Greek SG - Regent level

Originally posted by Wizard
Oh, must you brag about it? :mad: I'm still waiting for it, as it comes here waaay too late...:(


Well, I er...yes.


:lol:
 
Turnlog to 50 AD:

150 BC: Revolted. Will be back in 5 turns...OK.
Warrior produced in Delphi fortified.

IBT: Got the Republic from the GL, started Feudalism.

130 BC: Warrior attacks barb horseman and wins. Thessalonica built where it was. Warrior will go there. Starts worker. Sparta riots. Warrior near Knossos goes back into city and fortifies.

110 BC: Delphi: warr -> lib. Warr goes to Ephesus. Start to build some roads.

90 BC: Warrior fortified near dyes.

IBT: Do not sign a peace treaty with Iroquois. Barb horseman killed. Go to republic. Sliders set to 1-8-1 (-26g). Feudalism in 11 turns.

50 BC: Prod in Thessalonica changed to Settler.

30 BC: Snore.

10 BC: Ephesus changed to worker.

IBT: Athens: Settler -> Settler.
Thermopylae: Warrior -> Library.
Knossos: Warrior -> Library.
Ephesus: Worker -> Hoplite.

10 AD: Settler set to build city near dyes. Warrior in Thermopylae fortified.

IBT: Argos: Barr -> HMen.

30 AD: Sliders adjusted to 2-7-1. Feudalism still in 7 (-21g).

IBT: Extort 15 gold from Babs + TM exchange.

50 AD: Herakleia: Worker -> Settler.

Nothing really happened, thank some spirit. HG will come soon. Hope that we get the dyes in about 20 turns - 3 workers are there to build roads.

Please forgive any mistakes - this was done in 15 minutes due to a bad memory...Save
 
OK. So now we are in Republic we need to trigger our GA. A big run of wonders coming up, and the extra commerce and production will allow us to buy cultural buildings, and build wonders. The war will generate a leader or two hopefully. Then we are back on track. I favour a war with the Chinese, coupled with an MA with the Zulu.

So the plan is Tzus then Sistines then Leos. We won't get Leos unless we get lucky, but we will be able to cascade to our choice of Bachs, Copernicus or Newtons. Bachs is favourite.

Hakon, I don't think I'll comment on your turns again. It doesn't look like there is much (if anything I can teach you). I'll just ask you the usual questions I ask people in SG's, like...

What are the libraries for? I haven't opened the save yet and there may be a good reason. But we need vet units. Warriors and horses.

Very well played :thumbsup:
 
Originally posted by mad-bax
OK. So now we are in Republic we need to trigger our GA. A big run of wonders coming up, and the extra commerce and production will allow us to buy cultural buildings, and build wonders. The war will generate a leader or two hopefully. Then we are back on track. I favour a war with the Chinese, coupled with an MA with the Zulu.

So the plan is Tzus then Sistines then Leos. We won't get Leos unless we get lucky, but we will be able to cascade to our choice of Bachs, Copernicus or Newtons. Bachs is favourite.

Hakon, I don't think I'll comment on your turns again. It doesn't look like there is much (if anything I can teach you). I'll just ask you the usual questions I ask people in SG's, like...

What are the libraries for? I haven't opened the save yet and there may be a good reason. But we need vet units. Warriors and horses.

Very well played :thumbsup:

Thank you - was a pretty easy turn to do :D Libraries are for science. I always prefer to be as far ahead in science as possible - this gives a possibility of many new wonders and loads of money. Argos built a barracks and is starting to churn out those Horsemen. It's gonna take time, but it's worth it.

So, Smellincoffee, does your computer work? Otherwise we'll skip you and move on to Yndy.
 
It'll work tomorrow, aye. :) If Yndy doesn't get it by tomorrow, I can grab it and play it early afternoon, depending on if I have lab. (If lab- 2:00 pm CST, if not- 12 PM cst)
 
You're not going to get away that easy Smellincoffee ;).
You're gonna play, and I'm gonna whip you for your silly moves ;).

I'll check back tomorrow.
 
Okay then, I'll post as soon as I can... :lol:

In the interim, I won two more Conquests. That's 3/9 so far. :)
 
Oh, must you brag about it? I'm still waiting for it to arrive into Europe, so don't tell me any details...;)

Oh, just heard that it was pushed back to 19.th in ROW...:(
 
Originally posted by Smellincoffee

Originally posted by Wizard

Oh, must you brag about it? I'm still waiting for it, as it comes here waaay too late...



Well, I er...yes.


:lol:





:lol:
 
Play and stop :lol:ing ;)
 
:( Skip me. Computer still isn't working, even though today is supposed to be it's "working" day. :( I think I'm going to find a small bank to rob...
 
I suppose this is the penalty for bragging about Conquests ;)

OK, Yndy, you're up...this game is becoming weirder by the minute. :confused:
 
I have no regrets. ;)

And my harebrained decision to research philosophy on my turn would've been rewarded had I been playing Conquests. ;)
 
Hey Wizard, do you mind if I play before you this time around? If Yndy finishes anytime within a day, timing wise it will be perfect for me to play.
 
Pre-turn
Thermopylae jumps to my attention as soon as I opened the save. I just wrote about what a city in the jungle should build. Library switched to Worker. Knossos also builds a library but its lands are not improved. Switch to worker. Pharsalos switched to Settler. I remember this is vanilla civ 3 when I see the MedInf is not at Feudalism. Move to vanilla civ. Do all the above. TRade maps around for a total of 42 gold.

Smoke the weed of peace with Hiawatha. He's so stunned that he gives me Allegheny in the deal. Caesar pays 160 gold for peace. Negative war weariness ends and Sparta is about to revolt. I raise lux tax for an extra 10 gold per turn and now everyone is happy. I get Hanging Gardens to be completed in 9 turns. MM for more commerce. Feudalism now due in 5 at -40
per turn.

70AD (1) Corinth: Galley -> Worker; Pharsalos: Settler -> Worker.

90AD (2) Athens: Settler -> Marketplace; Knossos: worker -> Library. Warrior kills barb. Spot 2 Zulu units coming my way and send some troops over there just in case. They are probably hunting barbs. I spot an indian city west of Rome. Nobody has contact with them but they must be hopelessly behind.

110AD (3) Thermopylae: Worker-> Galley. Warrior dies trying to raze a barb camp. Dispatch a new warrior. Join a worker in
Sparta but no change for Hanging Gardens.

130AD (4) Rome signs peace with China.

150AD (5) Corinth: Worker -> Harbor. Warrior razes camp and gets 25 gold. Rhodes founded in the middle of nowhere. The position is pretty good but there's no 2 food tile until it expands. I'm gonna rush a library to fix that. I call it a weed move on my behalf. Eretria founded on the island SE of Termopylae. Also no 2 food tile but this time I did not see a forest. We're short 7 beakers from Feudalism. I set science to 10%.

170AD (6) Discover Feudalism -> Theology in 12 @ 80% science. Attack barb camp and lose again. Rush library in Rhodes.

190AD (7) England signs peace with China. Delphi: Library -> Worker (can't grow due to jungle and neighboring cities).

Rhodes: Library -> Warrior. Massive barbarian uprisings as several nations enter the Medieval Age. Troy founded by the dyes. Spend 120 to rush a Hoplite in Rhodes. Theology now due in 10 turns.

210AD (8) Iroquois and England sign peace treaty. Pharsalos: Worker -> Library; Argos: Horseman -> Settler. Ephesus:

Hoplite -> worker; Rhodes: Hoplite -> Walls ?. 5 barbarian horsemen are at the gates of Rhodes.

230AD (9) The 5 barbs attack Rhodes but we defend it successfully. The Hoplite is now Elite. Sparta builds the Hanging
Gardens. Change to Cathedral. 8 barbs appear West of Mycenae. 5 Warriors and a horseman now garrison the city and a hoplite and another warrior are on the way. Trade ROP with Babylon for 11g and their world map.

250AD (10) Delphi: Worker -> Worker; Rhodes expands and changes to worker. Horseman kills one barb. 4 Warriors kill 4 barbs. 2 warriors die. Mycenae will hold next turn. Lux tax increased to 20% to avoid revolt in Sparta.
Save is here
Edit: Sorry about the way the text appears
 
Ok, got it. :)

Nice playing. :thumbsup:

Anything I should know before playing, like what to do etc.?
 
Hmm...yes. Do you mind if Dominix plays before you? I know you've waited for ages, but if he doesn't play now then he has to wait for a whole week (I think)
 
No prob. :)

I'll have a little more time to think on my strategy, then...(what strategy?)
 
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