superpelon
DemoGame Pelon
I think civs should be a little more greatful in Civ4. I spent my last game protecting the lame 5-city Dutch from a myriad of diffrent civs, GAVE them the resources they didnt have, gave them luxs, gave them techs, gave them maps and gold. RoP and MPP.... for over 2000 years... (ok ok ok at the start of the game i did take over 2 Dutch cities...) but that was in the 2000 BC... anyway, about 1980 AD, after going to war with persia, france, portugal and russia... they sign a Mil Alliance with the Vikings (who are on the other side of the map and are weaker than me) and attack me...
malditos desgradciados hijos de su inche... anyway... they lasted about 5 turns... but still
Civs should be GREATFUL... a small, weak nation should NOT declare war on a big powerful civ that is next to it, and trading strat resources with it... and giving it gold, maps, protection and cites... thats dumb.
A "greatfulness" scale should be modeled in... giving cash in times of war, trading and giving spare resources, killing rival units in the civs territory, and giving back captured cites o simply giving them cities... things like that should make civs greatful, and make them think twice about going to war... this way a small nation can become a unquestionable ally and it feels cool to protect the smaller nation. Also included should be a "leadership" factor... so that the smaller civ would follow your lead on who to declare war on, when to make peace, place embargos and such. This way, small civs on the fringes of your empire can become the perfect allies, as long as you protect them and give them stuff.
On the other hand, providing resources, maps, and gold to a civ should anger civs that are fighting them. This could be modeled in as well.
In other words... the Dutch should freaking LOVE me... and should follow my lead in diplomacy... the persians should HATE me, since i was giving the dutch oil, coal, iron, spices, gems and gold... and any persian unit that got near the dutch cities was quickly killed.
LEADERSHIP and GREATFULNESS... any comments??

Civs should be GREATFUL... a small, weak nation should NOT declare war on a big powerful civ that is next to it, and trading strat resources with it... and giving it gold, maps, protection and cites... thats dumb.
A "greatfulness" scale should be modeled in... giving cash in times of war, trading and giving spare resources, killing rival units in the civs territory, and giving back captured cites o simply giving them cities... things like that should make civs greatful, and make them think twice about going to war... this way a small nation can become a unquestionable ally and it feels cool to protect the smaller nation. Also included should be a "leadership" factor... so that the smaller civ would follow your lead on who to declare war on, when to make peace, place embargos and such. This way, small civs on the fringes of your empire can become the perfect allies, as long as you protect them and give them stuff.
On the other hand, providing resources, maps, and gold to a civ should anger civs that are fighting them. This could be modeled in as well.
In other words... the Dutch should freaking LOVE me... and should follow my lead in diplomacy... the persians should HATE me, since i was giving the dutch oil, coal, iron, spices, gems and gold... and any persian unit that got near the dutch cities was quickly killed.
LEADERSHIP and GREATFULNESS... any comments??