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Diplo victory for China/India (see end for that) in 1230ad
Firaxis 5559
Jason 9500
THE ANCIENT AGE
see lots of shields but no food, settle in place, start full speed on Alpha
build order w-w-w-w-settler
pop a worker in 3350, find a lux in the south
3300 find another lux in the north, pop 25g from another hut
one after the other i find several food ressources, into any direction from the capital, but 2nd ring at best. so i decide for an ics first ring of 3 cities and a 2nd ring along the food ressources:
found 2nd city 1e1ne in distance 2, builds rax-archer-settler
2850 start Writing
3rd hut is empty, 4th hut gives barbs. see 3rd lux, lots of empty lands, no contact... first barb camp in 2270
finally meet Japan in 2230, they are backwards given this is Emperor... and have no Pottery. i hold off a trade for now. he´s still got his initial 10g... maybe it´s just them and us on this continent. soon after that crosses my mind i think i can do this: Alpha+Mas for TW+BW+1g.
nice, horses are in fair distance. find 4th lux.
found 3rd city 3nw1n by the cow to finally get some more food involved
start research on Philo in 1990, as there is still Pot missing for MM
trade Wri for CB+Comm with Korea+9g, Korea already has IW
1625 Philo in, trade for IW, HB + Pot
see iron next door, too. set research to CoL
4th city in 1500 1w1nw
1275 research to Rep
5th city in 1250, 2sw
both contacts get MM, i trade for it
connect iron early as i believe i´ll need the gold and won´t upgrade w->swords
1150 build Pyramids in Beijing

cannot even remember when i built that the last time, but with so little food in the core it might pay off
1075 build first galley
QSC 1000bc
5 cities
17 citizens
4 workers
14 turns to Rep
THE MIDDLE AGES
the cow city is a 6-turner under despotism
875 first galley goes for suicide run fails
775 found horse town; change military builds to horsemen
670 research Rep and revolt immediately, become a Republic in 610
next suicide galley fails as well
450 currency in, change prebuilds to markets, 390 finally connect gems
370 research Poly, trade for Con and Korea and i am in the MA. Korea draws Feud
350 declare on Japan
take first Japanese city in 270, getting an MGL (two total in this game) with my 3rd or 4th elite victory
take Kyoto and rush FP there, taking some risk that i cannot hold the city or it flips
spawn a 2nd MGL in 150bc, don´t really know what to do with it... guess i rush Sun Tzu´s
Sun Tzu brings mit into GA... forgot to check that
90bc finally make it to the other continent and meet Scandinavia
make a small deal involving only one contact... it´s Germany, they´re much more advanced and in the MA already. so go back and sell and buy everything with Ragnar who turns out to be on an island.
Spain still lacks Masonry

a trading round leaves me with exclusive contact to everyone and all the techs and money in the world
a safe crossing defenitely requires better nautic units, so libraries are ordered
next: Chiv in 4... sounds ok for me. similar with Theo. GA seems to be well timed.
during GA the cow city starts as an 8-turn combo, producing 2 settlers and one unit to be disbanded somewhere else.
30ad first rider produced
170ad take last Japanese city. this drives me into war with Korea for i was in an alliance with them. still a weird rule.
while i researched ALL the techs in the upper branch, all AIs together don´t manage to get Eng

so i start 4-turn runs on the lower branch
i try to make nearly every victory an elite one, but still no more MGLs in this game

i gift several AIs up the upper branch techs so that they might at least research Economics.
in 370ad i make peace with Korea, leaving them one little city on that island that looks like a pearl in the continental form of an opened mussel.
lots of builder action, creating a strong scientific base. i decided to play this out as a research game
410 connect the north and south of my continent, getting 4 luxes into every town and thus can reduce the happy slider
prepare an
exile for Korea so they don´t tell their lies about my alleged misbehaviour to anyone else (there is a real risk since i´ll gift everyone up that someone will really build a vessel that can cross the ocean some day).
continues...