thanks for waiting for me to finish my game as well! i did so, and i must say, this was a great set-up for a Deity game - thanks a lot for that. i especially liked how one could to some part connect the islands with the Lighthous and to some part could not, while you were able to reach all of them.
continuation of my write-up:
490 am first to currency and new age… due to unconcentrated playing mess up the gifting up, draw Mono, Germany too, and cannot trade
350 after an incredible number of galleys that all went to the bottom of the sea, finally one ship made it over to some unknown land.
310 meet Egypt, as the first nation. Of course they are backwards.
270 start war against Germany, make a mistake with trades and believe i lost rep. Land MIs against spears and swords. Army allegedly strong…
Lose lux trades, therefore lack happiness and trade for Mon and build HG with prepared wonder, even though this costs me 200 shields 
250 take Berlin
230 with my 1st elite victory, i gain my first MGL!!! And his name is AlanH!
I look at the map and decide to build the crappiest FP town i ever founded in the midst of the Russian/German island… but it allows to include a number of ring cities of them, when i have only limited ressources to build settlers.
10 Germany finally gone, which unfortunately triggers my war against Russia. I had a linked deal and hoped i would get some WH, since now i again lose the Chinese luxes…
Rush the FP in crappy FP town
Make only 2nd elite win, take first Russian town. 1st harbour to stay!
Losses in the following turns are very high, due to deposing towns as well as due unlucky rounds
130ad find barb island, with a camp on each tile 
170 take Moscow with Pyramids and GLib, again with too high losses. Two strong Russian towns left.
210 finish 1st ring around FP town
260 Russia gone. Finally.
i find that Istanbul will make 25spt easily with forest+bg+mined cow for 4-turn Sipahis
340 China built Sun Tzus, I make them declare on me
350 call me Memento. I kill 2 muskets on hill and 2 muskets in cities with no losses, and all horses retreat!
360 finally build all embassies. Have Rome fight China and Carthago fight Rome.
370 capture TGLightH with high losses
400 with my 16th e victory i get my 2nd MGL, cracker! The only use would be to built Leos, before i upgrade my horses…
420 MGL-rush Leos, triggers my GA. (somewhere around this time i get MT and switch off research, making about +600 gpt. Upgrade quite a few horses for some turns. No other useful research in the world, and that on Deity…

460 throw China off their island, Carths give WH
490 one of strangest things i ever saw in C3C happened: i bought a ROP with Egypt and landed a few troops. In the IBT, Egypt declared on me! The very same turn!
I am at war with everyone now.
510 China eliminated
530 take first town on Yankee island
550 gain 3rd MGL „Ainwood“!
Nice turn. With a rushed settler and an PtW-Army i can take the Yankee capital, which did not appear possible at all.
570 gain 4th MGL „civ_steve“
580 last Yankee town taken but there must be a settler on a boat…
600 Yanks dead, Egypt dead!
Egypt did throw quite a bit at me on the beginning, but faltered quickly once i managed to set a foothold on their island.
Can set the lux slider back to 0% and now make +850 (+) gpt
630 i miss the dom limit by 39 tiles… but lots of more settlers and expansions were prepared… just for the fun of it i also ride one final attack against Rome, which i never invaded on their main island, and Carthago with my minor foothold.
Prepare everything for a domination victory in 640ad… and get the victory screen… and the game crashes 
It takes two more attempts… and then i see that i was 47 tiles over the limit now. Definitely lost a turn here, shipping too many units and too few settlers in the late stage. 
Carthago made it into the MA on the last turn, Romans were there for a turn or so. obviously they made peace after a long war i had drawn them into. My final invasion force stood ready but could not land any more by 1 single turn.

Firaxis score 10373
Jason 11***
What a fun game, and most probably the only XOTM for me for a while. Thanks for setting it up, guys!
t_x
Elite wins IIIII IIIII IIIII IIIII IIIII IIIII IIIII IIIII IIIII IIII
MGLs with 1st, 16th, 27th, 34th e victory