , and nautical miles they are miles , but not the same distance.
I asked you about two years ago the concept of " painting " the map and you explained, but I found it very complicated because of the conversion of the coordinates from real map to map editor , plus I then realized that the seed resource , had to be Exact , and having 64 different formations required not just to paint the map , but also juggle with the correct seed to be underneath the painted map..then I realized that it could be a different way to locate the seed.
Anyhow , I understand your point , but stubborn as I am , I will still call this map a 125 x 160 ...... because it is what I see.... ( smiling ... ).
BY the way , this is a really wonderful and Machiavellic Map.... Kudos to the creators , I just played to about 500 BC and exchanged Maps ...and I was shock by the lay out...
Duke....Thanks for another wonderful game....