Hi All,
First post here, and it's got to be a long one... a long time ago, in a completely different world, I've been enjoying playing the first, DOS version of Civilization. Then came Civ2, and later Civ3, and I found that I still enjoy the game, but it changed dramatically, and I lack some necessary skills. I struggled, but in the end left the Civ world several years
Recently I found an old disk with Civ3 Complete, and thought how good it would be to get back. I started a game on Warlord level, and things seemed to go well. I was the leader in scores; I seemed to be ahead in techs; my continent neighbours, Americans, were polite to me; I occasionally was at war with others, and didn't think it mattered that they were annoyed. Then, all of a sudden, Americans build UN, and everyone still in the game votes for them! That's when I realised I need some guidance. I started looking around and found CFC. Truly, I cannot find words to say what a goldmine of information it is! Thank you to all outstanding players for War Academy articles, they were truly invaluable!
After a couple of Warlord level victories, and the third game in progress (it's technically won, but I still need a couple of wars to expand sufficiently), I started thinking about moving up. I also thought about joining a GOTM challenge. I was sure that I had no chance to win, but even participating would be fun. Unfortunately the Conquests game this month is on Deity level, that's way too much for me. Now the Regent PTW game... that's more like it. I was a bit discouraged by the fact that I started playing this game just 4 days before the deadline, but since it was a small map, I thought I'll manage to finish. I did -- and what a fun this game was! So once again, big thank you to all those who make it possible, hopefully I will progress further with your help, and will greatly improve my knowledge of The Game
Sorry about this long preamble, but I couldn't post for the first time without saying all this. Now, to GOTM itself. I know I can't even dream yet about competing with your results; my domination victory came in 1740AD (Open class). I'll try to identify my mistakes in the post
Settled in place - didn't see a reason to move the settler. Started researching Pottery at max. Built 2 warriors and sent exploring. Found out that the starting location is a small island covered in jungles - thank you, creators! Also noticed that other civs are not far away: blue borders were visible to the east and to the south (only later I learned that these borders belonged to different civs, Vikings and Koreans, which both were blue). After building a Granary in Kyoto, started producing settlers and workers (I'm not good at setting up settler factories yet, so it required manual adjustments every time). 4 towns (including the capital) were founded in the grassland part of the island, the I started moving into the jungles. I'm also not experienced in using RCP, so didn't place cities optimally. Corruption will be a major issue for me...
Next research was for Iron Working, then for MapMaking. Probably would be better to skip Iron Working and trade for it, especially since I didn't need to look far for other civs. I prefer to know where the iron is and look for it when exploring. But in this case MapMaking should have been a higher priority
By 1300BC, the island had 9 towns. 9 workers (3 stacks of 3) were clearing jungles. Also about this time, the first Galleys were ready to be sent. The first one already had a settler and a spearman on board, and the 10th town was founded in 1050BC on the land to the west of the starting island (later turned out this piece of land was a part of the main continent). By 750BC I had 2 more towns on this land, and connected iron located there. Also started to settle on the island southwest of the starting island
Around 800BC, made contact with Americans, Koreans and Vikings. Bought contacts of the other 2 civs from them, as well as maps. Unfortunately, my research at max speed led to an obvious problem: I was almost broke, and couldn't buy technologies from them! Trade is a very important aspect of this game, and I have a long way to go before I can master it... Anyway, managed to get a few important techs, including Polytheism (got Mysticism earlier from a hut, I think); researched Monarchy and switched to it
Around 650BC, found incense on the snowy island in the west. Sent a settler there as soon as I had a chance, and founded a town in 510BC. Rushed a harbour and finally made my citizens a bit happier
Russian map showed a city of Yakutsk on an island northeast of the starting location. Sent a horseman and a warrior as explorers there, found a few more places to settle. First town on this island was founded in 190BC
Started to consider changing to Republic, but realised I can't keep my citizens happy without military police effect, and with only one luxury. Looked hungrily on wines and diamonds in Korean territory. Started preparing an invasion force of 12 swordsmen
The snowy island with incense also had incense and iron in its western end. I hoped to settle there, but didn't manage, Vikings got there first and founded 2 towns
Overview of Ancient Age: land grabbing was great, other factors were worse. Concentration on land-grabbing caused a lot of tundra towns which were not producing anything, and didn't have a chance to start doing so because of corruption and lack of shields in tundra. City placement was not optimal. Research should have been restricted to strictly necessary techs, then the goal should have been to collect gold to be able to trade with others. Military action could've been started earlier. When I ran out of good places for towns, I could switch production for settlers to horsemen or swordsmen, and go for a conquest victory instead of domination
280AD - finally ready for an invasion. Declared war on Koreans. Captures the first 2 cities in 290AD, and the 3rd - Seoul - in 340AD. Connected diamonds and wines. Still had forces to continue the action, so did't give peace to Koreans, and proceeded to finished them in 670AD. Got the first leader in 570AD, created an army of swordsmen - not the best decision, probably should have used him to move the palace to a faraway place and take advantage of the Forbidden Palace bug
After the war with Koreans (or maybe even in progress), changed to Republic. Noticed that corruption eats away half of the gold from my cities. Probably the main reason for this was that all the faraway tundra cities were producing a lot of gold from sea squares, but it was all lost to corruption. Actually, I never had that much corruption in my other games, but the other games were in Conquests and on standard/large maps. Anyway, I found out that I can't keep my research slider above 40%, was not generating much income even with 0% research, and the science advisor said that we were backward people. This could not continue!
By this time, Russians became a major power in the game. Their score still was about 2 times lower than mine, but significantly ahead of others, and ahead of me in techs. So selected Russians as the next target. Started active trade with France, since Joan seemed to have the best feeling towards me, and was wiling to give nice prices. Got Chivalry from her,and started creating a Samurai force to invade Russians. Also managed to get ivory from her for excess diamonds, that was the fourth luxury. Scientists worked on the bottom branch of the tree, towards Gunpowder and Military Tradition. My territory was big enough not to worry about resources: when I discovered Gunpowder, 2 saltpeters were already hooked up
In 890AD, invaded Russia and captured Smolensk, which had spices, the 5th luxury. In 950 AD captured St. Petersburg, but Russians recaptured it in 1000AD. Shortly after that, we signed peace. The good thing was that Russians attacked one of my samurai, who survived, and this started a Golden Age. Finally! I could complete researches in 4 turns, while making a nice profit. Discovered Banking, started to build Banks everywhere, hoping that after the Golden Age I will be able to keep good research pace
In 1275AD, I created the first Wonder, Sistine Chapel. Hoped this will solve all problems with happiness (and it did)
After finishing the wonder, tried to change to Democracy. That was a mistake! With the big number of cities & towns, I could maintain the army almost without extra pay. In Democracy, army maintenance went seriously up, and it almost didn't help corruption at all. And since I wasn't going to stay peaceful for long, quickly changed back to Republic. Thank God Japanese are religious and anarchy was painless
Around 1300AD, our peace treaty with Russians expired, and I attacked again. Captures 2 towns closest to Smolensk (St. Petersburg and Uppsala), but my attack stumbled on that. Russians already had Gunpowder, and samurai are not good against musketmen. My army of swordsmen was also killed. So signed peace once again
In 1435AD I had about 12 cavalries on the Russian continent and decided to try again. This time there was no mercy. Captured Sevastopol' and Moscow. Got the 6th luxury, furs. Disconnected their saltpeter source. Found out that they had another one, in a town in the middle of Chinese territory. Asked Chinese for a military alliance. Funnily, they not only agreed, but even paid for it (18 gold or something like that, didn't have anything else

), and went from cautious to gracious. Why didn't they declare war without my invitation?

In 1485AD, got another leader, created a cavalry army. Used it to capture Minsk, but left the army there, and the city flipped! So many times I heard about not leaving armies in captured cities, and still forget about it sometimes
Another leader in 1545AD. Where were they all earlier?
About the same time, Chinese broke the alliance and signed a peace treaty
In 1570AD, Russians were begging for peace, and were willing to give all their remaining towns. Signed the peace. Workers were already brought into the continent, working on territory improvement and building railroads, so we were out of middle ages
Overview of Middle Ages: ok, apart from a couple of mistakes. Mostly war, mostly successful. Could speed up things by attacking Vikings at the same time. Trade mainly with France, ivory for some harmless technologies like Printing Press and Free Artistry. Got a tech lead thanks to the Golden Age, will not lose it anymore
1615AD - created Smith's Trade Company. Finally, no more problems with money! But a bit too late. Rushed temples in all Russian towns which still didn't have them
1630AD - Sevastopol' flips to Russians! Ah, well, at least this time there are no heavy losses, and they're harmless with only 2 towns and no resources
1650AD - attacked Vikings, captured 3 towns in one turn (they have just 7 on the continent). France, Vikings and Chinese are also in Industrial ages now, and looks like Nationalism is already known. I didn't research it, making a rush towards Scientific Method, and then Replaceable Parts. No one is willing to trade it to me. Ah, well, don't need it that badly
1665AD - Vikings are gone from the continent. There's an ivory on their territory, don't need to trade it from France anymore. Also dyes, the 7th luxury, is now mine. Not that it's still important
1675AD - Vikings have just 2 cities left, the ones on the snowy island. A galleon is on its way there. They come to me asking for peace, but still won't give me Nationalism! Well, they sealed their doom themselves
Around 1685AD - Vikings sign MPP with Russians. They will help each other a lot, having 2 towns each
1685AD - declared war on Americans. Felt like I'm close to the domination limit, and they were still in middle ages, so the easiest target
1705AD - left Americans 3 towns on the continent, and 1 on an island. Made peace
1725AD - landed near the remaining Viking islands. Russia declares. Have one unprotected town on an island near their capital, abandon it just on principle, so that they don't get it for free
1730AD - Vikings gone, Sevastopol' captured once again
1740AD - borders expand, and domination victory triggered. History will remember me as Tokugawa the Wise
Overview of Industrial Ages: just finishing the job, nothing to say
Summary of the game: well, mistakes at the start made it last for at least extra 500 years. Just to remember: on low difficulty levels, early stage is tremendously more important than the others. It's not too difficult to win, but early stage determines whether you will be in a position to win quickly. Need to master the optimal strategy of early research: when to research at max, when at min. Need to master the art of trade with AI. Need to use RCP and Forbidden Palace bug in PTW, they help with corruption. Need to start using artillery in my military, you can neglect it at low level, but without it you will probably be smashed at higher levels
Final score
Firaxis score: 3041
Jason score: 6478
Hope this was not too boring
Thanks to everyone once again
Yuri