Graphics Not Clear

ThorRex

Chieftain
Joined
May 31, 2003
Messages
46
Location
Lawrenceville, GA
1. Build 10062. There is a possible bug or just crummy graphics with catapult movement/attacks. I planned a ranged attach, the game shows a ranged attack will be made, the game shows the catapult does not need unlimbering, yet the game moves the catapult. This of course would usually lead to losing the catapult. The loss of any one unit can be a game breaker.
2. In the earlier build, I have difficulty telling which tile is being offered for sale. The prices of the tiles do not line up well with the map and the tile is not highlighted. I have purchased the wrong tile several times. I can't be the only one that misreads this, it needs clarity. I am assuming this was not fixed.
 
Please provide a save game for the first problem.

I also had the same problem with choosing the correct tile to purchase. I found that clicking the "cost icon" was more reliable than trying to click the tile itself.
 
Re:1. Happened several times to me, too. Bombarding embarked units seemes to be bugged, too. Since then I let ranged/siege units only attack via shortcut "b" as a reliable workaround.
 
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