VoiceOfUnreason
Deity
- Joined
- Dec 5, 2005
- Messages
- 3,663
jayron32 said:Of course, that's the key to ALL of these strategy articles. A perfect GP City has the following characteristics:
All floodplains save for and 2 hills with a metal resource (iron, copper, coal, etc.) and multiple food resources (cow, wheat, rice, etc.) on green grasslands. Mine the hills, farm everything else. Oh, and every square has a forest on it, to chop the early wonders. Once the mines get up and running, you can use it get the later wonders. Plus, save all your cash to rush wonders where you gan.
I would revise this description a little bit. The primary characteristics are surplus food, fresh water and flat tiles for lots of farms. But concentrated food (a pig and a corn) is more valuble than the equivalent in floodplains, because that allows you to run more specialists at lower population levels - delivering the GP you want much earlier. Hills are a place you can't farm - the hammers are nice, but each hill is one fewer specialist that you are running.
Which isn't to say that floodplains and hills are bad. Floodplains plus river plus mines is an ubercity, good at anything, but it might be more valuble as a production powerhouse than as a GP farm. Floodplains are a good choice for Globe Theater, but National Epic with Globe Theater doesn't have a lot of synergy. It works, no doubt about it, but it isn't ideal.
paeanblack suggests that floodplains call for Heroic + Globe Theater, and I think the suggestion has merit.