tom2050
Deity
- Joined
- Oct 12, 2005
- Messages
- 5,516
Civ 5 will be slow and 'pudgy' on the average computer system also. We are not talking about the high-end systems, but the average non-gaming systems most people own. So the majority will likely be forced to slide all the graphical scales down quite a ways and turn anti-aliasing off to run it at a reasonable playing speed.
2d you obviously can play at a faster pace in these types of games, without needing to wait for some long drawn-out 3d graphic to go through it's animations; and having to constantly screw around with the zoom and pan to get the right angle. HoMM5 was absurdly annoying in this aspect (like playing in slow-motion, the waiting bored me to tears), and Civ4 was also a tad nerved in this arena, although not bad.
If they get this right, and make it so the 3d will not be distracting by resource hogging and frame skips, no camera hassle, and keep unit movements and actions quick and to the point; props to them.
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Here is a good pic of Civ 4... it looks like Freeciv in semi-okay 3d.
2d you obviously can play at a faster pace in these types of games, without needing to wait for some long drawn-out 3d graphic to go through it's animations; and having to constantly screw around with the zoom and pan to get the right angle. HoMM5 was absurdly annoying in this aspect (like playing in slow-motion, the waiting bored me to tears), and Civ4 was also a tad nerved in this arena, although not bad.
If they get this right, and make it so the 3d will not be distracting by resource hogging and frame skips, no camera hassle, and keep unit movements and actions quick and to the point; props to them.
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Here is a good pic of Civ 4... it looks like Freeciv in semi-okay 3d.


