Gunboat Diplomat
Warlord
Greetings Earthlings. So it's been almost a year since I had a serious crack at improving my game, but I'm back at it again. I'm currently struggling with an Immortal Cyrus game (despite getting great help on Discord). I may post it as a shadow game at some point, but right now I have a more general question:
What's the best way to turn hammers into gold? I'm not really sure about the mechanics behind the various methods, so I can't tell whether I should:
- Build Wealth (after Currency, obviously)
- Build Wonders for fail gold
- Stop working the mines and run Merchants instead (and is it worth building Markets so I can do it?)
- Do something else (I feel like I'm forgetting something)
I'm looking specifically at the earlyish game, say T100-150, so the cities in question will have a library, but probably not much else that would influence things. Also, how do Forges affect the decision? Or chopping, for that matter. I assume I'm better off leaving the forests until I've got something decent to build, but I'm happy to challenge all assumptions if it gets me closer to beating this infernal AI.
Thanks in advance.
What's the best way to turn hammers into gold? I'm not really sure about the mechanics behind the various methods, so I can't tell whether I should:
- Build Wealth (after Currency, obviously)
- Build Wonders for fail gold
- Stop working the mines and run Merchants instead (and is it worth building Markets so I can do it?)
- Do something else (I feel like I'm forgetting something)
I'm looking specifically at the earlyish game, say T100-150, so the cities in question will have a library, but probably not much else that would influence things. Also, how do Forges affect the decision? Or chopping, for that matter. I assume I'm better off leaving the forests until I've got something decent to build, but I'm happy to challenge all assumptions if it gets me closer to beating this infernal AI.
Thanks in advance.