NASAROG
Prince
I'm going to go out on a limb here and say 'Endless Legend', right?![]()

But XCOM:EU/EW too.
On edit: Age of Wonders 3 with Eternal Lords expansion (if you are into combat that is).
I'm going to go out on a limb here and say 'Endless Legend', right?![]()

Elite: Dangerous. Just that sense of scale combined with the excellent sound design and immersive UI... it invoked a real sense of wonder when I first played and dived through the rings of a gas giant.Do tell. What incredible games have blown your mind lately?
But XCOM:EU/EW too.
On edit: Age of Wonders 3 with Eternal Lords expansion (if you are into combat that is).

XCOM was a great game, but was it "incredible?" Were you literally unable to believe what you were seeing? Did it actually drive you insane?![]()

Sure. The initial comment was directed at the overblown hyperbole used by Will and Dave in their E3 interviews. I realize that it's their job to promote the game, but using terms like "incredible" and "mind-blowing" to describe your own work... leaves a bad taste in my mouth. That's Peter Molyneux type hyperbole.Arioch, you know what was meant....
I know someone who got his mind blown by a game. Literally, he lost his mind and now spends his days in a mental hospital where he's drooling and clucking most of his life, only in some moments of clarity able to comprehensively talk about the incredible stuff he had seen in that game and how life as a sane person just feels way too boring and empty now.
Of course, for the safety of everyone around here I can't give any information that would verify my story, but as you can't prove that my story isn't real you'll just have to believe every word I said. 8)

I know.......carry on and thanks for the fantastic well of souls work.Sure. The initial comment was directed at the overblown hyperbole used by Will and Dave in their E3 interviews. I realize that it's their job to promote the game, but using terms like "incredible" and "mind-blowing" to describe your own work... leaves a bad taste in my mouth. That's Peter Molyneux type hyperbole.
Sure. The initial comment was directed at the overblown hyperbole used by Will and Dave in their E3 interviews. I realize that it's their job to promote the game, but using terms like "incredible" and "mind-blowing" to describe your own work... leaves a bad taste in my mouth. That's Peter Molyneux type hyperbole.
They are very weird people over at Firaxis. They get excited by bizarre things, and they emphasize tools in their flagship series which reflect that.
If you didn't think your game was the bees knees, you couldn't make it.
To be fair, this seems to be a sign of the times. These days, everything is "epic", "the best thing ever" and "awesome".Sure. The initial comment was directed at the overblown hyperbole used by Will and Dave in their E3 interviews. I realize that it's their job to promote the game, but using terms like "incredible" and "mind-blowing" to describe your own work... leaves a bad taste in my mouth. That's Peter Molyneux type hyperbole.
For that matter, moving cities is something quite new in 4X games, so while not literally mind-blowing, it at least took me by surprise!