I have been playing for a month and pretty much nail Noble without many issues. Playing my first Prince atm and am pretty sure I will take out the victory.
Anyway I am always a bit confused as to the best use of my great people. I tend to have one GP city, and don't run the unlimited specialist civic. As such I normally end up with merchants/scientists (2 scientist from library, 2 merchant from market - 2 more merchants once I get grocer). I usually get 2-3 scientists out before my market goes up, then 50/50 with merchants.
Generally this is what I do with each one:
* Great General - Wait till a new military tech then attach it to my newly created strike force. I sometimes build the military academy if my production city is lacking.
* Great Scientist - Make the science building with first one, then settle - in my best commerce/cottage city.
* Great Merchant - Send him to a large/distant city to get the cash, cash is generally used to deficit research.
* Great Artist - No idea what to use it for tbh. I tend to save it till I am having issues with a captured city possibly flipping. Don't get them much anyway.
* Great Spy - I tend to ignore espionage so don't get these much.
* Great Priest - Rarely get one of these, and I normally haven't founded a religion so they are quite useless.
I sometimes also use my artists/scientists for golden ages (try to avoid using merchants as I like the cash). Generally I pop golden age as I get a new military tech, then change to +xp civics and crank out units. I declare war after the golden age is over and I am confident I have enough troops to do the job.
Anyway I feel like I am not using my GP to their potential. In particular I hear alot of people talk about bulbing as part of their core tactics, but I had always thought of this as a waste of a GP.
Basically I'm looking for a rundown on how I could improve my GP usage, any help would be appreciated. If you would like any more information about how I currently use them or any other information you may need to comment please ask.
Anyway I am always a bit confused as to the best use of my great people. I tend to have one GP city, and don't run the unlimited specialist civic. As such I normally end up with merchants/scientists (2 scientist from library, 2 merchant from market - 2 more merchants once I get grocer). I usually get 2-3 scientists out before my market goes up, then 50/50 with merchants.
Generally this is what I do with each one:
* Great General - Wait till a new military tech then attach it to my newly created strike force. I sometimes build the military academy if my production city is lacking.
* Great Scientist - Make the science building with first one, then settle - in my best commerce/cottage city.
* Great Merchant - Send him to a large/distant city to get the cash, cash is generally used to deficit research.
* Great Artist - No idea what to use it for tbh. I tend to save it till I am having issues with a captured city possibly flipping. Don't get them much anyway.
* Great Spy - I tend to ignore espionage so don't get these much.
* Great Priest - Rarely get one of these, and I normally haven't founded a religion so they are quite useless.
I sometimes also use my artists/scientists for golden ages (try to avoid using merchants as I like the cash). Generally I pop golden age as I get a new military tech, then change to +xp civics and crank out units. I declare war after the golden age is over and I am confident I have enough troops to do the job.
Anyway I feel like I am not using my GP to their potential. In particular I hear alot of people talk about bulbing as part of their core tactics, but I had always thought of this as a waste of a GP.
Basically I'm looking for a rundown on how I could improve my GP usage, any help would be appreciated. If you would like any more information about how I currently use them or any other information you may need to comment please ask.