Settled in place, contender save.
Pregame thread described location as a good GPF. So, here's my plan: warrior rush and move my capital.
First warrior explored west all the way to Azteca. Found one hut near the aztecs = experience = woodyII = faster return home.
Builds: workboat, workboat, worker. Tech: Agriculture, Mining, Animal Husbandry, Bronze Working, Sailing
Oracle and Civil Service in 1400 BC.
First Galley and woody warrior explored east. Circumnavigated world in 975 BC.
FACT: too late for a Rush
FACT: Island map
FACT: Warlord level
FACT: No metals or horses
FACT: We have Elephants
The facts are clear, if there was ever a scenario made for Amphibious Elephants, it is this one. My Goal: Conquest Victory with Amphibious Elephants.
This is the Superior.
1AD. Just finished conquering the Incans (with Elephants and Catapults). Kept two cities and razed two.
I have five cities: Capital, two Incan, the elephant spot (got nervous that Toku's culture would take it) and just founded next to the silver for the happiness.
Also just teched Feudalism for Vassalage and am researching Theology. My 'phants have two combat promotions. Amphibious is next.
A fun game

Way below my level, but it's nice to win for a change.
I don't recall reading that barbarians were disabled, but I haven't seen any.
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Edit: now I've read your posts. Happy to see that mushroomshirt settled on the 'phants like I did. The NW tile was already in Toku's culture. I spread Confucianism to him and plan to keep him my close friend for a while.
Aldor, bad luck that Toku founded Judaism. His cities were on hills so I decided to go after HC first. I think you are right that this would be a difficult map without warring.