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Great Leader strategies

Discussion in 'Civ4 - Strategy & Tips' started by remconius, Oct 25, 2005.

  1. remconius

    remconius Chieftain

    Joined:
    Jun 22, 2003
    Messages:
    2,465
    Location:
    Amstelveen, NL
    Getting Great Leaders
    (written before game was released, based on previews)

    I think one of the biggest changes to Civ is the way great leaders are generated. You now have control and can calculate when you get them just like when your city grows.

    In Civ 3 you could only get leaders by fighting and fighting a lot. In my last civ3 game I killed 3 civs and warring with number 4 when I got my first leader... This is no longer the case and you can now plan to have lot's of leaders.

    Your choices
    First of all, if you want great leaders, take Philosphical trait (no brainer). Combination with Creative could be good for more artists or spiritual for great prophets. Frederick (Phi and Cre) could be good or Saladin (Phi and Spi)

    When you get the chance choose the following civics:
    Representation - +3 science for specialist
    Caste System - Unlimited specialists
    pacifism - double gp birth rate

    Specializing
    To get the most leaders you need to generate GL points, done by specialists and wonders. It's probably wise to dedicate 1-2 cities to each type of leader so you can influence which leaders you are getting. Each specialised city should build the improvements which give corresponding GL points and have several specialists in that category. So build a library, university and dedicate several scientists. Or build temple, cathedral and several priest specialists. This way you can control the leaders you are getting.
    Als make sure if you build wonders that benefit a type of leader, you build it in a corresponding city. This is especially true for wonders that you build with great engineers.
    Keep an eye on GL birth bars, so you can "force" the order they appear in. If you want your great scientist first, slow great leader points in other town to make sure the science leader town is filled first.

    Getting Great Engineers
    It's probably wise to try to get your first 1-2 GLs to be great engineers, so they can build wonders and speed up GL production more. To do this find a high production city, build the forge and dedicate as many specialists as possible to be engineers. When you get the engineer, rush the pyramids in this city to focus more on engineers. Probably best to do this with your first GL, because they become more and more expensive as they are born.

    More when I get the game ;)
     
  2. Tunch Khan

    Tunch Khan Chieftain

    Joined:
    Jun 19, 2005
    Messages:
    805
    Location:
    Williamsburg, Brooklyn
    Thanks for the invaluable info.
     
  3. Dragonlord

    Dragonlord Fantasy Warlord

    Joined:
    Oct 11, 2002
    Messages:
    2,234
    Location:
    Stuttgart, Germany
    Seems like a sound strategy! Good thinking, considering you haven't even played the game yet! :D
     
  4. apatheist

    apatheist Chieftain

    Joined:
    Jun 28, 2005
    Messages:
    1,270
    On the other hand, getting a Great Prophet early would also be beneficial because you get the Shrine early (assuming you've founded a religion, of course). That helps with culture (assuming they still have the doubling after 1000 years). You're not likely to be able to spawn the other kinds of Great People early because of the improvements that accumulate GPP for them, with the possible exception of the Great Artist.
     
  5. KrikkitTwo

    KrikkitTwo Immortal

    Joined:
    Apr 3, 2004
    Messages:
    12,295
    One more civic would be Mercantilism (so Caste + Mercantilist + Pacifist is the best for Great People... Representative doesn't help you get great people, but it does get a bonus in those cities that are going for great people (+3 science from the specialists...It does help Great People in the sense that it helps keep those big cities happy)
     

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