stealth_nsk
Deity
Let's make a separate thread to discuss graphics.
1. Units.
I can't say for sure without looking at the game in dynamic, but overall I like the new style. It resembles Blizzard games a lot and for the reason - Blizzard is making the best visuals for top-down games. Important thing here is how distinguishable units are from the top and in this regard things like huge weapons are important. The more units differ, the bigger zoom you may have without loosing strategic control. Anyone remember, how awful Civ4 zoom was?
2. Cities.
What I like in district system a lot os graphical part. Now each building in the city is visible on the map and Wonders are really visible. That's huge bonus.
1. Units.
I can't say for sure without looking at the game in dynamic, but overall I like the new style. It resembles Blizzard games a lot and for the reason - Blizzard is making the best visuals for top-down games. Important thing here is how distinguishable units are from the top and in this regard things like huge weapons are important. The more units differ, the bigger zoom you may have without loosing strategic control. Anyone remember, how awful Civ4 zoom was?
2. Cities.
What I like in district system a lot os graphical part. Now each building in the city is visible on the map and Wonders are really visible. That's huge bonus.