Gotm20 City Naming "Hang Up" Bug

cracker

Gil Favor's Sidekick
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We have had a number of players who have reported a bug in Gotm20 where City names seem to Hang Up and duplicate or reproduce in a very unusual sequence.

This thread is not intended to discuss this issue or to support any spoiler posts.

If you think that you experienced this bug. Please post a message in this thread so that someone can get back with you near the end of the month to verify the problem and collect more information.

Please include the following information in your post to help us identify and track the problem:

1) What version of the Civ3 or PTW software you were playing?
2) What Class game you were playing (Conquest, Open, or Predator)?
3) The type of computer CPU/Speed that you were playing?
3) Your best recollection of the approximate in game date of the problem?
4) If you have a save file from just before when you saw the probelm?
5) If you have a save file from in the middle of where the problem was occuring?

Do not upload or link save files here at this time.

I volunteer will contact some of the respondents to gather more information and then we should be able to report back to you if this problem can be characterized and/or forwarded to Firaxis for action.
 
City names can keep duplicating if there happens to be a space behind the city name, in some versions of the game.

I know I had a problem when I added a 'custom city list' to one of my mods. Most city names when listed in the editor had a space after the name for some reason. Deleting that extra space solved the problem.

For Example: 'Rome_'
where _ represents a space.
 
Of course a name keeps coming up if you don't use it.

I discovered this when I wanted to change one name in the sequence, only to have Thermoplyea (or however it's spelled) keep coming back.
 
Yes, I experienced it. Not a big deal for me, as I just entered Spanish city names from my European road atlas, trying to match the geography a bit. I mentioned it in my spoiler1 post, and it's noted in my QSC timeline.

1. I am playing Mac version 1.29b2

2. Conquest class.

3. Mac G4/350MHz tower Sawtooth (AGP) 1.12 GBytes RAM, 40 GByte hard drive partition with 15.5 GBytes free.

3a?. Perfect recall from my QSC timeline:
Ciudad de la Luna (Moonsinger gets everywhere, doesn't she) was founded in 1575 BC. I next tried to found a city in 1425 BC and the game offered the same city name. All the cities I have tried to build since Ciudad de la Luna were offered the same default name.

4. The nearest save file I have is for 1625 BC.

5. After 1000 BC and Spoiler1 I took a break and set up a script on my system to auto-copy all the auto saves to a separate directory. So I now have autosaves for all turns from 975 BC until my present turn at 470 BC. I have founded five more cities in that period all offering the same name.

From a quick hex dump for a saved game the city name Ciudad de la Luna has a space character at the end. None of the others do. My guess is this has tripped up the game software and it can't read past this name in the list.
 
Originally posted by Bamspeedy
City names can keep duplicating if there happens to be a space behind the city name, in some versions of the game.
There you go! As I said in my simultaneous post, Ciudad de la Luna has a space at the end in my game save files for 1.29b2 Conquest.
 
A couple of the cities have spaces (or some other unprintable character) so removing that will have that name reappear contantly until you use it. That is before the game starts making the "New " thing. This happened to be in the Celt game when I took out one of the Ls in Llero-whatever.
 
Originally posted by Smirk
A couple of the cities have spaces (or some other unprintable character) so removing that will have that name reappear contantly until you use it. That is before the game starts making the "New " thing. This happened to be in the Celt game when I took out one of the Ls in Llero-whatever.
I didn't consciously remove the trailing space - I normally just accept the offered name.

I expect the program stripped it automagically when it set up the city. Your explanation still applies, as it obviously doesn't recognise the name without a space as being the same as the one in its list, so it keeps on offering that one from the list.

[Edit - Sorry Cracker. I just re-read your request not to use this thread to discuss the problem. I'll shut up !]
 
Yup, I got it too -
Mac 1.29b2
Conquest
TiBook 15" 1Ghz
Fairly early on - it was the second Ciudad de la Luna
Unlikely
Probably
:)
 
Ditto - Ciudad de la Luna keeps popping up.
I'm playing PC 1.29F (i.e. non PTW), Conquest on a Athlon 2100, 512MB RAM
 
I have it too. Just as the list of city names was over I kept having Ciudad de la Luna and Casa de Bamsppedico pop up. I got the first by default. If I pressed Esc and built the city again I got the second. If I pressed Esc again and built the city the third time I got the “New City” string (e.g. New Madrid). When the New String was over (yeah, I built a lot of cities) I couldn’t convince the program to give me anything else than New Ciudad de la Luna and New Casa de Bamspeedico. So I started using Romanian city names.

Playing PTW v1.21, Predator, :cool:, Celeron. Game date: when the list of cities ended: see date of building of last city (don’t know yet but it’s available). I have numerous saves, before and during the problem.
 
1. Civ3 1.29
2. Open
3. Dell Latitude - Pentium III - Windows 2000
4. 1200 BC - When creating the town City 9.
5. No sure
6. 1000 BC from QSC
 
Me too.

1. Civ3 1.29
2. Open
3. AMD Athlon 1.4 Ghz, Windows 2000
4. 1625 bc, when founding next city after Ciudad de la Luna.
5. maybe
6. 10 BC
 
1) Civ3, the last update, don't recall the version number, 1.2somethingF or whatever it is.

2) Conquest
3) Intel P4 @ 2.4Ghz
3) In the middle of the QSC period. After Ciudad de la Luna.
4 + 5 ) No, I don't think so. Except for my QSC save that is the earliest one I have left.
 
1) What version of the Civ3 or PTW software you were playing?
v1.29

2) What Class game you were playing (Conquest, Open, or Predator)?
Open

3) The type of computer CPU/Speed that you were playing?
AMD Thunderbird, 850mHz

3) Your best recollection of the approximate in game date of the problem?
1425 BC

4) If you have a save file from just before when you saw the problem?
No, 1475 BC

5) If you have a save file from in the middle of where the problem was occuring?
Yes, 1325 BC
 
Yes, I experienced it. Not a big deal for me, as I just started making up new names. It starts with that da luna city.

1. I am playing PTW 1.14

2. Openclass.

3. Pentium 4 2.4 Ghz

3aTime was around 1200-13--AD or so, After I was building new cities on the eastern continent

4. I have several save files, but I would have to relook at hem to see which one you may want.

5. It never really bothered me, as I just keep making up names. My wife was happy because I named one after her;)
 
Me too.

Civ 1.29f Open.

A spanish friend of mine is asking all of us who had this problem to use his hometown if you run out of names: Guadalajara (even though he says that admittedly the city is not too special..).
 
1) v 1.29f

2) Conquest

3) P4 2.533

4) 1675 BC When I founded a city just after Ciudad de la Luna

5) I have an autosave from the turn I was going to build it (1675 BC)

BTW I just kept adding numbers
so in 1675BC Ciudad de la Luna 2, ...
 
Originally posted by Karasu
Me too.

Civ 1.29f Open.

A spanish friend of mine is asking all of us who had this problem to use his hometown if you run out of names: Guadalajara (even though he says that admittedly the city is not too special..).
OK. Just done that. My Guadalajara isn't too special either ;)
 
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