Pre-turn
Thermopylae jumps to my attention as soon as I opened the save. I just wrote about what a city in the jungle should build. Library switched to Worker. Knossos also builds a library but its lands are not improved. Switch to worker. Pharsalos switched to Settler. I remember this is vanilla civ 3 when I see the MedInf is not at Feudalism. Move to vanilla civ. Do all the above. TRade maps around for a total of 42 gold.
Smoke the weed of peace with Hiawatha. He's so stunned that he gives me Allegheny in the deal. Caesar pays 160 gold for peace. Negative war weariness ends and Sparta is about to revolt. I raise lux tax for an extra 10 gold per turn and now everyone is happy. I get Hanging Gardens to be completed in 9 turns. MM for more commerce. Feudalism now due in 5 at -40
per turn.
70AD (1) Corinth: Galley -> Worker; Pharsalos: Settler -> Worker.
90AD (2) Athens: Settler -> Marketplace; Knossos: worker -> Library. Warrior kills barb. Spot 2 Zulu units coming my way and send some troops over there just in case. They are probably hunting barbs. I spot an
indian city west of Rome. Nobody has contact with them but they must be hopelessly behind.
110AD (3) Thermopylae: Worker-> Galley. Warrior dies trying to raze a barb camp. Dispatch a new warrior. Join a worker in
Sparta but no change for Hanging Gardens.
130AD (4) Rome signs peace with China.
150AD (5) Corinth: Worker -> Harbor. Warrior razes camp and gets 25 gold. Rhodes founded in the middle of nowhere. The position is pretty good but there's no 2 food tile until it expands. I'm gonna rush a library to fix that. I call it a weed move on my behalf. Eretria founded on the island SE of Termopylae. Also no 2 food tile but this time I did not see a forest. We're short 7 beakers from Feudalism. I set science to 10%.
170AD (6) Discover Feudalism -> Theology in 12 @ 80% science. Attack barb camp and lose again. Rush library in Rhodes.
190AD (7) England signs peace with China. Delphi: Library -> Worker (can't grow due to jungle and neighboring cities).
Rhodes: Library -> Warrior. Massive barbarian uprisings as several nations enter the Medieval Age. Troy founded by the dyes. Spend 120 to rush a Hoplite in Rhodes. Theology now due in 10 turns.
210AD (8) Iroquois and England sign peace treaty. Pharsalos: Worker -> Library; Argos: Horseman -> Settler. Ephesus:
Hoplite -> worker; Rhodes: Hoplite -> Walls ?. 5 barbarian horsemen are at the gates of Rhodes.
230AD (9) The 5 barbs attack Rhodes but we defend it successfully. The Hoplite is now Elite. Sparta builds the Hanging
Gardens. Change to Cathedral. 8 barbs appear West of Mycenae. 5 Warriors and a horseman now garrison the city and a hoplite and another warrior are on the way. Trade ROP with Babylon for 11g and their world map.
250AD (10) Delphi: Worker -> Worker; Rhodes expands and changes to worker. Horseman kills one barb. 4 Warriors kill 4 barbs. 2 warriors die. Mycenae will hold next turn. Lux tax increased to 20% to avoid revolt in Sparta.
Save is here
Edit: Sorry about the way the text appears