- Warrior 1NW: lot of jungles
- Settler 2S1E (hills): pigs, gems and wheat. Yes, itll be here

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- My Warrior scouted the surroundings to find horses in the area (after AH)
- Nice surprise: two horses in excellent positions

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- In Capital city: 1 Worker, 1 Warrior and bunch of War Chariots
- Stole 1 Worker from Asoka and 1 from Bismarck
- Lost the Asoka Worker and the Warrior to a Barb Archer

(running from Asoka)
- Animal Husbandry / Mining / Bronze Working / Pottery / Writing
- The War against Bismarck: Munich (2400 BC) Hamburg (1840 BC) Cologne (1640 BC).
- When I finally saw the German Capital, it had around ten Archers. So I had to regroup and increase my troops.
Thenceforth, my game was ruined

. My initial plane was to get some lands from Bismarck because proximity and stole some Workers from distant Empires. When my Warrior arrived between Asoka and Isabella, there was 1 Worker of each Empire working the surroundings. Steal from Isa would be total madness, so the choice was Indian. But the result was my downfall. I lost the Worker, lost the Warrior (to a Barb) and still got a neverending war. I thought that because of the distance Asoka wouldnt retaliate
pure illusion

After that, he didnt stop sending little troops to my cities in the East. I had to concentrate my forces to defend the cities. At the same time, Bismarck, noticing the situation, did the same from North. He retook Hamburg and also began to send small troops.
So, the game lost all the fun. With so many continuous and incessant fighters, my production was only Axes and War Chariots

(I still hadnt Archery). And the worst is the Deity AIs continued to expand at the same time they didnt stop the war.
To get worse and worse what was already bad, it happen the expected: Isabella joined the war (or the party), with Longbows and Elephants (with a little luck they were still few). In 1 AD I was still alive, with 4 cities, but with no chance in the game

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Some considerations in stealing Workers in the beginning of the game: it seems to me that this is not working anymore as it should. To steal from Germany: on the one hand, I got velocity to connect and spam horses; by the other hand, the Empire produces twice as many Archers while in war (although I tried several times to make peace). To steal from Asoka: even more distant he didnt make peace and send continuous troops (in this case I lost my Warrior and the Worker). In both cases it was hoist by its own petard :suicide:
I remember that in GOTM 89, several players told that this idea didnt work well. In my own GOTM 89 game, I stole the Worker and an unusual situation happened: one enemy Archer begun to follow me. My Warrior crossed the entire continent till the other side of Pangaea followed by the Archer and died in the last tile

. The Empire (I didnt remember witch) didnt make peace and sent some fighters to disturb me. Returning to this game I still had the care to reread the text Slave Economy from Tachy to observe that Asoka and Bismarck were less dangerous in unit courage. By the other hand, an excerpt of this same text:

Enslavement of workers, being the bed-rock of this type of war economy, is a risk/reward type of economy. If proceeded perfunctorily, an advantage may turns against you and makes you game falls. Of course, worker stealing, along the spectrum of difficulty levels, are easier the lower the level, but a badly done slave economy is an efficiency killer. And one wants to maximize the reward over the risk to make the strategy viable, otherwise this strategy worths peanuts. This present knowledge was acquired via many years of experience and testings

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I also don't know if there's some difference among the versions of the game

. Maybe Ill make my rule to steal Workers till Monarchy or Emperor