Well, this will be my second attempt at the GOTM and I plan on always playing them. One day, I might move into this QSC thing. I must say that this site and the work put into it are exceptional. I enjoy reading and learning from all the input. I have been doing some training for this GOTM18 mission. I guessed that Cracker would move the game up one level and guessed Panagea, but I picked the Persians (just so I could attack my neighbors - Arabia and conquer Basra and Baghdad myself) instead of the Celts. Oh well, I was still close enough. I am winning that game ... so far. So I will continue to play around with that setup eagerly waiting for the April 1 download. I have finally gotten over my defeat in GOTM17 with that stupid UN vote. Of course, if they voted for me, I would not have minded.
I've never played a miliartistic civ before, but look forward to doing so. I see that the advantage on such a civ , is that one can build cheaper military buildings (and also better chance of a GL). What would those be besides barracks, walls, coastal def, etc. Are harbors and airports military? What about Sun Zsu or some other military Wonders. Can you build those cheaper?
Based on the starting loc, I will (1) move my worker N for a peak at the red circle, (2) check if water is fresh, (3) build on the hill if all water is salt , or build NW if water is fresh and something good is in the red circle or build where I am if water is fresh and nothing in red circle. Alright, that's one or two turns of my 1000+.
Normally, I try to build my civ up in culture and power and then attack if provoked, but no more. I'm out to waste any and all civs I encounter. I may befriend some for a little bit, but only to help me in conquering someone else, but I'm already assuming most, if not all civs will be a war with me, and that's just fine.
Of course, this could be a very short game for me as they will all come at me at once and take my few cities. Oh well, bring it on !!!!
