Gr10 - 5CC AWE

in case we have monarchy, are we going to revolt as soon as possible

And by the way, that town is Viking, the city name is a give away...got it
 
save

Pre-Turn
ok, we do NOT have monarchy yet, so a revolt has to wait

IT we defeat a Mongol archer, but another covers our iron and Uskudar revolts due to that

1. 330BC
defeat the iron covering archer
defeat 2 French archers in the field that threatened our workers
send a sword back to Edrine since a French galley appears and might drop something

IT France lands 2 archers next to Edrine
and a Viking galley shows up
we get polytheism from the GLib

2. 310BC
defeat 1 archer, but the other can pillage
decide to use the spear to attack and defeat 2nd archer, no pillaging :)

send new sword to Iznik in case the Vikings land some units

IT we get republic, not that we need it, I rather have currency or monarchy
Bursa finishes the library

3. 290BC
our army defeats a sword and moves towards Karakorum, spot workers and a settler pair

4. 270BC
we get a border expansion at Edrine and 1 ivory is within our borders
army crosses river and takes out 2 spears, a sword shows up, this place is awesome :eek:
yummy, no wonder they are so strong

5. 250BC
quite a few French units at Bursa now, we get another Acav, that will help us.
take out 2 archers and a spear, leave the ACav in Edrine since the Viking galley is there now
attack Karakorum
gr11500.jpg

now this must hurt them with such a fantastic site
send our army to safety and hope the 3 slaves will survive

IT lose a 3hp sword in a forest to French archer
Bursa's borders expand and Iznik get a library
Vikings finish the Great Lighthouse

6. 230BC
2 cats fail to wound a French pillager spear, Acav then loses against it, elite sword manages to take it out
at least our 3 slaves are still around and run for cover
there are now 2 stacks near Uskudar

IT Mongols lose 2 swords at uskudar, Egypt finish the pyramids and French start Great Wall, that would be no good

7. 210BC
quiet turn, chase a Viking settler pair north of Edrine

8. 190BC
destroy newly found Alesund, army is back to pillage and attack
it promptly spots a settler pair

9. 170BC
Edrine finally gets it's aqueduct
take out 2 French archers, army defeats settler pair and an archer near Ta-Tu
Istanbul is size 12 and can pull 21 shields, swap to libray since that needs exactly 21 shields

IT again lose a sword against a French archer, Vikings land a warrior and have one more coming from Hareid

10. 150BC
freshly produced Acav takes out Viking warrior
raze Tatu for another 4 slaves
we will need courts as well after all the libraries, Uskudar will finish it's library in 3 finally
we might want to slot in courts whenever the situation allows that

our land from far
gr11150.jpg


our army with 6 slaves underneath
gr11150b.jpg
 
realized that I did not irrigate the wheat at iznik, next player please do so.

Roster:
ThERat
Northern Pike - up
Obormot
M60A3TTS
Greebley


Once our workers have done the major job and are replaced by slaves (we have 2 within our borders and 3 more soon reaching + 6 under the army cover), we should merge them in our slow growing cities
 
It is good that we managed to build infra while steels advancing and razing their cities :goodjob: :D

Uskudar needs a court, other cities can live without it. We may want to build libraries in Istanbul, Edrine ans Iznik too (EDIT: i see we are already building a lib in Edrine :goodjob:). And harbours in coastal cities for high-commerce water tiles to help with our research would be nice too.

After somebody researches currency for us we may want to resume self-research to get sipahis earlier. I think that will depend on the AI techs - if AIs get engineering as a scientific freeby (only sumerians are scientific, so the odds are not very good :() they go invention->gunpowder way and we can just sit back and wait for those techs. But AI tend to avoid engineering and if noone gets it for free they can beeline to eductaion. In the latter case we better start self-research as soon as we enter MA.

And do we sant to build Knights Templar?
 
we got polytheism due to the Viking contact.

I would not go for self research until we can see what's happening, for example education is near and we still do not have gunpowder.

All our cities will have libraries in 3 turns, the rest was built already. I am keener on markets, but currency isn't around yet. This is the time for us to go for troops and harm the enemy. The Mongols should be really hurting and if we could get another leader, we might be able to capture 3 towns in 1 go.
 
When I want to get ahead in techs I will often start up research as soon as an AI get theology or if 2 AI get gunpowder (i.e we get it from the GLib). That way if they head down the education path I am ahead.

Since the AI will target gunpowder over Theology or education (it gives a unit so is rated high), Gunpowder is very likely to be gotten from the AI.

This assumes we know stronger AI. We may even want to try to reach them. If we only know weak AI, we have the question of waiting to instantly catch up to the first 2 AI we meet, or stiking out ourselves. I am guessing we only know one strong AI so far. France and Mongols will be behind and beaten. We do not want to wait for those two.

My guess though is that any research we do ourselves will turn out to be useless in one way or another. The GLib will put us at least as close as our maximum research.
 
There is a trick here as i said. Both invention and gunpowder have very high priority, so if we see an AI with engineering we should sit back and wait for gunpowder. But if nobody researches engineering or gets it for free they can very well just skip it and beeline for education :mad:. I think that happened to us in one of the games.
 
lurker's comment: Sometimes the AI takes each one different path, so one AI could be doing a Education beeline, and another could be doing a Gunpowder beeline. Also, sometimes the AI researches Invention and doesent bother with Gunpowder, but thats a small chance of happening.
 
150 (0): Iznik swordsman --> swordsman.


130 (1): Istanbul horseman --> catapult.


110 (2): We cut down a French settler/spear pair near our ivory colony (1-0).

North of Bursa we slay four French archers (5-0).

We kill a Viking warrior around Iznik (6-0).

We take out a Mongol swordsman north of Uskudar (7-0).

Istanbul catapult --> catapult, Edrine library --> horseman, Bursa horseman --> swordsman, Uskudar library --> courthouse.

The jungle burn next to Istanbul reveals BG.


90 (3): We destroy another French archer north of Bursa (8-0).

The Mongols become fixated on a spearman I'd advanced onto the mountain SE of Bursa, and lose three swordsmen attacking it (11-0).

We get Currency and Monarchy from the Great Library, and Feudalism as our free MA tech.

The Egyptians set off a Wonder cascade by completing ToA--Great Wall to India (so the French miss it), HG and Mausoleum to Sumer.

Istanbul catapult --> temple.


70 (4): Our army razes Mongol Hovd, held by two spearmen and a swordsman (14-0). We capture one worker and gain another from the razing. The army is now escorting eight slaves.

We smite a Mongol archer north of Uskudar (15-0).

We revolt to Monarchy, and draw three turns of anarchy.

The Mongols fail narrowly when a swordsman attacks Uskudar, but otherwise just shuffle their units in the area, though they've got a lot (16-0).

The Statue produces an AC.


50 (5): Northeast of Uskudar we eliminate two Mongol swordsmen and a Mongol archer (19-0).


30 (6): On the Uskudar front we smash another three Mongol units, two archers and a warrior (22-0).

Around Bursa we trample a French spearman (23-0).

We enter Monarchy.


10 (7): Our army crushes a spearman in Mandalgovi, and a Mongol swordsman en route (25-0).

We rout another three French archers around Bursa, and a spearman (29-0).


10 (8): A forest chop next to Istanbul reveals another BG.

We finally get Iznik's wheat irrigated.

Our army extirpates the final two spearmen in Mandalgovi, and we take/abandon the town (31-0).

Two more French archers fall on the approaches to Bursa (33-0).

The stack of eight Mongol workers reaches our lines near Uskudar.

Istanbul temple --> MDI, Edrine and Iznik MDI --> MDI.


30 (9): We bullyrag another French archer near Bursa (34-0).

The Statue produces an AC.

Bursa MDI --> pikeman.


50 (10): For a change, we liquidate a Viking and a Mongol archer around Bursa (36-0).

Three elite victories this round, one of them defensive, didn't produce a Great Leader.
 
Our army, which still has its movement this turn, is in a central location, so we can discuss whether we want to send it back south to (possibly) finish off the Mongols, or north to start working on the French. Since the French don't have iron and the Mongols may still have it--new Mongol swordsmen are still showing up, anyway--I'd resume attacking Genghis, but it's a close call.

We're producing one MDI per turn, even with two cities working on other things. This is easier to say than to do in AW ;), but if we can keep the MDI together as a strike force rather than letting them get caught up in local defense, we should be able to attack northeast towards France in about ten turns.

In three turns our road system will reach a hill tile next to the incense in the NE. It shouldn't be hard to establish ourselves on the incense--bringing in a native worker for the colony--provided the French continue to fight with archers and spearmen.

The Mongols and the Vikings have both been landing at spot 1 north of Bursa recently.

In three turns or so we'll be able to start irrigating Edrine's plains tiles.

Since we're in a slight deficit even at zero research, I haven't spent any of our nest egg upgrading swordsmen to MDI.
 
I got it. As i feared our research potential is nonexistant now. We need to do something about it. I'll see waht we can do.
 
I guess there are 3 issues that hurt our economy

1. lux is very high, but once we hook up the 2nd lux it should get better
2. markets, we just got currency and do not have enough of them
3. units, we have too many units, let's make use of them and go out burn the AI to the ground thus, making use of them and burning then. I wouldn't hesitate to merge our workers into our cities now that we have a steady supply of slaves.
 
Markets will definitely help both by us not building more units and increasing our gold.

We want to fight the enemy early though so I think we should continue to build units and use them taking out the AI. It hurts our economy, but letting the AI grow is worse. We want as few enemies as possible when they do get Rifles. To me this is the way to play it even if it does hurt our research now.

This is in part why I didn't think we would be able to out-research the AI to any techs - unit support is a serious issue in 5CC AW. We can produce so many units that no unit losses is very bad for us. We need to use them on offense.

As we get techs we can grab the Infra they bring. Otherwise I would churn out units and take the war to the AI. I am hoping neither the french or mongols ever get to gunpowder & we will need to meet another civ to get the GLib to work.
 
Last time i wrote lots of stuff that nobody has read, so this time i won't write anything, just post a couple of pics :p

In 70AD a glorious victory over a redlined french archer produces an MGL.
GR10-70AD-1.jpg


In 130AD i found the mongol iron city and razed it. I skipped the other cities because i'll try to arrange a tripple capture :evil:
GR10-130AD-1.jpg


Also in 130AD i send a galley on a suicide run after border expansion in Iznik reveals a promising location. We meet Egypt and i declare. The galley survives and continues to explore north. It looks like the other continent is only reachable with the Lighthouse.
GR10-130AD-2.jpg


In 230AD the galley meets the sumerians. Next turn we get Monotheism and Chivalry from TGL. Monotheism was their free tech and this is very bad because we may not get even engineering from TGL. Someone is already building the Sistine Chapel.
GR10-230AD-1.jpg


250AD - triing to arrange a tripple capture. Could have eliminated the mongols long ago, but they have only 2 big cities, the third one will autoraze. The AC stack is also a bit damaged by mongol archers.
GR10-250AD-1.jpg


The third city should be captured from the french, our stack of MDI and cats approaches a french city. If it is size=1 we'll have to find another target.
GR10-250AD-2.jpg


Our core now - i've been building mostly infra and we can now research engineering in 30 turns or so without deficit. This is still very bad, but a few more markets will be built shortly. I would disband our most useless units now (like cats :p) and merge the native workers. Istanbul is building KT, i started it after a market before any AI did and Istanbul is a shield powerhouse, so we should get it.
GR10-250AD-3.jpg


Minimap:
GR10-250AD-4.jpg


The save
 
Obormot said:
Last time i wrote lots of stuff that nobody has read, so this time i won't write anything, just post a couple of pics :p

The last time I played, it was evidently too quick on the heels of Obormot since it did not allow for adequate time for everyone to comment.

I'll play in a day or so to allow players, princes and potentates to add their two cents. :D
 
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